Player Matchup

Tsukuyomi
Tsukuyomi
Alan0000YT
Tsukuyomi
Level 100
God Stats
9W - 7L
1,480 SR
Queue Stats
153W - 155L
1,353 Elo+
Party 1
Neith
Neith
FlexleeOficial
Neith
Level 16
God Stats
1W - 1L
1,195 SR
Queue Stats
27W - 53L
1,257 Elo+
Party 1
Ix Chel
Ix Chel
SchmitzMyPants
Ix Chel
Level 85
God Stats
24W - 14L
1,597 SR
Queue Stats
342W - 352L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
YoloBeefKing
Baron Samedi
Level 109
God Stats
48W - 38L
1,628 SR
Queue Stats
310W - 292L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
ix_pad
Cu Chulainn
Level 69
God Stats
6W - 6L
1,253 SR
Queue Stats
114W - 106L
1,439 Elo+
Solo
Team Averages
Level 76
1,431 SR
1,402 Elo+

VS

Team Averages
Level 72
1,528 SR
1,401 Elo+
Terra
Terra
GLyD NINJA PRO
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,249 Elo+
Solo
Kuzenbo
Kuzenbo
GilbertMontgomry
Kuzenbo
Level 64
God Stats
8W - 15L
1,375 SR
Queue Stats
470W - 472L
1,394 Elo+
Solo
Skadi
Skadi
SkunkMonkey69420
Skadi
Level 86
God Stats
0W - 1L
1,716 SR
Queue Stats
22W - 27L
1,401 Elo+
Solo
Arachne
Arachne
cupidsznn
Arachne
Level 37
God Stats
2W - 2L
1,560 SR
Queue Stats
108W - 111L
1,499 Elo+
Solo
Nu Wa
Nu Wa
juli_torrijo
Nu Wa
Level 64
God Stats
2W - 4L
1,490 SR
Queue Stats
112W - 103L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alan0000YT
Tsukuyomi
12
4 / 2 / 4
7,226
556
4,208
9,254
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 3
6,337
487
3,078
8,649
2,453
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
6,008
462
2,006
9,357
4,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
YoloBeefKing
Baron Samedi
12
3 / 3 / 4
6,978
537
7,607
8,757
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
ix_pad
Cu Chulainn
13
7 / 2 / 3
8,308
639
9,615
8,023
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
7,000
538
2,589
11,700
8,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 1 / 0
4,155
320
36
1,262
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 2 / 3
7,297
561
9,019
7,510
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
cupidsznn
Arachne
10
2 / 3 / 2
5,942
457
4,162
10,547
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 6 / 3
5,767
444
8,476
7,427
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
13
14
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alan0000YT
Tsukuyomi
4
2
4
3
W
1
3
3
0.83
L
3
3
5
1.83
L
0
1
0
0
W
0
4
2
0.25
L
6
2
3
3.75
W
Baron Samedi
YoloBeefKing
Baron Samedi
3
3
4
1.67
L
Arachne
cupidsznn
Arachne
2
3
2
1
W
Cu Chulainn
ix_pad
Cu Chulainn
7
2
3
4.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
24,282
44,040
Taken
38,446
18,814
Mitigated
18,023
14,161
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alan0000YT
Tsukuyomi
4,208
316
0
5,368
9,254
2,747
0
1,784
7,470
0
44,986
W
3,078
1,586
0
1,813
8,649
2,453
221
1,525
7,124
0
23,513
L
2,589
855
1,872
3,223
11,700
8,627
298
2,762
8,795
17,736
0
L
36
36
0
480
1,262
846
0
0
1,262
2,162
72
W
2,006
301
10
1,736
9,357
4,194
0
1,310
8,047
24,145
0
L
9,019
4,484
0
1,385
7,510
2,667
294
1,204
6,306
0
54,568
W
Baron Samedi
YoloBeefKing
Baron Samedi
7,607
188
215
4,039
8,757
3,525
195
5,268
3,489
36,916
1,236
L
Arachne
cupidsznn
Arachne
4,162
2,671
0
4,866
10,547
3,503
0
1,867
8,458
0
29,987
W
Cu Chulainn
ix_pad
Cu Chulainn
9,615
1,655
0
980
8,023
5,895
9
1,214
6,809
7,956
44,924
L
8,476
2,746
0
454
7,427
2,380
0
4,546
2,314
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
30,161
306
Minions Killed
186
0
Camps Cleared
0
1,169,536
Distance Traveled
1,051,956
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,226
556
86
7
0
285,611
0
W
Neith
6,337
487
46
4
0
235,565
0
L
Terra
7,000
538
23
2
0
273,662
0
L
Kuzenbo
4,155
320
6
0
0
24,000
0
W
Ix Chel
6,008
462
35
3
0
178,958
0
L
Skadi
7,297
561
83
6
0
249,758
7
W
Baron Samedi
6,978
537
59
5
0
220,392
4
L
Arachne
5,942
457
44
3
0
277,670
0
W
Cu Chulainn
8,308
639
80
6
0
249,010
0
L
Nu Wa
5,767
444
30
2
0
226,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role