Player Matchup

Bacchus
Bacchus
Br1ckgod
Bacchus
Level 79
God Stats
2W - 1L
1,675 SR
Queue Stats
26W - 19L
1,544 Elo+
Party 1
Charybdis
Charybdis
SIuzzi
Charybdis
Level 55
God Stats
1W - 0L
1,720 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 1
Hel
Hel
itsmeDAME
Hel
Level 152
God Stats
1W - 0L
1,331 SR
Queue Stats
2W - 0L
1,821 Elo+
Party 1
Team Averages
Level 95
1,575 SR
1,629 Elo+

VS

Team Averages
Level 138
1,478 SR
1,514 Elo+
Jing Wei
Jing Wei
KrowKidd
Jing Wei
Level 85
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 8L
1,377 Elo+
Solo
Awilix
Awilix
StorMDraK
Awilix
Level 155
God Stats
0W - 1L
1,168 SR
Queue Stats
51W - 42L
1,588 Elo+
Party 2
Jormungandr
Jormungandr
kikolay
Jormungandr
Level 175
God Stats
2W - 1L
1,615 SR
Queue Stats
56W - 57L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Br1ckgod
Bacchus
13
2 / 2 / 4
8,102
737
5,026
9,248
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
SIuzzi
Charybdis
14
3 / 0 / 3
9,090
826
5,908
7,361
2,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 5
8,520
775
10,497
6,085
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KrowKidd
Jing Wei
13
1 / 2 / 1
7,432
676
3,665
9,212
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
StorMDraK
Awilix
12
0 / 2 / 2
7,217
656
2,121
6,813
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
kikolay
Jormungandr
13
1 / 3 / 0
7,523
684
7,193
9,070
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Br1ckgod
Bacchus
2
2
4
2
L
Jing Wei
KrowKidd
Jing Wei
1
2
1
0.75
W
Charybdis
SIuzzi
Charybdis
3
0
3
4.5
L
Awilix
StorMDraK
Awilix
0
2
2
0.5
W
2
0
5
4.5
L
Jormungandr
kikolay
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
12,979
22,694
Taken
25,095
13,012
Mitigated
12,728
13,173
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Br1ckgod
Bacchus
5,026
295
0
2,388
9,248
8,676
163
1,487
7,463
9,418
1,983
L
Jing Wei
KrowKidd
Jing Wei
3,665
2,245
0
873
9,212
2,875
0
5,479
3,070
0
27,246
W
Charybdis
SIuzzi
Charybdis
5,908
3,607
0
3,068
7,361
2,337
1,381
2,812
4,300
0
57,834
L
Awilix
StorMDraK
Awilix
2,121
669
0
818
6,813
3,570
0
3,430
2,983
0
25,133
W
10,497
263
3,252
4,465
6,085
1,999
271
1,856
3,813
29,069
839
L
Jormungandr
kikolay
Jormungandr
7,193
610
0
616
9,070
6,283
0
4,154
4,259
22,756
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
22,172
175
Minions Killed
136
0
Camps Cleared
0
629,544
Distance Traveled
674,093
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,102
737
9
1
0
205,571
0
L
Jing Wei
7,432
676
57
5
0
239,322
0
W
Charybdis
9,090
826
98
9
0
184,846
2
L
Awilix
7,217
656
46
4
0
220,920
2
W
Hel
8,520
775
68
6
0
239,127
3
L
Jormungandr
7,523
684
33
3
0
213,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role