Player Matchup

Set
Set
GeorgeFoxson
Set
Level 25
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
IveBenjaman
Agni
Level 14
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Obeliscoxv
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,415 Elo+
Solo
Izanami
Izanami
PairOfJoots
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
teerusprime
Geb
Level 60
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,329 SR
1,483 Elo+

VS

Team Averages
Level 58
1,349 SR
1,434 Elo+
Nu Wa
Nu Wa
IronDragonRoar98
Nu Wa
Level 40
God Stats
3W - 5L
1,209 SR
Queue Stats
16W - 26L
1,414 Elo+
Solo
Surtr
Surtr
Ishaha
Surtr
Level 7
God Stats
3W - 4L
1,456 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 3
Charybdis
Charybdis
Laughing_undead
Charybdis
Level 44
God Stats
4W - 2L
1,398 SR
Queue Stats
33W - 27L
1,530 Elo+
Party 2
Mercury
Mercury
deadhelix_undead
Mercury
Level 69
God Stats
7W - 2L
1,484 SR
Queue Stats
98W - 85L
1,436 Elo+
Party 2
Maui
Maui
wrtsy-
Maui
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
10W - 18L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,991
428
2,398
11,201
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 9 / 0
6,461
462
4,829
9,989
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Obeliscoxv
Sun Wukong
12
0 / 0 / 0
6,752
482
1,990
9,821
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PairOfJoots
Izanami
10
1 / 7 / 1
6,411
458
4,303
10,073
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 6 / 0
6,332
452
2,451
12,158
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
9,062
647
11,369
6,258
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Ishaha
Surtr
13
0 / 0 / 2
7,860
561
6,252
9,425
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
Laughing_undead
Charybdis
13
11 / 1 / 5
9,095
650
15,660
8,974
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 0 / 2
8,168
583
2,153
8,741
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
wrtsy-
Maui
12
4 / 2 / 7
8,119
580
3,324
13,231
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
26
27
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
6
1
7
9.5
W
Surtr
Ishaha
Surtr
0
0
2
1
L
1
9
0
0.11
W
Charybdis
Laughing_undead
Charybdis
11
1
5
13.5
L
Sun Wukong
Obeliscoxv
Sun Wukong
0
0
0
0
L
Izanami
PairOfJoots
Izanami
1
7
1
0.21
W
5
0
2
6
L
2
6
0
0.33
W
Maui
wrtsy-
Maui
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
38,758
53,242
Taken
46,629
25,383
Mitigated
26,889
7,936
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
919
0
2,593
11,201
4,060
0
2,681
8,520
0
34,399
W
11,369
2,050
0
748
6,258
1,871
364
3,668
2,119
68,331
0
W
Surtr
Ishaha
Surtr
6,252
2,988
0
2,801
9,425
6,340
369
1,083
8,067
1,267
53,966
L
4,829
859
0
913
9,989
1,799
515
6,056
3,933
32,834
631
W
Charybdis
Laughing_undead
Charybdis
15,660
7,979
214
4,474
8,974
3,333
213
1,023
7,951
0
61,059
L
Sun Wukong
Obeliscoxv
Sun Wukong
1,990
796
0
2,148
9,821
9,073
0
1,335
8,486
0
44,158
L
Izanami
PairOfJoots
Izanami
4,303
3,273
0
820
10,073
2,349
0
2,991
7,082
0
24,694
W
2,153
733
0
955
8,741
3,289
660
748
7,937
0
63,760
L
2,451
83
0
1,462
12,158
8,102
0
1,975
10,183
16,917
0
W
Maui
wrtsy-
Maui
3,324
847
0
3,174
13,231
12,056
48
1,344
11,887
27,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
42,304
260
Minions Killed
419
0
Camps Cleared
0
1,313,681
Distance Traveled
1,290,088
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,991
428
50
4
0
297,089
0
W
Nu Wa
9,062
647
97
7
0
217,424
2
W
Surtr
7,860
561
93
7
0
255,823
6
L
Agni
6,461
462
63
5
0
246,750
0
W
Charybdis
9,095
650
82
6
0
245,557
0
L
Sun Wukong
6,752
482
76
5
0
218,115
0
L
Izanami
6,411
458
51
4
0
254,964
0
W
Mercury
8,168
583
108
8
0
308,627
0
L
Geb
6,332
452
20
1
0
296,763
1
W
Maui
8,119
580
39
3
0
262,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role