Player Matchup

Aphrodite
Aphrodite
Cycloned10
Aphrodite
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,586 Elo+
Party 3
Discordia
Discordia
Pudin_V_E_A
Discordia
Level 121
God Stats
8W - 4L
1,773 SR
Queue Stats
178W - 175L
1,511 Elo+
Solo
Rama
Rama
RidexOrxPie
Rama
Level 159
God Stats
4W - 6L
1,576 SR
Queue Stats
185W - 126L
1,567 Elo+
Party 1
Sol
Sol
RunningTrains
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 5L
1,750 Elo+
Party 1
Skadi
Skadi
WolfShin
Skadi
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 201L
1,419 Elo+
Party 3
Team Averages
Level 104
1,570 SR
1,567 Elo+

VS

Team Averages
Level 102
1,473 SR
1,529 Elo+
Janus
Janus
AutumnFurball92
Janus
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
262W - 240L
1,552 Elo+
Party 2
Set
Set
ElegantDumbo
Set
Level 125
God Stats
1W - 1L
1,378 SR
Queue Stats
93W - 64L
1,572 Elo+
Solo
Aphrodite
Aphrodite
KIIeRgod
Aphrodite
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 184L
1,509 Elo+
Solo
Nike
Nike
Ognion
Nike
Level 129
God Stats
5W - 3L
1,486 SR
Queue Stats
197W - 202L
1,534 Elo+
Party 2
Fenrir
Fenrir
PurpleMomiji
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cycloned10
Aphrodite
15
1 / 6 / 4
8,857
681
4,110
14,998
12,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Pudin_V_E_A
Discordia
9
1 / 4 / 1
7,096
546
4,474
4,912
1,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
8,345
642
5,224
6,460
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 2
7,234
556
5,360
7,482
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
WolfShin
Skadi
18
3 / 4 / 2
9,209
708
15,795
13,060
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
10,894
838
15,062
9,132
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 7
10,315
793
12,450
11,656
6,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
KIIeRgod
Aphrodite
17
3 / 1 / 8
10,466
805
2,921
7,252
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Ognion
Nike
16
3 / 1 / 11
9,922
763
8,376
27,073
19,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
15
2 / 5 / 9
9,658
743
6,405
15,258
15,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
8
Kills
21
21
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Aphrodite
Cycloned10
Aphrodite
1
6
4
0.5
W
6
2
7
4.75
W
Aphrodite
KIIeRgod
Aphrodite
3
1
8
7
W
Nike
Ognion
Nike
3
1
11
8.5
L
Discordia
Pudin_V_E_A
Discordia
1
4
1
0.38
W
Fenrir
2
5
9
1.3
L
2
2
3
1.75
L
1
5
2
0.4
L
Skadi
WolfShin
Skadi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,963
Damage
45,214
46,912
Taken
70,371
23,550
Mitigated
49,480
11,836
Healing
35,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,062
37
2,087
1,701
9,132
3,628
930
2,013
7,119
41,299
0
L
Aphrodite
Cycloned10
Aphrodite
4,110
515
3,152
4,799
14,998
12,856
0
4,064
10,708
13,722
998
W
12,450
3,226
517
2,746
11,656
6,671
2,405
1,573
10,083
0
29,622
W
Aphrodite
KIIeRgod
Aphrodite
2,921
407
12,220
5,259
7,252
3,516
1,414
2,007
5,245
16,257
0
W
Nike
Ognion
Nike
8,376
366
1,317
8,992
27,073
19,875
1,065
4,956
22,117
0
14,525
L
Discordia
Pudin_V_E_A
Discordia
4,474
172
80
484
4,912
1,006
0
3,003
1,709
8,277
0
W
Fenrir
6,405
964
0
952
15,258
15,790
811
2,480
12,778
511
13,086
L
5,224
2,695
0
970
6,460
2,283
0
2,472
3,804
0
13,808
L
5,360
1,103
0
462
7,482
1,703
0
4,160
3,064
10,944
861
L
Skadi
WolfShin
Skadi
15,795
5,597
1,142
747
13,060
5,702
0
3,449
9,353
0
30,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
51,255
109
Minions Killed
141
0
Camps Cleared
0
742,157
Distance Traveled
1,271,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,894
838
54
4
0
257,528
0
L
Aphrodite
8,857
681
18
1
0
162,691
0
W
Set
10,315
793
23
2
0
272,114
0
W
Aphrodite
10,466
805
34
3
0
251,090
0
W
Nike
9,922
763
12
1
0
273,418
0
L
Discordia
7,096
546
8
1
0
77,970
0
W
Fenrir
9,658
743
18
1
0
216,864
0
L
Rama
8,345
642
24
2
0
168,715
0
L
Sol
7,234
556
18
1
0
120,294
0
L
Skadi
9,209
708
41
3
0
212,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role