Player Matchup

Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
OllieBailey95
Nox
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
99W - 110L
1,532 Elo+
Party 1
Mulan
Mulan
Scottyblaze95
Mulan
Level 26
God Stats
11W - 4L
1,603 SR
Queue Stats
22W - 36L
1,398 Elo+
Party 1
Team Averages
Level 110
1,615 SR
1,477 Elo+

VS

Team Averages
Level 121
1,539 SR
1,482 Elo+
Ymir
Ymir
Boldwarior
Ymir
Level 83
God Stats
1W - 1L
1,527 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo
Anubis
Anubis
Hydrisk
Anubis
Level 106
God Stats
5W - 0L
1,590 SR
Queue Stats
19W - 12L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
I DOMINUS1 I
Erlang Shen
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 347L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 5 / 1
6,480
589
2,108
6,078
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 3 / 2
8,295
754
6,179
6,984
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 7 / 2
8,433
767
6,098
12,578
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,171
834
4,538
11,353
10,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Hydrisk
Anubis
14
7 / 3 / 6
9,437
858
11,481
8,696
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
I DOMINUS1 I
Erlang Shen
15
3 / 0 / 9
9,505
864
5,414
9,351
8,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
W
5
1
7
8.5
W
Anubis
Hydrisk
Anubis
7
3
6
3.33
W
Erlang Shen
I DOMINUS1 I
Erlang Shen
3
0
9
7.5
L
1
3
2
0.67
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,385
Damage
21,433
25,640
Taken
29,400
8,630
Mitigated
23,259
2,070
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,108
1,821
0
519
6,078
1,367
0
4,938
1,140
0
4,430
W
4,538
927
0
2,464
11,353
10,074
560
2,781
8,415
13,117
1,360
W
Anubis
Hydrisk
Anubis
11,481
416
280
2,782
8,696
4,241
1,149
1,382
7,089
46,367
0
W
Erlang Shen
I DOMINUS1 I
Erlang Shen
5,414
2,535
0
2,488
9,351
8,944
913
2,350
6,816
0
34,187
L
6,179
627
0
390
6,984
1,752
0
4,278
2,706
34,236
0
L
6,098
1,377
0
1,161
12,578
5,511
62
6,594
5,984
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
28,113
99
Minions Killed
145
0
Camps Cleared
0
449,864
Distance Traveled
568,905
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,480
589
3
0
0
80,919
0
W
Ymir
9,171
834
26
2
0
170,088
6
W
Anubis
9,437
858
68
6
0
193,969
0
W
Erlang Shen
9,505
864
51
5
0
204,848
0
L
Nox
8,295
754
67
6
0
198,882
0
L
Mulan
8,433
767
29
3
0
170,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role