Player Matchup

Tsukuyomi
Tsukuyomi
Baumeeeeee
Tsukuyomi
Level 137
God Stats
3W - 6L
1,513 SR
Queue Stats
47W - 66L
1,502 Elo+
Party 1
Tyr
Tyr
st3ck123
Tyr
Level 146
God Stats
1W - 1L
1,455 SR
Queue Stats
101W - 100L
1,602 Elo+
Party 1
Ix Chel
Ix Chel
uhohbatsy
Ix Chel
Level 89
God Stats
2W - 4L
1,388 SR
Queue Stats
78W - 77L
1,627 Elo+
Party 1
Team Averages
Level 124
1,452 SR
1,577 Elo+

VS

Team Averages
Level 146
1,572 SR
1,581 Elo+
Neith
Neith
CstarProc
Neith
Level 107
God Stats
4W - 1L
1,676 SR
Queue Stats
88W - 100L
1,597 Elo+
Solo
Zeus
Zeus
StorMDraK
Zeus
Level 155
God Stats
2W - 1L
1,524 SR
Queue Stats
58W - 45L
1,579 Elo+
Party 2
Fafnir
Fafnir
kikolay
Fafnir
Level 175
God Stats
1W - 3L
1,516 SR
Queue Stats
56W - 57L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baumeeeeee
Tsukuyomi
14
5 / 6 / 0
10,548
703
10,108
14,428
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 3 / 4
9,075
605
7,107
19,658
18,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
uhohbatsy
Ix Chel
16
0 / 3 / 2
10,025
668
6,580
9,235
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CstarProc
Neith
17
7 / 3 / 4
11,629
775
16,534
11,628
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zeus
16
4 / 2 / 6
11,129
742
14,039
7,409
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
kikolay
Fafnir
16
1 / 0 / 10
10,580
705
5,645
10,376
13,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Baumeeeeee
Tsukuyomi
5
6
0
0.83
W
Neith
CstarProc
Neith
7
3
4
3
W
Zeus
4
2
6
3.5
W
Fafnir
kikolay
Fafnir
1
0
10
6
L
0
3
4
0.67
L
Ix Chel
uhohbatsy
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
36,218
43,321
Taken
29,413
26,543
Mitigated
20,808
8,396
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Baumeeeeee
Tsukuyomi
10,108
864
0
145
14,428
4,695
0
7,063
6,845
0
37,634
W
Neith
CstarProc
Neith
16,534
4,747
0
3,595
11,628
4,525
1,523
3,149
8,460
0
59,947
W
Zeus
14,039
747
0
1,347
7,409
2,570
632
848
6,535
46,464
917
W
Fafnir
kikolay
Fafnir
5,645
1,446
0
4,838
10,376
13,713
450
2,680
7,641
15,726
1,360
L
7,107
334
0
5,036
19,658
18,285
190
7,657
11,112
0
20,801
L
Ix Chel
uhohbatsy
Ix Chel
6,580
317
298
2,917
9,235
3,563
672
2,774
6,182
53,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
33,338
179
Minions Killed
199
0
Camps Cleared
0
810,119
Distance Traveled
809,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,548
703
40
3
0
261,317
0
W
Neith
11,629
775
112
7
0
258,943
0
W
Zeus
11,129
742
71
5
0
271,881
0
W
Fafnir
10,580
705
16
1
0
278,974
0
L
Tyr
9,075
605
32
2
0
288,893
0
L
Ix Chel
10,025
668
107
7
0
259,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role