Player Matchup

Nox
Nox
Evade_Mikixx96
Nox
Level 143
God Stats
12W - 9L
1,290 SR
Queue Stats
202W - 233L
1,509 Elo+
Party 1
Atlas
Atlas
Santyhp05
Atlas
Level 49
God Stats
4W - 2L
1,843 SR
Queue Stats
32W - 43L
1,382 Elo+
Solo
Vamana
Vamana
Y_EquilibriuM_Y
Vamana
Level 197
God Stats
52W - 65L
1,496 SR
Queue Stats
248W - 283L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Yami_sensho
Heimdallr
Level 64
God Stats
12W - 16L
1,442 SR
Queue Stats
364W - 329L
1,473 Elo+
Solo
Nut
Nut
lu-__12
Nut
Level 189
God Stats
21W - 25L
1,553 SR
Queue Stats
346W - 369L
1,502 Elo+
Party 1
Team Averages
Level 128
1,525 SR
1,474 Elo+

VS

Team Averages
Level 116
1,581 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Azamaticc
Neith
Level 148
God Stats
56W - 58L
1,573 SR
Queue Stats
85W - 102L
1,511 Elo+
Solo
Artio
Artio
BigPapiNico
Artio
Level 114
God Stats
4W - 4L
1,582 SR
Queue Stats
50W - 56L
1,499 Elo+
Party 2
Anubis
Anubis
sputniik
Anubis
Level 108
God Stats
12W - 5L
1,752 SR
Queue Stats
108W - 109L
1,474 Elo+
Party 3
Sobek
Sobek
zKemar
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,032
574
5,243
6,548
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Santyhp05
Atlas
12
3 / 2 / 7
7,631
545
7,512
12,209
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 1 / 6
8,064
576
7,736
10,280
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Yami_sensho
Heimdallr
13
0 / 3 / 11
7,038
503
10,165
9,594
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
14
7 / 2 / 6
9,405
672
14,324
13,569
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 1
6,993
500
3,091
12,573
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Azamaticc
Neith
11
3 / 3 / 0
6,552
468
7,479
8,514
2,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 2
7,477
534
10,661
19,516
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
sputniik
Anubis
13
1 / 4 / 2
7,518
537
5,143
9,257
4,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
zKemar
Sobek
10
0 / 4 / 5
6,451
461
7,299
15,598
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
9
9
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Neith
Azamaticc
Neith
3
3
0
1
L
2
6
2
0.5
W
6
1
5
8.5
W
Atlas
Santyhp05
Atlas
3
2
7
3.25
W
6
1
6
9
W
Heimdallr
Yami_sensho
Heimdallr
0
3
11
1.83
W
Nut
7
2
6
5
L
Anubis
sputniik
Anubis
1
4
2
0.5
L
Sobek
zKemar
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
33,673
52,200
Taken
65,458
23,279
Mitigated
35,369
16,681
Healing
31,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,091
604
0
8,504
12,573
4,466
0
2,178
10,395
0
39,543
L
Neith
Azamaticc
Neith
7,479
3,846
0
3,950
8,514
2,685
0
2,257
6,257
0
39,832
L
10,661
361
539
8,383
19,516
11,787
0
2,249
17,267
42,374
1,783
W
5,243
728
0
1,204
6,548
1,923
611
3,228
3,170
41,192
0
W
Atlas
Santyhp05
Atlas
7,512
2,875
0
2,515
12,209
9,727
0
3,395
8,717
27,956
0
W
7,736
4,473
0
1,591
10,280
4,360
0
2,518
7,611
0
46,639
W
Heimdallr
Yami_sensho
Heimdallr
10,165
4,910
0
4,262
9,594
3,188
0
3,942
5,528
0
50,719
W
Nut
14,324
10,073
0
7,109
13,569
4,081
1,040
7,978
4,792
0
66,088
L
Anubis
sputniik
Anubis
5,143
154
0
3,695
9,257
4,569
0
2,559
6,698
57,296
1,531
L
Sobek
zKemar
Sobek
7,299
981
158
6,217
15,598
11,862
0
3,512
12,086
20,302
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,170
Gold Earned
34,991
364
Minions Killed
322
0
Camps Cleared
0
1,420,265
Distance Traveled
1,340,765
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,993
500
75
5
0
290,805
0
L
Neith
6,552
468
72
5
0
238,952
3
L
Artio
7,477
534
62
4
0
283,621
0
W
Nox
8,032
574
66
5
0
266,651
1
W
Atlas
7,631
545
43
3
0
281,204
5
W
Vamana
8,064
576
71
5
0
334,375
6
W
Heimdallr
7,038
503
80
6
0
283,948
1
W
Nut
9,405
672
104
7
0
254,087
0
L
Anubis
7,518
537
89
6
0
236,083
0
L
Sobek
6,451
461
24
2
0
291,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role