Player Matchup

Scylla
Scylla
ChasingTheHigh
Scylla
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 15L
1,576 Elo+
Solo
Charon
Charon
Josh64
Charon
Level 142
God Stats
6W - 3L
1,787 SR
Queue Stats
215W - 199L
1,560 Elo+
Party 4
Mulan
Mulan
Lycus94
Mulan
Level 89
God Stats
10W - 5L
1,993 SR
Queue Stats
61W - 47L
1,530 Elo+
Party 4
Cernunnos
Cernunnos
ToxiicBayoune
Cernunnos
Level 162
God Stats
1W - 3L
1,323 SR
Queue Stats
415W - 413L
1,537 Elo+
Party 2
Fenrir
Fenrir
WynterUwU
Fenrir
Level 109
God Stats
0W - 2L
1,333 SR
Queue Stats
88W - 89L
1,569 Elo+
Party 2
Team Averages
Level 114
1,635 SR
1,554 Elo+

VS

Team Averages
Level 148
1,510 SR
1,565 Elo+
Artio
Artio
Arkham Nol
Artio
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 169L
1,569 Elo+
Party 1
Bacchus
Bacchus
NatoJoker
Bacchus
Level 120
God Stats
3W - 1L
1,318 SR
Queue Stats
290W - 258L
1,501 Elo+
Party 3
Neith
Neith
Sweptwheel168
Neith
Level 178
God Stats
3W - 1L
1,501 SR
Queue Stats
230W - 188L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
deathdealer316
Ah Puch
Level 125
God Stats
74W - 57L
1,605 SR
Queue Stats
309W - 247L
1,572 Elo+
Solo
Da Ji
Da Ji
devinthehunk
Da Ji
Level 158
God Stats
7W - 6L
1,627 SR
Queue Stats
218W - 169L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,023
585
4,953
9,504
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Josh64
Charon
10
0 / 2 / 3
6,059
505
3,241
9,667
6,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Lycus94
Mulan
11
1 / 4 / 0
6,402
534
3,528
8,302
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ToxiicBayoune
Cernunnos
12
3 / 5 / 1
6,755
563
8,320
9,788
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
WynterUwU
Fenrir
10
2 / 6 / 1
5,972
498
5,598
11,548
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 1 / 11
6,726
561
5,027
12,568
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
NatoJoker
Bacchus
11
1 / 1 / 3
6,544
545
4,543
7,126
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 2
6,765
564
6,828
6,440
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 1
7,628
636
8,343
6,806
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
14 / 2 / 1
8,348
696
12,034
9,045
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
23
23
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
11
5.5
L
2
6
1
0.42
L
Charon
Josh64
Charon
0
2
3
0.75
L
Mulan
Lycus94
Mulan
1
4
0
0.25
W
Bacchus
NatoJoker
Bacchus
1
1
3
2.5
W
4
2
2
2.5
L
Cernunnos
ToxiicBayoune
Cernunnos
3
5
1
0.7
L
Fenrir
WynterUwU
Fenrir
2
6
1
0.42
W
4
2
1
2.25
W
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
36,775
48,809
Taken
41,985
18,244
Mitigated
22,973
11,480
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,027
530
506
5,169
12,568
9,205
0
1,479
11,089
19,764
0
L
4,953
491
0
1,204
9,504
2,689
0
5,649
3,855
43,823
337
L
Charon
Josh64
Charon
3,241
989
0
2,085
9,667
6,111
0
3,787
5,880
16,014
0
L
Mulan
Lycus94
Mulan
3,528
484
0
1,527
8,302
3,086
0
3,350
4,510
0
33,694
W
Bacchus
NatoJoker
Bacchus
4,543
920
0
3,152
7,126
7,413
0
0
7,126
28,167
2,878
W
6,828
3,426
0
1,941
6,440
1,838
246
874
5,566
0
55,086
L
Cernunnos
ToxiicBayoune
Cernunnos
8,320
4,050
0
3,289
9,788
2,917
0
2,051
7,737
0
47,785
L
Fenrir
WynterUwU
Fenrir
5,598
1,618
0
3,375
11,548
3,441
0
2,292
9,166
0
36,825
W
8,343
421
0
1,003
6,806
1,557
0
4,234
2,110
58,279
238
W
12,034
2,909
0
4,325
9,045
2,960
0
960
8,003
0
52,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
36,011
333
Minions Killed
366
0
Camps Cleared
0
1,164,286
Distance Traveled
1,203,341
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,726
561
27
2
0
244,714
2
L
Scylla
7,023
585
102
9
0
236,256
1
L
Charon
6,059
505
14
1
0
235,143
5
L
Mulan
6,402
534
65
5
0
216,849
1
W
Bacchus
6,544
545
63
5
0
230,738
3
W
Neith
6,765
564
87
7
0
215,857
0
L
Cernunnos
6,755
563
82
7
0
205,512
2
L
Fenrir
5,972
498
70
6
0
270,526
0
W
Ah Puch
7,628
636
113
9
0
235,245
1
W
Da Ji
8,348
696
76
6
0
276,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role