Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LucifersAdvisor
Neith
Level 68
God Stats
2W - 2L
1,427 SR
Queue Stats
117W - 109L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
STOP THE TOXIC
Cliodhna
Level 106
God Stats
8W - 5L
1,754 SR
Queue Stats
259W - 239L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
StAb0660
Ao Kuang
Level 127
God Stats
7W - 5L
1,641 SR
Queue Stats
131W - 144L
1,463 Elo+
Party 1
Geb
Geb
gabriel-wayo
Geb
Level 58
God Stats
4W - 2L
1,680 SR
Queue Stats
614W - 634L
1,391 Elo+
Solo
Team Averages
Level 82
1,600 SR
1,430 Elo+

VS

Team Averages
Level 74
1,456 SR
1,432 Elo+
Ymir
Ymir
BossHossYeehaw
Ymir
Level 66
God Stats
7W - 9L
1,424 SR
Queue Stats
34W - 39L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McFlurry2444
Cu Chulainn
Level 78
God Stats
0W - 1L
1,497 SR
Queue Stats
100W - 90L
1,480 Elo+
Party 4
Thanatos
Thanatos
SkunkMonkey69420
Thanatos
Level 86
God Stats
1W - 4L
1,299 SR
Queue Stats
22W - 27L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Weweslayer44
Zhong Kui
Level 76
God Stats
5W - 5L
1,561 SR
Queue Stats
318W - 296L
1,457 Elo+
Party 4
Anhur
Anhur
rockasha
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 1 / 4
8,039
618
7,617
8,152
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 2 / 3
6,362
489
7,373
6,846
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
16
7 / 1 / 6
9,461
728
10,561
9,764
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
StAb0660
Ao Kuang
14
3 / 1 / 2
8,768
674
7,321
11,434
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8
1 / 2 / 1
5,739
441
2,153
7,060
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,669
513
4,526
11,565
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
McFlurry2444
Cu Chulainn
12
1 / 5 / 0
6,596
507
5,629
12,188
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 2
6,713
516
7,096
10,452
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Weweslayer44
Zhong Kui
12
1 / 8 / 1
6,517
501
5,055
12,394
7,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
rockasha
Anhur
12
2 / 2 / 2
6,551
504
2,773
6,970
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
7
7
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
4
12
L
0
2
5
1.25
W
0
2
3
0.75
L
Cu Chulainn
McFlurry2444
Cu Chulainn
1
5
0
0.2
W
Cliodhna
7
1
6
10
L
3
4
2
1
W
Ao Kuang
StAb0660
Ao Kuang
3
1
2
4
L
Zhong Kui
Weweslayer44
Zhong Kui
1
8
1
0.19
W
1
2
1
0.75
L
Anhur
rockasha
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
25,079
43,256
Taken
53,569
19,959
Mitigated
28,378
19,989
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,617
1,795
0
7,685
8,152
2,380
0
1,491
6,661
0
37,654
L
4,526
761
326
1,953
11,565
9,308
0
1,560
10,005
20,783
925
W
7,373
2,120
0
1,939
6,846
1,935
0
591
6,255
0
48,160
L
Cu Chulainn
McFlurry2444
Cu Chulainn
5,629
1,109
0
815
12,188
6,807
0
5,606
6,582
0
40,206
W
Cliodhna
10,561
1,775
0
1,626
9,764
3,439
0
4,877
4,887
0
75,734
L
7,096
2,345
0
6,916
10,452
2,924
0
720
9,732
0
35,354
W
Ao Kuang
StAb0660
Ao Kuang
7,321
2,574
0
5,803
11,434
8,566
991
849
10,585
53,350
6,732
L
Zhong Kui
Weweslayer44
Zhong Kui
5,055
567
0
3,849
12,394
7,355
0
0
12,394
38,071
149
W
2,153
110
954
1,982
7,060
3,639
0
1,256
5,804
12,129
1,878
L
Anhur
rockasha
Anhur
2,773
1,669
0
1,690
6,970
1,984
564
1,014
5,956
0
48,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
33,046
377
Minions Killed
324
0
Camps Cleared
0
1,301,315
Distance Traveled
1,262,728
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,039
618
64
5
0
317,064
0
L
Ymir
6,669
513
31
2
0
251,427
2
W
Neith
6,362
489
59
5
0
237,513
0
L
Cu Chulainn
6,596
507
77
6
0
246,129
3
W
Cliodhna
9,461
728
137
11
0
295,098
0
L
Thanatos
6,713
516
64
5
0
299,999
2
W
Ao Kuang
8,768
674
97
7
0
227,204
0
L
Zhong Kui
6,517
501
61
5
0
231,129
0
W
Geb
5,739
441
20
2
0
224,436
0
L
Anhur
6,551
504
91
7
0
234,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role