Player Matchup

Scylla
Scylla
Davman35
Scylla
Level 42
God Stats
6W - 2L
1,895 SR
Queue Stats
153W - 51L
1,848 Elo+
Party 1
Rama
Rama
Davman420
Rama
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 19L
1,852 Elo+
Party 1
Ne Zha
Ne Zha
GhostSeducer
Ne Zha
Level 149
God Stats
12W - 4L
1,886 SR
Queue Stats
159W - 47L
1,863 Elo+
Party 1
Hercules
Hercules
IloveJoePolhamus
Hercules
Level 129
God Stats
34W - 11L
2,012 SR
Queue Stats
161W - 39L
1,915 Elo+
Party 1
Sylvanus
Sylvanus
MrDramaQueen
Sylvanus
Level 147
God Stats
70W - 40L
1,700 SR
Queue Stats
196W - 91L
1,740 Elo+
Party 1
Team Averages
Level 102
1,799 SR
1,844 Elo+

VS

Team Averages
Level 92
1,555 SR
1,478 Elo+
Charon
Charon
Guardian Zelos
Charon
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 5L
1,675 Elo+
Solo
Jing Wei
Jing Wei
Suthra
Jing Wei
Level 85
God Stats
1W - 2L
1,688 SR
Queue Stats
17W - 16L
1,471 Elo+
Party 2
Medusa
Medusa
ValkyrieReth
Medusa
Level 99
God Stats
81W - 82L
1,442 SR
Queue Stats
273W - 314L
1,364 Elo+
Solo
Shiva
Shiva
XlxSHINIGAMIxlX
Shiva
Level 79
God Stats
1W - 1L
1,625 SR
Queue Stats
17W - 21L
1,471 Elo+
Party 2
Janus
Janus
iTs JoKer zZ
Janus
Level 126
God Stats
5W - 4L
1,287 SR
Queue Stats
62W - 80L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Davman35
Scylla
15
8 / 0 / 14
9,581
1,198
14,032
2,814
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
15
5 / 0 / 11
9,560
1,195
6,825
8,144
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
15
8 / 0 / 10
9,600
1,200
9,215
8,162
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
7 / 1 / 12
9,393
1,174
10,747
8,901
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MrDramaQueen
Sylvanus
14
2 / 0 / 15
9,611
1,201
4,066
6,902
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,797
975
6,228
11,227
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Suthra
Jing Wei
11
0 / 2 / 1
6,749
844
1,430
6,117
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
0 / 6 / 1
7,054
882
4,502
10,159
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 7 / 1
6,628
829
5,059
10,481
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 11 / 1
7,147
893
6,910
11,077
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
5
30
Kills
1
1
Deaths
30
62
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Davman35
Scylla
8
0
14
15
W
Rama
5
0
11
10.5
W
Ne Zha
8
0
10
13
L
1
4
0
0.25
W
7
1
12
13
W
Sylvanus
MrDramaQueen
Sylvanus
2
0
15
9.5
L
Jing Wei
Suthra
Jing Wei
0
2
1
0.25
L
Medusa
0
6
1
0.08
L
0
7
1
0.07
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
24,129
34,923
Taken
49,061
17,817
Mitigated
19,158
14,005
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Davman35
Scylla
14,032
1,491
0
691
2,814
766
877
1,043
1,567
27,333
0
W
Rama
6,825
4,161
0
2,375
8,144
2,665
6,327
2,976
4,913
0
30,302
W
Ne Zha
9,215
1,318
0
1,609
8,162
3,848
2,789
2,008
5,785
0
30,991
L
6,228
444
97
447
11,227
7,582
0
4,190
6,853
11,951
0
W
10,747
3,244
0
1,894
8,901
4,519
1,348
3,421
4,930
0
17,214
W
Sylvanus
MrDramaQueen
Sylvanus
4,066
710
4,454
2,982
6,902
6,019
825
2,229
4,145
10,372
0
L
Jing Wei
Suthra
Jing Wei
1,430
639
0
250
6,117
1,695
0
1,707
4,374
0
6,228
L
Medusa
4,502
708
0
0
10,159
2,408
0
4,580
5,462
0
16,041
L
5,059
641
0
408
10,481
4,339
0
3,872
6,487
0
5,998
L
6,910
117
0
120
11,077
3,134
0
3,749
7,066
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
35,375
182
Minions Killed
104
0
Camps Cleared
0
983,382
Distance Traveled
661,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,581
1,198
33
4
0
215,428
0
W
Rama
9,560
1,195
58
7
0
174,193
0
W
Ne Zha
9,600
1,200
53
7
0
214,803
0
L
Charon
7,797
975
8
1
0
170,965
0
W
Hercules
9,393
1,174
27
3
0
198,825
0
W
Sylvanus
9,611
1,201
11
1
0
180,133
0
L
Jing Wei
6,749
844
16
2
0
107,018
0
L
Medusa
7,054
882
38
5
0
134,974
0
L
Shiva
6,628
829
4
1
0
122,124
1
L
Janus
7,147
893
38
5
0
126,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role