Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
That1Summer
Ravana
Gold III
Level 155
God Stats
38W - 48L
1,537 SR
Queue Stats
392W - 392L
1,493 MMR
Solo
The Morrigan
The Morrigan
Silver I
WAV1
The Morrigan
Silver I
Level 111
God Stats
31W - 29L
1,563 SR
Queue Stats
131W - 130L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
electroems
Cu Chulainn
Gold V
Level 103
God Stats
20W - 12L
1,603 SR
Queue Stats
114W - 107L
1,490 MMR
Solo
Camazotz
Camazotz
Silver I
emceez
Camazotz
Silver I
Level 138
God Stats
3W - 9L
1,265 SR
Queue Stats
28W - 31L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,494 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,529 SR
1,495 MMR
Chronos
Chronos
Gold IV
LittIeBIGman
Chronos
Gold IV
Level 156
God Stats
1W - 1L
1,405 SR
Queue Stats
29W - 29L
1,504 MMR
Party 1
Mulan
Mulan
Gold IV
MiamiDeli
Mulan
Gold IV
Level 120
God Stats
15W - 14L
1,605 SR
Queue Stats
284W - 297L
1,494 MMR
Solo
Chang'e
Chang'e
Gold IV
OneTakeCake
Chang'e
Gold IV
Level 105
God Stats
12W - 11L
1,563 SR
Queue Stats
29W - 29L
1,504 MMR
Party 1
Sol
Sol
Gold V
Triton DL
Sol
Gold V
Level 91
God Stats
1W - 8L
1,376 SR
Queue Stats
104W - 120L
1,472 MMR
Solo
Geb
Geb
Silver III
Vainzeth
Geb
Silver III
Level 78
God Stats
2W - 2L
1,698 SR
Queue Stats
6W - 8L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 1 / 8
10,800
600
12,433
10,270
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
18
3 / 0 / 5
10,203
567
4,334
9,268
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
WAV1
The Morrigan
15
1 / 3 / 8
9,192
511
5,667
6,650
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
electroems
Cu Chulainn
16
9 / 0 / 5
11,093
616
13,997
14,111
9,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
emceez
Camazotz
16
5 / 1 / 7
9,426
524
8,785
16,387
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Ao KuangKaliNeithCthulhu

VS

Bans
MedusaLancelotThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LittIeBIGman
Chronos
14
1 / 2 / 0
8,285
460
4,152
12,387
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
MiamiDeli
Mulan
15
1 / 6 / 1
8,887
494
4,033
13,240
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
OneTakeCake
Chang'e
13
3 / 4 / 2
8,130
452
7,289
12,681
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
7,122
396
3,930
9,417
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 3
7,482
416
7,093
15,128
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
5
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
8
8
L
Chronos
LittIeBIGman
Chronos
1
2
0
0.5
L
Mulan
MiamiDeli
Mulan
1
6
1
0.25
L
Chang'e
OneTakeCake
Chang'e
3
4
2
1
W
Ravana
3
0
5
5.5
L
0
7
1
0.07
L
0
3
3
0.5
W
The Morrigan
WAV1
The Morrigan
1
3
8
1.67
W
Cu Chulainn
electroems
Cu Chulainn
9
0
5
11.5
W
Camazotz
emceez
Camazotz
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
26,497
56,686
Taken
62,853
27,689
Mitigated
33,746
22,610
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,433
6,686
0
6,052
10,270
3,721
4,741
4,853
5,417
0
100,261
L
Chronos
LittIeBIGman
Chronos
4,152
657
0
736
12,387
4,213
0
844
11,459
53,261
0
L
Mulan
MiamiDeli
Mulan
4,033
316
0
2,361
13,240
7,994
0
893
12,263
0
71,308
L
Chang'e
OneTakeCake
Chang'e
7,289
486
2,414
5,487
12,681
4,480
0
1,264
11,183
47,095
0
W
Ravana
4,334
767
0
4,528
9,268
3,514
535
4,437
4,831
0
86,458
L
3,930
861
0
1,784
9,417
2,744
0
0
9,417
29,251
3,052
L
7,093
598
0
3,542
15,128
14,315
0
1,740
13,214
28,237
0
W
The Morrigan
WAV1
The Morrigan
5,667
1,063
0
397
6,650
2,414
863
3,852
2,765
47,120
2,860
W
Cu Chulainn
electroems
Cu Chulainn
13,997
956
0
1,678
14,111
9,957
863
3,830
10,281
0
74,143
W
Camazotz
emceez
Camazotz
8,785
937
0
9,955
16,387
8,083
270
6,585
9,802
0
64,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,714
Gold Earned
39,906
605
Minions Killed
413
0
Camps Cleared
0
1,754,659
Distance Traveled
1,650,890
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,800
600
151
8
0
314,609
2
L
Chronos
8,285
460
83
5
0
370,902
1
L
Mulan
8,887
494
120
7
0
351,352
0
L
Chang'e
8,130
452
108
6
0
281,869
3
W
Ravana
10,203
567
131
7
0
396,608
3
L
Sol
7,122
396
65
4
0
278,241
2
L
Geb
7,482
416
37
2
0
368,526
11
W
The Morrigan
9,192
511
106
6
0
299,981
0
W
Cu Chulainn
11,093
616
112
6
0
339,734
3
W
Camazotz
9,426
524
105
6
0
403,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role