Player Matchup

The Morrigan
The Morrigan
Hey GG Fam
The Morrigan
Level 167
God Stats
1W - 2L
1,280 SR
Queue Stats
249W - 240L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JinDanSaint
Cu Chulainn
Level 158
God Stats
60W - 43L
1,599 SR
Queue Stats
237W - 216L
1,520 Elo+
Party 1
Fafnir
Fafnir
LetDarkRise
Fafnir
Level 141
God Stats
9W - 5L
1,800 SR
Queue Stats
81W - 76L
1,544 Elo+
Party 1
Anhur
Anhur
NovaPrime23
Anhur
Level 195
God Stats
3W - 4L
1,562 SR
Queue Stats
142W - 130L
1,507 Elo+
Solo
Nu Wa
Nu Wa
ReignBeauty
Nu Wa
Level 169
God Stats
37W - 27L
1,586 SR
Queue Stats
255W - 238L
1,524 Elo+
Party 1
Team Averages
Level 166
1,565 SR
1,523 Elo+

VS

Team Averages
Level 153
1,520 SR
1,520 Elo+
Fenrir
Fenrir
DarthCyker
Fenrir
Level 124
God Stats
13W - 6L
1,689 SR
Queue Stats
359W - 365L
1,587 Elo+
Solo
Artemis
Artemis
GIO23VS
Artemis
Level 158
God Stats
12W - 8L
1,531 SR
Queue Stats
207W - 196L
1,542 Elo+
Solo
Nu Wa
Nu Wa
JOHN2LORD
Nu Wa
Level 159
God Stats
62W - 38L
1,643 SR
Queue Stats
153W - 148L
1,556 Elo+
Solo
Bacchus
Bacchus
LordHxrrison
Bacchus
Level 153
God Stats
1W - 1L
1,289 SR
Queue Stats
107W - 105L
1,435 Elo+
Solo
Vamana
Vamana
kayle_85
Vamana
Level 173
God Stats
3W - 6L
1,450 SR
Queue Stats
624W - 610L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hey GG Fam
The Morrigan
10
0 / 4 / 0
5,574
507
5,030
7,134
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JinDanSaint
Cu Chulainn
11
1 / 3 / 2
5,430
494
5,600
9,820
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
9
0 / 5 / 0
5,434
494
2,252
8,384
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 3
5,337
485
2,788
9,670
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 2
7,106
646
5,557
5,209
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthCyker
Fenrir
12
9 / 2 / 3
7,301
664
7,187
8,694
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
GIO23VS
Artemis
12
3 / 3 / 3
7,284
662
3,168
6,280
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
JOHN2LORD
Nu Wa
13
5 / 0 / 3
7,404
673
7,895
2,818
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LordHxrrison
Bacchus
11
2 / 2 / 4
6,683
608
3,669
6,910
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
kayle_85
Vamana
12
0 / 0 / 6
7,198
654
3,694
8,893
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
19
19
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarthCyker
Fenrir
9
2
3
5.25
W
Artemis
GIO23VS
Artemis
3
3
3
1.5
L
The Morrigan
Hey GG Fam
The Morrigan
0
4
0
0
W
Nu Wa
JOHN2LORD
Nu Wa
5
0
3
6.5
L
Cu Chulainn
JinDanSaint
Cu Chulainn
1
3
2
0.67
L
Fafnir
0
5
0
0
W
Bacchus
LordHxrrison
Bacchus
2
2
4
2
L
1
4
3
0.63
L
5
3
2
2
W
Vamana
kayle_85
Vamana
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
25,613
40,217
Taken
33,595
15,800
Mitigated
14,122
6,067
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarthCyker
Fenrir
7,187
2,291
0
1,676
8,694
3,548
130
974
7,720
0
41,922
W
Artemis
GIO23VS
Artemis
3,168
1,289
0
231
6,280
1,539
0
2,926
3,354
0
42,574
L
The Morrigan
Hey GG Fam
The Morrigan
5,030
2,020
0
1,216
7,134
2,272
0
264
6,870
28,517
8,457
W
Nu Wa
JOHN2LORD
Nu Wa
7,895
4,146
0
1,170
2,818
906
588
1,342
1,354
52,091
761
L
Cu Chulainn
JinDanSaint
Cu Chulainn
5,600
1,081
0
2,123
9,820
3,572
0
988
8,832
0
41,690
L
Fafnir
2,252
689
0
1,349
8,384
4,075
0
5,708
2,676
32,307
0
W
Bacchus
LordHxrrison
Bacchus
3,669
1,093
0
2,238
6,910
4,929
0
2,221
4,608
15,124
1,662
L
2,788
1,252
0
677
9,670
4,342
0
3,607
6,063
0
16,987
L
5,557
1,480
0
702
5,209
1,539
160
928
4,281
35,968
870
W
Vamana
kayle_85
Vamana
3,694
588
0
3,084
8,893
3,200
607
4,045
4,848
0
49,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
35,870
260
Minions Killed
348
0
Camps Cleared
0
1,012,209
Distance Traveled
1,066,262
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,301
664
66
6
0
255,049
0
W
Artemis
7,284
662
83
8
0
184,645
2
L
The Morrigan
5,574
507
68
6
0
171,075
0
W
Nu Wa
7,404
673
93
8
0
195,577
0
L
Cu Chulainn
5,430
494
52
5
0
229,478
2
L
Fafnir
5,434
494
66
6
0
203,613
0
W
Bacchus
6,683
608
14
1
0
221,755
1
L
Anhur
5,337
485
16
1
0
209,281
4
L
Nu Wa
7,106
646
58
5
0
198,762
7
W
Vamana
7,198
654
92
8
0
209,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role