Player Matchup

Gilgamesh
Gilgamesh
Dxrdoo
Gilgamesh
Level 101
God Stats
4W - 3L
1,638 SR
Queue Stats
251W - 281L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
LegendaryPR23
Cthulhu
Level 107
God Stats
3W - 4L
1,672 SR
Queue Stats
139W - 175L
1,507 Elo+
Party 1
Chang'e
Chang'e
SmiteSuckMe
Chang'e
Level 46
God Stats
4W - 1L
1,728 SR
Queue Stats
172W - 166L
1,525 Elo+
Solo
Arachne
Arachne
Weestals
Arachne
Level 157
God Stats
39W - 33L
1,611 SR
Queue Stats
276W - 272L
1,499 Elo+
Solo
Cupid
Cupid
xXRevaniteXx
Cupid
Level 48
God Stats
16W - 24L
1,532 SR
Queue Stats
155W - 191L
1,478 Elo+
Party 1
Team Averages
Level 92
1,636 SR
1,505 Elo+

VS

Team Averages
Level 68
1,587 SR
1,527 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bambamspaghett
Tsukuyomi
Level 155
God Stats
24W - 15L
1,661 SR
Queue Stats
210W - 200L
1,570 Elo+
Party 2
Ares
Ares
Boleeyo
Ares
Level 95
God Stats
25W - 18L
1,591 SR
Queue Stats
28W - 23L
1,534 Elo+
Party 3
Horus
Horus
TheLastChew
Horus
Level 29
God Stats
3W - 2L
1,684 SR
Queue Stats
98W - 86L
1,532 Elo+
Party 2
Skadi
Skadi
pigbenises
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dxrdoo
Gilgamesh
14
4 / 1 / 4
8,699
669
8,656
10,891
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
10
2 / 0 / 5
6,881
529
5,879
8,781
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
SmiteSuckMe
Chang'e
15
5 / 0 / 3
9,057
697
8,167
10,967
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Weestals
Arachne
12
4 / 3 / 5
7,139
549
4,672
12,708
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
5 / 0 / 4
7,752
596
5,929
5,351
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 5 / 0
6,329
487
6,495
7,870
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Bambamspaghett
Tsukuyomi
11
1 / 2 / 0
6,105
470
2,906
7,614
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
Boleeyo
Ares
8
0 / 2 / 1
5,884
453
2,877
9,012
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 6 / 1
6,740
518
5,391
15,585
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
8
0 / 5 / 1
5,367
413
3,450
7,964
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
L
Tsukuyomi
Bambamspaghett
Tsukuyomi
1
2
0
0.5
L
Ares
Boleeyo
Ares
0
2
1
0.25
W
Gilgamesh
Dxrdoo
Gilgamesh
4
1
4
6
W
Cthulhu
2
0
5
4.5
W
Chang'e
SmiteSuckMe
Chang'e
5
0
3
6.5
L
1
6
1
0.25
W
Arachne
Weestals
Arachne
4
3
5
2.17
L
Skadi
0
5
1
0.1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
21,119
48,698
Taken
48,045
23,161
Mitigated
21,277
22,931
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,495
347
0
250
7,870
2,045
0
5,532
2,292
40,714
0
L
Tsukuyomi
Bambamspaghett
Tsukuyomi
2,906
860
0
3,567
7,614
2,187
0
877
6,651
0
38,205
L
Ares
Boleeyo
Ares
2,877
0
0
1,245
9,012
6,107
0
2,596
6,416
14,798
1,075
W
Gilgamesh
Dxrdoo
Gilgamesh
8,656
2,310
0
3,272
10,891
7,781
58
244
10,270
0
60,046
W
Cthulhu
5,879
192
1,797
2,077
8,781
5,136
0
1,108
7,673
23,475
0
W
Chang'e
SmiteSuckMe
Chang'e
8,167
847
635
6,663
10,967
3,888
0
5,512
5,413
67,792
2,536
L
5,391
2,365
80
4,912
15,585
8,929
0
1,466
13,555
0
37,239
W
Arachne
Weestals
Arachne
4,672
2,916
0
6,609
12,708
4,351
29
1,120
11,515
0
45,635
L
Skadi
3,450
1,113
0
374
7,964
2,009
0
3,541
4,423
0
21,397
W
5,929
3,883
0
1,878
5,351
2,005
322
1,031
4,320
0
45,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
30,425
406
Minions Killed
276
0
Camps Cleared
0
1,304,943
Distance Traveled
1,125,045
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,329
487
70
5
0
229,334
0
L
Tsukuyomi
6,105
470
76
6
0
218,183
0
L
Ares
5,884
453
26
2
0
236,400
2
W
Gilgamesh
8,699
669
103
8
0
261,251
4
W
Cthulhu
6,881
529
21
2
0
211,175
0
W
Chang'e
9,057
697
119
9
0
273,690
0
L
Horus
6,740
518
66
5
0
237,457
0
W
Arachne
7,139
549
78
6
0
307,698
2
L
Skadi
5,367
413
38
3
0
203,671
0
W
Cupid
7,752
596
85
7
0
251,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role