Player Matchup

Bake Kujira
Bake Kujira
LYB CERBERUS
Bake Kujira
Level 107
God Stats
8W - 16L
1,078 SR
Queue Stats
167W - 172L
1,486 Elo+
Party 2
Ishtar
Ishtar
LYB LEVIATHAN
Ishtar
Level 92
God Stats
0W - 2L
1,291 SR
Queue Stats
243W - 230L
1,536 Elo+
Party 2
Surtr
Surtr
OneSoul20
Surtr
Level 172
God Stats
24W - 16L
1,706 SR
Queue Stats
437W - 405L
1,526 Elo+
Solo
Ix Chel
Ix Chel
The Show005
Ix Chel
Level 112
God Stats
2W - 3L
1,260 SR
Queue Stats
198W - 197L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
XxDavid11xX5605
Ao Kuang
Level 103
God Stats
6W - 8L
1,350 SR
Queue Stats
404W - 386L
1,519 Elo+
Solo
Team Averages
Level 117
1,337 SR
1,508 Elo+

VS

Team Averages
Level 137
1,521 SR
1,566 Elo+
Cu Chulainn
Cu Chulainn
Chief Matuna
Cu Chulainn
Level 145
God Stats
86W - 95L
1,521 SR
Queue Stats
494W - 509L
1,474 Elo+
Solo
King Arthur
King Arthur
HanaZakura3284
King Arthur
Level 158
God Stats
12W - 20L
1,323 SR
Queue Stats
230W - 232L
1,446 Elo+
Solo
The Morrigan
The Morrigan
MoonlightMurk
The Morrigan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,711 Elo+
Party 1
Skadi
Skadi
RubenTSz17
Skadi
Level 153
God Stats
1W - 0L
1,761 SR
Queue Stats
7W - 3L
1,685 Elo+
Solo
Kukulkan
Kukulkan
Snuppes
Kukulkan
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
LYB CERBERUS
Bake Kujira
12
2 / 7 / 6
7,406
463
6,561
13,712
13,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 5 / 2
7,866
492
5,914
11,388
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
OneSoul20
Surtr
14
2 / 7 / 2
9,017
564
4,751
12,525
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
The Show005
Ix Chel
15
2 / 4 / 7
9,327
583
10,108
10,048
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
14
6 / 4 / 3
8,563
535
6,057
15,676
5,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chief Matuna
Cu Chulainn
17
7 / 2 / 3
10,612
663
9,573
10,412
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
HanaZakura3284
King Arthur
13
3 / 5 / 10
8,023
501
7,613
14,246
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MoonlightMurk
The Morrigan
14
2 / 1 / 7
8,149
509
8,158
6,487
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
8 / 2 / 4
10,347
647
11,891
11,045
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Snuppes
Kukulkan
16
7 / 3 / 5
9,476
592
6,965
9,508
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
13
Kills
27
27
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chief Matuna
Cu Chulainn
7
2
3
4.25
W
King Arthur
HanaZakura3284
King Arthur
3
5
10
1.6
L
Bake Kujira
LYB CERBERUS
Bake Kujira
2
7
6
0.71
L
1
5
2
0.4
W
The Morrigan
MoonlightMurk
The Morrigan
2
1
7
5.5
L
Surtr
OneSoul20
Surtr
2
7
2
0.43
W
Skadi
8
2
4
5
W
Kukulkan
Snuppes
Kukulkan
7
3
5
3.17
L
Ix Chel
The Show005
Ix Chel
2
4
7
1.38
L
Ao Kuang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
44,200
63,349
Taken
51,698
33,983
Mitigated
23,956
17,195
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chief Matuna
Cu Chulainn
9,573
2,154
0
1,489
10,412
6,695
0
3,513
6,899
3,285
76,578
W
King Arthur
HanaZakura3284
King Arthur
7,613
839
0
1,196
14,246
8,250
0
8,666
5,580
950
31,216
L
Bake Kujira
LYB CERBERUS
Bake Kujira
6,561
3,481
0
1,240
13,712
13,027
0
4,124
9,452
34,875
0
L
5,914
2,245
0
3,236
11,388
3,543
669
398
10,984
0
54,053
W
The Morrigan
MoonlightMurk
The Morrigan
8,158
1,309
0
375
6,487
2,206
0
3,614
2,873
49,186
0
L
Surtr
OneSoul20
Surtr
4,751
1,525
0
2,840
12,525
8,638
34
2,207
10,236
3,100
62,185
W
Skadi
11,891
4,865
0
3,793
11,045
3,822
2,828
3,251
7,794
0
79,787
W
Kukulkan
Snuppes
Kukulkan
6,965
653
75
3,296
9,508
2,983
238
4,028
5,480
52,729
2,486
L
Ix Chel
The Show005
Ix Chel
10,108
956
691
3,023
10,048
3,443
459
5,204
4,517
68,374
2,049
L
Ao Kuang
6,057
1,114
0
6,165
15,676
5,332
0
3,864
11,694
51,656
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
46,607
459
Minions Killed
487
0
Camps Cleared
0
1,551,675
Distance Traveled
1,557,750
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,612
663
152
10
0
317,783
4
W
King Arthur
8,023
501
44
3
0
314,965
0
L
Bake Kujira
7,406
463
53
3
0
310,307
4
L
Ishtar
7,866
492
90
6
0
296,021
0
W
The Morrigan
8,149
509
78
5
0
319,977
5
L
Surtr
9,017
564
119
7
0
316,452
2
W
Skadi
10,347
647
114
7
0
288,488
2
W
Kukulkan
9,476
592
99
6
0
316,537
3
L
Ix Chel
9,327
583
115
7
0
304,585
2
L
Ao Kuang
8,563
535
82
5
0
324,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role