Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fredex2471
Bakasura
Level 66
God Stats
5W - 3L
1,459 SR
Queue Stats
192W - 188L
1,524 Elo+
Solo
Achilles
Achilles
Skeltahh
Achilles
Level 108
God Stats
7W - 2L
1,519 SR
Queue Stats
55W - 54L
1,450 Elo+
Solo
Mulan
Mulan
YikesOk
Mulan
Level 67
God Stats
14W - 7L
1,632 SR
Queue Stats
129W - 141L
1,441 Elo+
Solo
Jing Wei
Jing Wei
zzshiestyy
Jing Wei
Level 63
God Stats
20W - 18L
1,486 SR
Queue Stats
231W - 229L
1,425 Elo+
Solo
Team Averages
Level 79
1,519 SR
1,468 Elo+

VS

Team Averages
Level 98
1,508 SR
1,455 Elo+
Skadi
Skadi
AmaterasuUwU
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,441 Elo+
Solo
Nu Wa
Nu Wa
CheriGame
Nu Wa
Level 50
God Stats
122W - 108L
1,548 SR
Queue Stats
244W - 260L
1,415 Elo+
Solo
Surtr
Surtr
DeafKage420
Surtr
Level 155
God Stats
3W - 1L
1,453 SR
Queue Stats
45W - 40L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Elionpoint
Ao Kuang
Level 61
God Stats
24W - 21L
1,600 SR
Queue Stats
48W - 61L
1,434 Elo+
Solo
Scylla
Scylla
PineTreezy
Scylla
Level 66
God Stats
12W - 12L
1,439 SR
Queue Stats
242W - 234L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 0 / 1
8,942
559
6,201
10,026
7,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Fredex2471
Bakasura
15
4 / 0 / 3
8,899
556
5,086
13,148
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Skeltahh
Achilles
12
1 / 0 / 2
7,161
448
5,212
10,915
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
YikesOk
Mulan
15
2 / 4 / 3
9,107
569
10,588
15,037
12,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
zzshiestyy
Jing Wei
16
2 / 0 / 0
9,196
575
3,233
6,720
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,409
463
7,331
9,455
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
CheriGame
Nu Wa
10
0 / 3 / 0
6,438
402
4,900
6,587
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 0
8,201
513
9,169
15,757
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Elionpoint
Ao Kuang
12
0 / 1 / 0
5,957
372
1,693
5,917
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
PineTreezy
Scylla
15
2 / 1 / 0
7,856
491
5,174
7,636
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
4
4
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
0
2
0
0
L
Nu Wa
CheriGame
Nu Wa
0
3
0
0
L
2
4
0
0.5
L
Ao Kuang
Elionpoint
Ao Kuang
0
1
0
0
W
Bakasura
Fredex2471
Bakasura
4
0
3
5.5
L
Scylla
PineTreezy
Scylla
2
1
0
2
W
Achilles
Skeltahh
Achilles
1
0
2
2
W
Mulan
YikesOk
Mulan
2
4
3
0.88
W
Jing Wei
zzshiestyy
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
28,267
55,846
Taken
45,352
32,717
Mitigated
23,127
21,945
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,201
640
0
6,766
10,026
7,122
1,736
3,164
6,862
71,724
4,006
L
7,331
2,946
0
2,095
9,455
3,010
685
0
8,973
0
59,582
L
Nu Wa
CheriGame
Nu Wa
4,900
637
0
1,500
6,587
1,953
0
4,801
1,753
34,138
0
L
9,169
2,771
0
3,657
15,757
14,428
0
0
15,620
1,032
55,392
L
Ao Kuang
Elionpoint
Ao Kuang
1,693
106
0
2,115
5,917
1,668
0
262
5,396
24,737
0
W
Bakasura
Fredex2471
Bakasura
5,086
3,348
116
7,528
13,148
5,266
127
2,793
10,313
0
52,803
L
Scylla
PineTreezy
Scylla
5,174
513
0
3,978
7,636
2,068
0
955
6,609
63,814
0
W
Achilles
Skeltahh
Achilles
5,212
714
0
2,067
10,915
5,800
0
2,303
8,612
0
25,870
W
Mulan
YikesOk
Mulan
10,588
556
0
2,819
15,037
12,059
0
2,970
11,277
0
64,237
W
Jing Wei
zzshiestyy
Jing Wei
3,233
2,677
0
2,649
6,720
2,470
999
920
5,800
0
75,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
35,861
512
Minions Killed
417
0
Camps Cleared
0
1,577,876
Distance Traveled
1,418,645
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,942
559
126
8
0
292,386
6
L
Skadi
7,409
463
107
7
0
281,404
0
L
Nu Wa
6,438
402
58
4
0
202,812
0
L
Surtr
8,201
513
90
6
0
265,221
0
L
Ao Kuang
5,957
372
34
2
0
357,466
0
W
Bakasura
8,899
556
101
6
0
375,436
0
L
Scylla
7,856
491
128
8
0
311,742
4
W
Achilles
7,161
448
46
3
0
354,386
5
W
Mulan
9,107
569
110
7
0
250,032
0
W
Jing Wei
9,196
575
129
8
0
305,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role