Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
EatingSoil
Olorun
Level 26
God Stats
0W - 2L
1,244 SR
Queue Stats
49W - 51L
1,431 Elo+
Party 2
Khepri
Khepri
MakanCheese
Khepri
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 47L
1,426 Elo+
Party 2
Team Averages
Level 52
1,415 SR
1,452 Elo+

VS

Team Averages
Level 70
1,508 SR
1,474 Elo+
Ymir
Ymir
Jwozy
Ymir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
SavvyVenturer
Danzaburou
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 1
Anubis
Anubis
thejray87
Anubis
Level 36
God Stats
8W - 6L
1,524 SR
Queue Stats
27W - 26L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 1
7,319
732
8,998
7,543
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
EatingSoil
Olorun
9
0 / 5 / 0
6,056
606
3,824
7,663
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
12
1 / 4 / 1
6,837
684
3,259
8,940
6,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jwozy
Ymir
13
1 / 0 / 11
7,571
757
4,686
6,407
4,472
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
SavvyVenturer
Danzaburou
13
4 / 0 / 8
8,358
836
10,347
7,336
2,564
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
thejray87
Anubis
13
7 / 2 / 2
8,444
844
6,590
6,638
4,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Olorun
EatingSoil
Olorun
0
5
0
0
W
Ymir
Jwozy
Ymir
1
0
11
6.5
L
Khepri
1
4
1
0.38
W
Danzaburou
SavvyVenturer
Danzaburou
4
0
8
8
W
Anubis
thejray87
Anubis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
21,623
24,146
Taken
20,381
11,780
Mitigated
11,105
639
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,998
613
0
52
7,543
3,128
133
3,351
4,169
0
37,565
L
Olorun
EatingSoil
Olorun
3,824
1,100
0
192
7,663
1,921
0
3,391
4,258
12,766
1,132
W
Ymir
Jwozy
Ymir
4,686
877
0
500
6,407
4,472
0
2,822
3,585
12,913
0
L
Khepri
3,259
366
0
395
8,940
6,731
0
4,513
4,388
7,342
0
W
Danzaburou
SavvyVenturer
Danzaburou
10,347
3,806
0
2,355
7,336
2,564
682
2,430
4,906
0
31,544
W
Anubis
thejray87
Anubis
6,590
278
338
188
6,638
4,069
164
1,789
4,849
31,192
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,212
Gold Earned
24,373
94
Minions Killed
119
0
Camps Cleared
0
535,746
Distance Traveled
546,217
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,319
732
55
6
0
197,982
0
L
Olorun
6,056
606
28
3
0
167,605
0
W
Ymir
7,571
757
22
2
0
188,534
0
L
Khepri
6,837
684
11
1
0
170,159
0
W
Danzaburou
8,358
836
46
5
0
175,652
0
W
Anubis
8,444
844
51
5
0
182,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role