Player Matchup

Zeus
Zeus
Cutuniel
Zeus
Level 64
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Yemoja
Yemoja
NevaMissZo
Yemoja
Level 17
God Stats
3W - 1L
1,788 SR
Queue Stats
8W - 18L
1,104 Elo+
Party 1
Nemesis
Nemesis
RAC_lll
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,338 Elo+
Party 1
Team Averages
Level 49
1,627 SR
1,246 Elo+

VS

Team Averages
Level 63
1,376 SR
1,362 Elo+
Cthulhu
Cthulhu
A V 1 L L A 1 N
Cthulhu
Level 83
God Stats
35W - 31L
1,643 SR
Queue Stats
419W - 450L
1,356 Elo+
Party 2
Apollo
Apollo
Raised_Bread22
Apollo
Level 56
God Stats
4W - 7L
981 SR
Queue Stats
96W - 85L
1,474 Elo+
Solo
Surtr
Surtr
TayDoingIT
Surtr
Level 49
God Stats
17W - 28L
1,504 SR
Queue Stats
501W - 512L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 1
9,475
632
11,224
11,645
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yemoja
NevaMissZo
Yemoja
13
0 / 6 / 2
8,708
581
2,059
12,490
7,670
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
RAC_lll
Nemesis
13
1 / 5 / 2
8,991
599
6,256
16,311
13,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,497
766
12,944
7,299
6,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 7
10,029
669
5,961
11,507
4,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
16
7 / 0 / 8
11,324
755
14,847
15,065
14,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
16
16
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Zeus
2
5
1
0.5
L
Yemoja
NevaMissZo
Yemoja
0
6
2
0.17
L
Nemesis
RAC_lll
Nemesis
1
5
2
0.4
W
2
3
7
1.83
W
Surtr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
33,752
40,446
Taken
33,871
24,887
Mitigated
25,166
5,938
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,944
255
562
1,185
7,299
6,444
25
3,648
3,632
50,013
0
L
Zeus
11,224
1,601
0
2,985
11,645
4,208
29
4,877
6,768
44,493
667
L
Yemoja
NevaMissZo
Yemoja
2,059
299
505
40
12,490
7,670
0
4,034
8,456
17,469
0
L
Nemesis
RAC_lll
Nemesis
6,256
2,067
0
2,408
16,311
13,009
0
5,261
11,050
700
32,545
W
5,961
2,723
0
3,699
11,507
4,480
1,931
6,010
5,442
0
32,016
W
Surtr
14,847
5,457
0
3,594
15,065
14,242
564
4,517
10,385
2,130
32,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
32,850
149
Minions Killed
145
0
Camps Cleared
0
733,468
Distance Traveled
882,028
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,497
766
63
4
0
303,620
0
L
Zeus
9,475
632
72
5
0
232,892
0
L
Yemoja
8,708
581
35
2
0
228,294
2
L
Nemesis
8,991
599
42
3
0
272,282
0
W
Apollo
10,029
669
53
4
0
259,073
6
W
Surtr
11,324
755
29
2
0
319,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role