Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
GerardoVSB
Ravana
Level 63
God Stats
5W - 1L
1,749 SR
Queue Stats
145W - 159L
1,532 Elo+
Party 3
Surtr
Surtr
KindBoii
Surtr
Level 75
God Stats
3W - 1L
1,790 SR
Queue Stats
110W - 87L
1,577 Elo+
Party 4
Nut
Nut
ShiitTroop
Nut
Level 67
God Stats
45W - 45L
1,514 SR
Queue Stats
119W - 125L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
oSnowyz
Kuzenbo
Level 68
God Stats
15W - 12L
1,545 SR
Queue Stats
194W - 169L
1,525 Elo+
Party 4
Team Averages
Level 67
1,620 SR
1,526 Elo+

VS

Team Averages
Level 89
1,605 SR
1,551 Elo+
Serqet
Serqet
BanishedYeti
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 404L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
GucciHammer
Xing Tian
Level 56
God Stats
2W - 2L
1,615 SR
Queue Stats
121W - 124L
1,482 Elo+
Party 1
Ullr
Ullr
ZabuzaNoKijin
Ullr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 72L
1,659 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
masum95
Morgan Le Fay
Level 154
God Stats
12W - 7L
1,745 SR
Queue Stats
137W - 133L
1,580 Elo+
Party 2
Ravana
Ravana
zham11
Ravana
Level 61
God Stats
4W - 6L
1,665 SR
Queue Stats
125W - 134L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 4
8,197
586
7,787
6,913
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
GerardoVSB
Ravana
13
4 / 1 / 0
7,755
554
4,868
5,341
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
KindBoii
Surtr
16
8 / 2 / 3
10,009
715
11,646
13,135
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 0
8,528
609
2,615
4,809
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
oSnowyz
Kuzenbo
12
2 / 1 / 6
7,880
563
5,742
7,642
5,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 3 / 0
6,393
457
2,981
10,514
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GucciHammer
Xing Tian
10
0 / 1 / 2
6,564
469
4,390
12,104
8,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 1
6,558
468
3,974
6,550
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
masum95
Morgan Le Fay
12
3 / 6 / 1
7,151
511
4,852
8,233
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
zham11
Ravana
11
2 / 8 / 0
6,915
494
6,256
13,140
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
7
7
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
4
2
L
Serqet
2
3
0
0.67
W
Ravana
GerardoVSB
Ravana
4
1
0
4
L
Xing Tian
GucciHammer
Xing Tian
0
1
2
1
W
Surtr
KindBoii
Surtr
8
2
3
4.75
W
2
0
0
2
L
0
2
1
0.25
L
Morgan Le Fay
masum95
Morgan Le Fay
3
6
1
0.58
W
Kuzenbo
oSnowyz
Kuzenbo
2
1
6
5
L
Ravana
zham11
Ravana
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,658
Damage
22,453
37,840
Taken
50,541
19,921
Mitigated
24,882
14,290
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,787
615
0
2,144
6,913
2,172
400
3,855
3,016
44,518
410
L
Serqet
2,981
405
0
4,036
10,514
3,515
0
3,319
6,990
0
41,976
W
Ravana
GerardoVSB
Ravana
4,868
1,639
0
3,357
5,341
1,979
171
1,806
3,535
0
50,439
L
Xing Tian
GucciHammer
Xing Tian
4,390
247
0
2,020
12,104
8,302
0
3,554
8,384
24,613
0
W
Surtr
KindBoii
Surtr
11,646
4,028
0
3,615
13,135
9,017
0
802
11,309
3,222
71,962
W
2,615
1,642
0
3,552
4,809
1,490
247
569
4,072
0
69,278
L
3,974
783
0
1,893
6,550
2,122
0
1,823
4,677
0
56,268
L
Morgan Le Fay
masum95
Morgan Le Fay
4,852
99
0
333
8,233
2,752
0
3,246
4,554
41,476
537
W
Kuzenbo
oSnowyz
Kuzenbo
5,742
2,405
0
1,622
7,642
5,263
88
2,087
5,555
22,714
1,949
L
Ravana
zham11
Ravana
6,256
1,276
0
1,696
13,140
8,191
0
1,722
10,887
0
40,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
33,581
476
Minions Killed
364
0
Camps Cleared
0
1,469,886
Distance Traveled
1,397,461
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,197
586
83
6
0
291,712
0
L
Serqet
6,393
457
70
5
0
338,232
2
W
Ravana
7,755
554
93
7
0
325,426
0
L
Xing Tian
6,564
469
39
3
0
296,087
3
W
Surtr
10,009
715
118
8
0
273,802
0
W
Nut
8,528
609
151
11
0
252,818
2
L
Ullr
6,558
468
114
8
0
276,854
2
L
Morgan Le Fay
7,151
511
78
6
0
229,724
0
W
Kuzenbo
7,880
563
31
2
0
326,128
0
L
Ravana
6,915
494
63
5
0
256,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role