Player Matchup

Yemoja
Yemoja
BigHewes
Yemoja
Level 18
God Stats
2W - 3L
1,317 SR
Queue Stats
44W - 71L
1,296 Elo+
Party 1
Arachne
Arachne
GoodBonBueno
Arachne
Level 17
God Stats
10W - 15L
1,252 SR
Queue Stats
37W - 49L
1,310 Elo+
Party 1
Bacchus
Bacchus
HappyTato
Bacchus
Level 47
God Stats
7W - 2L
1,538 SR
Queue Stats
139W - 136L
1,435 Elo+
Solo
Surtr
Surtr
KingofATL
Surtr
Level 63
God Stats
4W - 3L
1,456 SR
Queue Stats
187W - 207L
1,402 Elo+
Party 1
Cupid
Cupid
lilwetman
Cupid
Level 23
God Stats
6W - 7L
1,312 SR
Queue Stats
39W - 61L
1,339 Elo+
Party 1
Team Averages
Level 34
1,375 SR
1,356 Elo+

VS

Team Averages
Level 57
1,508 SR
1,459 Elo+
Surtr
Surtr
Gingersithis
Surtr
Level 40
God Stats
2W - 2L
1,669 SR
Queue Stats
41W - 60L
1,412 Elo+
Solo
Khepri
Khepri
NoahYaks
Khepri
Level 121
God Stats
2W - 5L
1,269 SR
Queue Stats
73W - 85L
1,431 Elo+
Party 2
Persephone
Persephone
WittiwlySowwy
Persephone
Level 29
God Stats
26W - 26L
1,611 SR
Queue Stats
86W - 86L
1,469 Elo+
Party 3
Hachiman
Hachiman
can8n
Hachiman
Level 5
God Stats
4W - 12L
1,589 SR
Queue Stats
38W - 52L
1,503 Elo+
Party 2
Bastet
Bastet
gombastii
Bastet
Level 88
God Stats
3W - 5L
1,402 SR
Queue Stats
288W - 283L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigHewes
Yemoja
12
0 / 1 / 5
7,369
526
3,047
8,939
5,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
GoodBonBueno
Arachne
12
1 / 3 / 4
6,969
498
2,972
9,077
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
HappyTato
Bacchus
14
5 / 2 / 0
7,763
555
6,492
8,247
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
KingofATL
Surtr
14
6 / 1 / 1
9,137
653
12,939
10,484
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
lilwetman
Cupid
12
4 / 1 / 2
7,737
553
10,123
9,348
2,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,594
471
3,216
15,529
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
NoahYaks
Khepri
9
0 / 3 / 2
6,033
431
3,104
8,614
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
WittiwlySowwy
Persephone
13
4 / 3 / 2
8,209
586
7,438
7,069
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
can8n
Hachiman
9
0 / 1 / 2
5,181
370
2,025
4,927
1,307
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
gombastii
Bastet
14
3 / 2 / 4
7,227
516
7,076
12,570
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
8
8
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BigHewes
Yemoja
0
1
5
2.5
L
1
7
0
0.14
W
Arachne
GoodBonBueno
Arachne
1
3
4
1
W
Bacchus
HappyTato
Bacchus
5
2
0
2.5
W
Surtr
KingofATL
Surtr
6
1
1
6.5
L
Khepri
NoahYaks
Khepri
0
3
2
0.33
L
Persephone
WittiwlySowwy
Persephone
4
3
2
1.67
L
Hachiman
can8n
Hachiman
0
1
2
1
L
Bastet
gombastii
Bastet
3
2
4
2.5
W
Cupid
lilwetman
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
22,859
46,095
Taken
48,709
22,106
Mitigated
19,621
15,229
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BigHewes
Yemoja
3,047
812
3,039
2,025
8,939
5,319
171
2,116
6,823
22,265
816
L
3,216
1,559
0
3,196
15,529
6,500
0
1,771
13,010
794
36,438
W
Arachne
GoodBonBueno
Arachne
2,972
2,147
0
1,209
9,077
2,748
518
2,267
6,606
0
35,718
W
Bacchus
HappyTato
Bacchus
6,492
497
0
1,890
8,247
3,879
0
2,806
5,177
39,892
810
W
Surtr
KingofATL
Surtr
12,939
5,824
0
3,165
10,484
7,192
97
1,408
9,018
2,690
59,520
L
Khepri
NoahYaks
Khepri
3,104
195
0
1,863
8,614
5,320
0
1,200
7,414
23,161
0
L
Persephone
WittiwlySowwy
Persephone
7,438
653
0
1,258
7,069
2,248
0
3,372
3,376
46,063
1,026
L
Hachiman
can8n
Hachiman
2,025
805
0
1,950
4,927
1,307
0
1,533
3,348
0
15,653
L
Bastet
gombastii
Bastet
7,076
2,444
0
6,801
12,570
4,246
0
2,149
10,148
0
61,257
W
Cupid
lilwetman
Cupid
10,123
6,676
368
3,533
9,348
2,968
589
1,616
7,707
0
51,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
33,244
376
Minions Killed
334
0
Camps Cleared
0
1,340,012
Distance Traveled
1,327,233
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,369
526
40
3
0
246,060
0
L
Surtr
6,594
471
71
5
0
205,103
0
W
Arachne
6,969
498
69
5
0
296,722
0
W
Bacchus
7,763
555
75
5
0
301,412
2
W
Surtr
9,137
653
113
8
0
251,735
0
L
Khepri
6,033
431
26
2
0
266,479
5
L
Persephone
8,209
586
104
7
0
300,005
0
L
Hachiman
5,181
370
30
2
0
206,994
0
L
Bastet
7,227
516
103
7
0
348,652
2
W
Cupid
7,737
553
79
6
0
244,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role