Player Matchup

Medusa
Medusa
Bronze V
Henry0608
Medusa
Bronze V
Level 44
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 12L
804 MMR
Party 1
Kukulkan
Kukulkan
Bronze V
WANPUNCHMAN5898
Kukulkan
Bronze V
Level 85
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 6L
1,173 MMR
Party 1
Cerberus
Cerberus
Silver IV
basedanwar
Cerberus
Silver IV
Level 49
God Stats
269W - 212L
1,487 SR
Queue Stats
494W - 561L
1,026 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,435 SR
1,001 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,457 SR
936 MMR
Ravana
Ravana
Silver III
Gagne Westt
Ravana
Silver III
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 128L
776 MMR
Solo
Bacchus
Bacchus
Bronze I
MIKEDOG34
Bacchus
Bronze I
Level 65
God Stats
14W - 18L
1,371 SR
Queue Stats
116W - 150L
964 MMR
Party 2
Agni
Agni
Silver V
Mystic Bekfast
Agni
Silver V
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 92L
1,067 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Henry0608
Medusa
15
0 / 4 / 2
9,505
634
9,019
12,987
5,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
16
4 / 3 / 0
10,360
691
6,565
10,537
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
basedanwar
Cerberus
14
0 / 3 / 4
8,985
599
3,747
13,308
11,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeDiscordiaNu WaVulcanMulan

VS

Bans
AresRamaNeithHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
3 / 1 / 5
11,446
763
9,036
7,477
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
MIKEDOG34
Bacchus
16
5 / 3 / 4
10,800
720
8,886
12,382
13,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 7
11,448
763
15,127
8,351
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
5
5.5
L
Medusa
Henry0608
Medusa
0
4
2
0.25
W
Bacchus
MIKEDOG34
Bacchus
5
3
4
2.33
W
2
1
7
5.5
L
Kukulkan
4
3
0
1.33
L
Cerberus
basedanwar
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
33,049
36,832
Taken
28,210
20,526
Mitigated
23,893
2,571
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,036
1,835
0
2,302
7,477
6,853
1,383
3,640
3,710
0
52,755
L
Medusa
Henry0608
Medusa
9,019
5,258
0
1,345
12,987
5,038
0
9,575
3,115
0
54,263
W
Bacchus
MIKEDOG34
Bacchus
8,886
263
235
1,654
12,382
13,801
383
3,512
8,616
19,007
767
W
15,127
471
185
1,358
8,351
3,239
450
2,857
5,290
64,756
495
L
Kukulkan
6,565
583
0
0
10,537
4,216
0
6,721
3,342
34,049
637
L
Cerberus
basedanwar
Cerberus
3,747
134
0
1,226
13,308
11,272
0
6,595
5,880
9,219
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
33,694
167
Minions Killed
213
0
Camps Cleared
0
815,657
Distance Traveled
854,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,446
763
74
5
0
295,924
0
L
Medusa
9,505
634
76
5
0
272,973
0
W
Bacchus
10,800
720
22
1
0
266,185
0
W
Agni
11,448
763
117
8
0
292,223
0
L
Kukulkan
10,360
691
73
5
0
250,307
3
L
Cerberus
8,985
599
18
1
0
292,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role