Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JustStayNow
Merlin
Level 143
God Stats
5W - 8L
1,497 SR
Queue Stats
293W - 272L
1,573 Elo+
Solo
Aphrodite
Aphrodite
KoNsOleLeGenD 2
Aphrodite
Level 107
God Stats
9W - 1L
1,698 SR
Queue Stats
64W - 55L
1,549 Elo+
Solo
Arachne
Arachne
Manc-Monto
Arachne
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 15L
1,602 Elo+
Solo
Medusa
Medusa
christiboss
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,506 Elo+
Party 1
Team Averages
Level 131
1,496 SR
1,546 Elo+

VS

Team Averages
Level 130
1,462 SR
1,546 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CoolPoc
Sylvanus
Level 176
God Stats
18W - 15L
1,517 SR
Queue Stats
177W - 171L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
RamenKing___
Sun Wukong
Level 127
God Stats
0W - 3L
1,598 SR
Queue Stats
113W - 96L
1,506 Elo+
Solo
Loki
Loki
iamaroc98
Loki
Level 129
God Stats
2W - 3L
1,538 SR
Queue Stats
115W - 99L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
xGTx_QsKiiNGx
Danzaburou
Level 63
God Stats
2W - 3L
1,159 SR
Queue Stats
3W - 5L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 1 / 0
4,502
643
1,561
4,320
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
7
0 / 4 / 0
4,010
573
890
3,434
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
KoNsOleLeGenD 2
Aphrodite
7
0 / 1 / 1
4,252
607
1,309
3,706
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Manc-Monto
Arachne
7
0 / 1 / 1
3,967
567
627
3,196
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
7
2 / 2 / 0
4,524
646
5,614
5,079
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 0 / 0
5,022
717
2,059
3,139
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
CoolPoc
Sylvanus
7
1 / 2 / 2
4,189
598
1,306
6,017
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
RamenKing___
Sun Wukong
1
0 / 0 / 0
2,775
396
0
0
0
Loki
9
3 / 0 / 1
4,607
658
2,717
4,145
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xGTx_QsKiiNGx
Danzaburou
7
2 / 1 / 2
4,107
587
1,985
3,912
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Chang'e
 
Chang'e
3
0
0
3
L
Sylvanus
CoolPoc
Sylvanus
1
2
2
1
W
Merlin
0
4
0
0
W
Aphrodite
KoNsOleLeGenD 2
Aphrodite
0
1
1
0.5
W
Arachne
Manc-Monto
Arachne
0
1
1
0.5
L
Sun Wukong
RamenKing___
Sun Wukong
0
0
0
0
W
Medusa
2
2
0
1
L
Loki
3
0
1
3.5
L
Danzaburou
xGTx_QsKiiNGx
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
8,067
19,735
Taken
17,213
8,070
Mitigated
5,669
6,994
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,561
101
0
1,564
4,320
3,032
65
0
4,320
0
22,719
L
Chang'e
 
Chang'e
2,059
0
80
1,620
3,139
757
0
890
2,249
25,027
990
L
Sylvanus
CoolPoc
Sylvanus
1,306
592
1,491
1,889
6,017
2,721
0
816
5,168
9,645
0
W
Merlin
890
132
0
250
3,434
833
0
1,571
1,639
22,873
0
W
Aphrodite
KoNsOleLeGenD 2
Aphrodite
1,309
303
1,029
2,222
3,706
1,736
60
345
3,361
12,413
0
W
Arachne
Manc-Monto
Arachne
627
441
0
862
3,196
1,082
0
238
2,932
0
17,384
L
Sun Wukong
RamenKing___
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
5,614
1,682
0
1,067
5,079
1,387
0
961
4,118
0
29,558
L
Loki
2,717
466
0
2,769
4,145
1,106
0
251
3,800
0
24,399
L
Danzaburou
xGTx_QsKiiNGx
Danzaburou
1,985
356
0
432
3,912
1,085
0
242
3,670
0
16,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,255
Gold Earned
20,700
196
Minions Killed
154
0
Camps Cleared
0
614,457
Distance Traveled
583,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,502
643
39
6
0
103,481
0
L
Chang'e
5,022
717
59
8
0
147,708
0
L
Sylvanus
4,189
598
14
2
0
133,213
1
W
Merlin
4,010
573
44
6
0
124,844
0
W
Aphrodite
4,252
607
20
3
0
118,433
0
W
Arachne
3,967
567
38
5
0
140,035
0
L
Sun Wukong
2,775
396
0
0
0
5,628
0
W
Medusa
4,524
646
55
8
0
127,664
0
L
Loki
4,607
658
54
8
0
167,657
0
L
Danzaburou
4,107
587
27
4
0
129,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role