Player Matchup

Arachne
Arachne
BarbarChoi
Arachne
Level 59
God Stats
6W - 20L
1,313 SR
Queue Stats
14W - 27L
1,327 Elo+
Party 3
Izanami
Izanami
BrianAle09
Izanami
Level 14
God Stats
3W - 13L
1,222 SR
Queue Stats
5W - 19L
1,204 Elo+
Party 3
Anubis
Anubis
CarlosPrincess
Anubis
Level 27
God Stats
2W - 7L
1,336 SR
Queue Stats
7W - 17L
1,351 Elo+
Party 3
Ymir
Ymir
Juan_rzu
Ymir
Level 6
God Stats
1W - 8L
1,274 SR
Queue Stats
1W - 12L
1,123 Elo+
Party 3
Gilgamesh
Gilgamesh
angelojdelgado27
Gilgamesh
Level 17
God Stats
3W - 5L
1,546 SR
Queue Stats
11W - 20L
1,357 Elo+
Party 3
Team Averages
Level 25
1,338 SR
1,272 Elo+

VS

Team Averages
Level 37
1,409 SR
1,396 Elo+
Ymir
Ymir
Davyon_
Ymir
Level 30
God Stats
6W - 8L
1,446 SR
Queue Stats
202W - 200L
1,387 Elo+
Party 1
Osiris
Osiris
FearlessFortune
Osiris
Level 27
God Stats
2W - 6L
1,382 SR
Queue Stats
165W - 179L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NotOwI-
Tsukuyomi
Level 57
God Stats
3W - 4L
1,107 SR
Queue Stats
285W - 312L
1,378 Elo+
Party 1
Merlin
Merlin
VenomousFang23
Merlin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 101L
1,395 Elo+
Party 2
Medusa
Medusa
xCode_e
Medusa
Level 28
God Stats
7W - 4L
1,609 SR
Queue Stats
178W - 179L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarbarChoi
Arachne
7
0 / 4 / 0
4,140
414
1,145
6,848
2,238
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
BrianAle09
Izanami
3
0 / 0 / 0
3,644
364
669
971
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 0
5,680
568
3,196
5,043
1,924
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 2 / 0
4,384
438
289
4,147
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
7
0 / 2 / 0
4,035
404
866
4,124
1,358
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Davyon_
Ymir
9
3 / 0 / 3
6,539
654
2,263
4,503
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 2
7,043
704
2,696
3,373
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
NotOwI-
Tsukuyomi
12
3 / 1 / 3
6,528
653
2,157
7,492
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,920
592
2,000
2,820
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xCode_e
Medusa
9
2 / 0 / 3
5,927
593
2,759
3,785
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
11
11
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BarbarChoi
Arachne
0
4
0
0
L
Izanami
BrianAle09
Izanami
0
0
0
0
L
3
3
0
1
W
Ymir
Davyon_
Ymir
3
0
3
4.5
W
1
0
2
2
L
Ymir
0
2
0
0
W
Tsukuyomi
NotOwI-
Tsukuyomi
3
1
3
4.5
W
2
2
0
1
L
Gilgamesh
0
2
0
0
W
Medusa
xCode_e
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,165
Damage
11,875
21,133
Taken
21,973
7,506
Mitigated
8,983
2,563
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BarbarChoi
Arachne
1,145
886
0
938
6,848
2,238
0
533
6,315
0
15,527
L
Izanami
BrianAle09
Izanami
669
570
0
362
971
210
0
312
659
0
7,375
L
3,196
328
0
902
5,043
1,924
78
2,598
2,445
32,718
949
W
Ymir
Davyon_
Ymir
2,263
237
0
958
4,503
2,643
353
667
3,836
18,206
1,277
W
2,696
858
0
1,048
3,373
2,645
36
0
3,373
0
43,872
L
Ymir
289
91
0
348
4,147
1,776
0
722
3,425
7,289
0
W
Tsukuyomi
NotOwI-
Tsukuyomi
2,157
511
0
4,274
7,492
2,146
136
1,491
6,001
0
41,157
W
2,000
46
0
0
2,820
478
380
1,215
1,605
24,464
661
L
Gilgamesh
866
299
0
13
4,124
1,358
0
60
3,828
0
10,954
W
Medusa
xCode_e
Medusa
2,759
1,060
0
750
3,785
1,071
1,210
105
3,680
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
31,957
144
Minions Killed
300
0
Camps Cleared
0
756,992
Distance Traveled
941,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,140
414
31
3
0
179,408
0
L
Izanami
3,644
364
16
2
0
49,937
0
L
Anubis
5,680
568
64
6
0
173,658
0
W
Ymir
6,539
654
30
3
0
181,399
0
W
Osiris
7,043
704
89
9
0
183,587
0
L
Ymir
4,384
438
13
1
0
194,719
0
W
Tsukuyomi
6,528
653
88
9
0
236,290
0
W
Merlin
5,920
592
40
4
0
164,053
0
L
Gilgamesh
4,035
404
20
2
0
159,270
0
W
Medusa
5,927
593
53
5
0
175,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role