Player Matchup

Cthulhu
Cthulhu
SaintElodin6609
Cthulhu
Level 7
God Stats
2W - 3L
1,653 SR
Queue Stats
2W - 8L
1,043 Elo+
Party 1
Awilix
Awilix
ToHi-The_Truth
Awilix
Level 120
God Stats
3W - 5L
1,294 SR
Queue Stats
138W - 181L
1,345 Elo+
Party 1
Ah Puch
Ah Puch
ToHiStayLoyal88
Ah Puch
Level 108
God Stats
3W - 0L
1,741 SR
Queue Stats
173W - 189L
1,501 Elo+
Party 1
Team Averages
Level 78
1,563 SR
1,296 Elo+

VS

Team Averages
Level 62
1,467 SR
1,420 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Gr8ApeMarukh
Hel
Level 53
God Stats
88W - 86L
1,431 SR
Queue Stats
274W - 315L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
Teuchisramen
Sylvanus
Level 104
God Stats
9W - 14L
1,470 SR
Queue Stats
173W - 198L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,817
711
4,185
6,974
3,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 5
8,003
728
3,945
6,093
1,637
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 2 / 6
8,443
768
15,499
6,849
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 1
6,980
635
4,366
10,220
2,952
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 1
7,381
671
6,596
8,626
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Teuchisramen
Sylvanus
11
1 / 4 / 1
7,181
653
3,918
10,782
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
1
4
1
0.38
W
2
1
6
5
L
Sylvanus
Teuchisramen
Sylvanus
1
4
1
0.38
W
4
0
5
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
14,880
19,916
Taken
29,628
7,211
Mitigated
13,449
4,273
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,366
3,063
0
425
10,220
2,952
0
6,329
3,873
0
21,288
L
6,596
159
2,396
2,497
8,626
2,488
171
5,325
3,264
25,911
0
W
4,185
0
0
500
6,974
3,786
121
3,176
3,309
15,909
0
L
Sylvanus
Teuchisramen
Sylvanus
3,918
205
1,103
1,630
10,782
8,009
0
7,914
2,830
12,230
0
W
3,945
1,335
0
2,215
6,093
1,637
643
2,447
3,264
0
17,484
W
15,499
656
0
1,558
6,849
1,788
366
3,766
2,775
42,381
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
21,542
130
Minions Killed
114
0
Camps Cleared
0
628,520
Distance Traveled
541,003
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,980
635
45
4
0
194,229
0
L
Hel
7,381
671
51
5
0
184,356
0
W
Cthulhu
7,817
711
30
3
0
187,577
0
L
Sylvanus
7,181
653
18
2
0
162,418
0
W
Awilix
8,003
728
25
2
0
248,556
2
W
Ah Puch
8,443
768
75
7
0
192,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role