Player Matchup

Olorun
Olorun
Bronze III
BigSlongCthulu
Olorun
Bronze III
Level 113
God Stats
1W - 1L
1,630 SR
Queue Stats
4W - 5L
1,546 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
GoatByDefault
Ao Kuang
Gold II
Level 123
God Stats
2W - 3L
1,134 SR
Queue Stats
213W - 217L
1,543 MMR
Solo
Shiva
Shiva
Platinum V
MasterKeef06
Shiva
Platinum V
Level 178
God Stats
14W - 5L
1,678 SR
Queue Stats
207W - 213L
1,641 MMR
Party 2
Fenrir
Fenrir
Gold I
neekel-_-
Fenrir
Gold I
Level 117
God Stats
385W - 346L
1,544 SR
Queue Stats
426W - 406L
1,530 MMR
Solo
Danzaburou
Danzaburou
Gold IV
sG i IK ii IN G
Danzaburou
Gold IV
Level 156
God Stats
12W - 4L
1,778 SR
Queue Stats
76W - 77L
1,479 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,553 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,417 SR
1,549 MMR
Kukulkan
Kukulkan
Platinum V
BelowMyEgo
Kukulkan
Platinum V
Level 238
God Stats
1W - 4L
1,382 SR
Queue Stats
408W - 412L
1,578 MMR
Solo
Mulan
Mulan
Gold IV
Jocarus
Mulan
Gold IV
Level 89
God Stats
4W - 2L
1,591 SR
Queue Stats
59W - 54L
1,562 MMR
Solo
Nemesis
Nemesis
Platinum V
Osiris2Point0
Nemesis
Platinum V
Level 112
God Stats
1W - 2L
1,260 SR
Queue Stats
236W - 234L
1,728 MMR
Party 1
Geb
Geb
Gold V
Tsoyushi
Geb
Gold V
Level 194
God Stats
12W - 12L
1,498 SR
Queue Stats
448W - 455L
1,320 MMR
Party 1
Skadi
Skadi
Bronze III
XxMark_beast10xX
Skadi
Bronze III
Level 106
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 2L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,748
639
4,636
5,074
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
GoatByDefault
Ao Kuang
12
5 / 0 / 4
6,425
714
3,218
6,702
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 3
6,687
743
3,947
6,335
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
neekel-_-
Fenrir
10
6 / 1 / 3
6,387
710
5,001
5,815
2,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
sG i IK ii IN G
Danzaburou
10
3 / 1 / 2
6,380
709
5,734
5,740
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresHerculesMedusaKali

VS

Bans
CharybdisAgniLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BelowMyEgo
Kukulkan
9
1 / 3 / 2
5,117
569
3,080
5,502
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jocarus
Mulan
8
0 / 3 / 0
4,673
519
3,069
6,329
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
9
2 / 3 / 2
5,002
556
4,318
7,800
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 3 / 0
4,682
520
2,120
6,156
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 0
4,177
464
2,747
6,074
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BelowMyEgo
Kukulkan
1
3
2
0.67
W
0
3
2
0.33
W
Ao Kuang
GoatByDefault
Ao Kuang
5
0
4
7
L
Mulan
Jocarus
Mulan
0
3
0
0
W
2
0
3
3.5
L
Nemesis
2
3
2
1
L
2
3
0
0.67
L
0
4
0
0
W
Fenrir
neekel-_-
Fenrir
6
1
3
7.5
W
Danzaburou
sG i IK ii IN G
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
15,334
29,666
Taken
31,861
11,137
Mitigated
14,082
10,982
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BelowMyEgo
Kukulkan
3,080
217
0
1,073
5,502
1,604
0
3,699
1,803
27,309
808
W
4,636
2,209
120
1,347
5,074
1,460
869
1,401
3,673
33,453
2,900
W
Ao Kuang
GoatByDefault
Ao Kuang
3,218
763
0
1,238
6,702
2,296
25
579
6,094
38,575
1,739
L
Mulan
Jocarus
Mulan
3,069
363
0
918
6,329
4,815
0
124
6,205
0
23,966
W
3,947
907
0
1,704
6,335
2,835
0
389
5,665
0
45,885
L
Nemesis
4,318
1,431
0
3,895
7,800
2,236
0
3,127
4,673
0
28,883
L
2,120
426
0
2,298
6,156
4,263
0
217
5,939
9,433
0
L
2,747
1,067
0
956
6,074
1,164
0
625
5,449
0
17,417
W
Fenrir
neekel-_-
Fenrir
5,001
1,733
0
2,899
5,815
2,619
0
1,270
4,545
0
16,258
W
Danzaburou
sG i IK ii IN G
Danzaburou
5,734
2,733
0
3,674
5,740
1,927
0
1,422
4,318
0
44,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
23,651
314
Minions Killed
214
0
Camps Cleared
0
958,555
Distance Traveled
897,386
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,117
569
49
5
0
184,596
1
W
Olorun
5,748
639
63
7
0
172,806
2
W
Ao Kuang
6,425
714
70
8
0
223,517
1
L
Mulan
4,673
519
55
6
0
174,421
0
W
Shiva
6,687
743
94
10
0
188,738
1
L
Nemesis
5,002
556
67
7
0
204,542
0
L
Geb
4,682
520
7
1
0
162,723
3
L
Skadi
4,177
464
36
4
0
171,104
0
W
Fenrir
6,387
710
17
2
0
210,260
1
W
Danzaburou
6,380
709
70
8
0
163,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role