Player Matchup

Neith
Neith
MEL K1PER JR JR
Neith
Level 114
God Stats
20W - 13L
1,601 SR
Queue Stats
115W - 127L
1,362 Elo+
Solo
Nike
Nike
SirNoseToes
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
The 12546
Kukulkan
Level 65
God Stats
4W - 2L
1,481 SR
Queue Stats
7W - 6L
1,477 Elo+
Party 1
Mercury
Mercury
Uncle_McKnuckles
Mercury
Level 148
God Stats
0W - 2L
1,485 SR
Queue Stats
9W - 17L
1,359 Elo+
Party 1
Geb
Geb
its_just_game22
Geb
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
695W - 693L
1,477 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,397 Elo+

VS

Team Averages
Level 98
1,509 SR
1,433 Elo+
Danzaburou
Danzaburou
AWhiteFlame
Danzaburou
Level 105
God Stats
63W - 47L
1,439 SR
Queue Stats
199W - 207L
1,446 Elo+
Party 2
Atlas
Atlas
Coffeeez4closers
Atlas
Level 105
God Stats
24W - 38L
1,301 SR
Queue Stats
194W - 202L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
Eyyy4Effort
Baron Samedi
Level 101
God Stats
9W - 5L
1,620 SR
Queue Stats
174W - 131L
1,441 Elo+
Solo
Sobek
Sobek
ThisGameSucks001
Sobek
Level 114
God Stats
3W - 6L
1,575 SR
Queue Stats
182W - 182L
1,408 Elo+
Solo
Mulan
Mulan
YikesOk
Mulan
Level 67
God Stats
14W - 7L
1,612 SR
Queue Stats
129W - 141L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,534
553
5,121
4,898
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 0
5,211
521
3,517
10,442
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
The 12546
Kukulkan
10
0 / 4 / 2
5,131
513
996
5,121
1,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 1
5,183
518
2,287
6,640
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 2
4,784
478
2,183
7,365
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AWhiteFlame
Danzaburou
9
3 / 1 / 2
6,206
621
3,012
3,293
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 0 / 3
6,164
616
2,879
6,864
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Eyyy4Effort
Baron Samedi
12
2 / 2 / 2
6,161
616
3,260
6,995
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
5 / 0 / 4
6,437
644
5,602
6,878
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
YikesOk
Mulan
12
6 / 1 / 1
7,301
730
6,046
7,510
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
18
18
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AWhiteFlame
Danzaburou
3
1
2
4
W
2
0
3
3.5
W
Baron Samedi
Eyyy4Effort
Baron Samedi
2
2
2
1.5
L
2
1
0
2
L
1
6
0
0.17
L
Kukulkan
The 12546
Kukulkan
0
4
2
0.25
W
5
0
4
7
L
1
2
1
0.75
W
Mulan
YikesOk
Mulan
6
1
1
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
20,799
34,466
Taken
31,540
13,602
Mitigated
15,525
7,555
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AWhiteFlame
Danzaburou
3,012
1,006
0
430
3,293
1,095
822
326
2,967
0
28,291
W
2,879
1,121
0
2,756
6,864
3,620
186
1,275
5,589
20,946
1,666
W
Baron Samedi
Eyyy4Effort
Baron Samedi
3,260
263
0
1,985
6,995
3,788
0
821
6,174
37,397
450
L
5,121
1,691
0
1,322
4,898
1,436
0
2,429
2,469
0
35,983
L
3,517
467
0
2,478
10,442
4,442
0
1,092
9,350
0
24,537
L
Kukulkan
The 12546
Kukulkan
996
78
0
677
5,121
1,675
0
3,380
1,741
25,283
0
W
5,602
1,320
0
5,035
6,878
3,582
0
757
6,121
36,367
2,254
L
2,287
692
0
2,068
6,640
1,890
0
1,824
4,816
0
28,316
W
Mulan
YikesOk
Mulan
6,046
479
0
2,957
7,510
3,440
0
0
7,045
0
41,849
L
2,183
375
26
984
7,365
4,159
0
2,590
4,775
11,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
32,269
243
Minions Killed
286
0
Camps Cleared
0
986,380
Distance Traveled
973,426
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,206
621
54
5
0
182,388
0
W
Atlas
6,164
616
26
3
0
195,531
3
W
Baron Samedi
6,161
616
68
7
0
172,760
0
L
Neith
5,534
553
60
6
0
184,577
0
L
Nike
5,211
521
48
5
0
204,396
1
L
Kukulkan
5,131
513
49
5
0
162,624
3
W
Sobek
6,437
644
63
6
0
254,488
0
L
Mercury
5,183
518
73
7
0
244,290
2
W
Mulan
7,301
730
75
8
0
168,259
0
L
Geb
4,784
478
13
1
0
190,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role