Player Matchup

Chiron
Chiron
A MediocreMouse
Chiron
Level 169
God Stats
18W - 17L
1,526 SR
Queue Stats
259W - 259L
1,492 Elo+
Party 1
Da Ji
Da Ji
Charmingo
Da Ji
Level 252
God Stats
9W - 16L
1,261 SR
Queue Stats
461W - 453L
1,464 Elo+
Solo
Artio
Artio
ElkhrizxDxdxD
Artio
Level 158
God Stats
9W - 15L
1,372 SR
Queue Stats
270W - 262L
1,501 Elo+
Party 2
Chronos
Chronos
KILLER_DESTROY01
Chronos
Level 142
God Stats
21W - 18L
1,510 SR
Queue Stats
352W - 352L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
SweepingPrune
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,550 Elo+
Party 1
Team Averages
Level 174
1,434 SR
1,498 Elo+

VS

Team Averages
Level 131
1,549 SR
1,547 Elo+
Scylla
Scylla
Looozid
Scylla
Level 198
God Stats
17W - 12L
1,622 SR
Queue Stats
644W - 657L
1,526 Elo+
Party 3
Thor
Thor
VaniszH
Thor
Level 184
God Stats
643W - 661L
1,580 SR
Queue Stats
818W - 892L
1,530 Elo+
Party 3
Nut
Nut
Xmar4210
Nut
Level 140
God Stats
16W - 18L
1,542 SR
Queue Stats
119W - 118L
1,559 Elo+
Solo
Chaac
Chaac
iCounquer
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 72L
1,543 Elo+
Solo
Atlas
Atlas
shroooooooooom
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,937
496
4,865
10,214
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
Charmingo
Da Ji
12
3 / 4 / 4
6,898
493
5,259
11,593
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 3 / 3
7,587
542
10,314
18,002
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 1
7,353
525
3,418
6,115
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SweepingPrune
Sylvanus
11
1 / 1 / 1
6,582
470
4,969
10,242
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Looozid
Scylla
13
2 / 0 / 4
7,666
548
6,825
4,754
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
VaniszH
Thor
13
3 / 3 / 3
7,285
520
5,966
9,746
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,158
511
1,561
5,953
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
iCounquer
Chaac
13
2 / 5 / 2
7,608
543
11,746
15,448
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 1
8,165
583
9,893
8,643
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
12
12
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Da Ji
Charmingo
Da Ji
3
4
4
1.25
L
2
3
3
1.17
L
1
1
1
1.5
W
Scylla
Looozid
Scylla
2
0
4
4
L
Sylvanus
SweepingPrune
Sylvanus
1
1
1
1.5
W
Thor
VaniszH
Thor
3
3
3
1.5
W
0
2
1
0.25
W
Chaac
iCounquer
Chaac
2
5
2
0.6
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
35,991
56,166
Taken
44,544
28,804
Mitigated
20,132
17,248
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
1,628
136
1,911
10,214
2,513
0
4,124
5,754
0
46,327
L
Da Ji
Charmingo
Da Ji
5,259
1,101
0
876
11,593
4,426
0
3,159
8,234
0
42,107
L
10,314
1,083
280
8,365
18,002
11,160
0
1,613
16,389
42,806
3,857
L
3,418
927
0
781
6,115
1,986
0
2,620
3,495
61,771
3,853
W
Scylla
Looozid
Scylla
6,825
808
0
978
4,754
1,319
0
1,114
3,640
51,925
0
L
Sylvanus
SweepingPrune
Sylvanus
4,969
791
795
4,104
10,242
8,719
0
4,498
5,576
22,764
969
W
Thor
VaniszH
Thor
5,966
1,610
0
4,855
9,746
3,096
0
747
8,999
0
55,073
W
1,561
829
0
2,405
5,953
1,881
0
2,179
3,774
0
58,442
W
Chaac
iCounquer
Chaac
11,746
3,068
0
4,670
15,448
7,054
0
8,575
5,370
0
57,587
W
9,893
4,082
0
3,540
8,643
6,782
0
3,545
4,976
40,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
37,882
402
Minions Killed
440
0
Camps Cleared
0
1,352,455
Distance Traveled
1,367,184
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,937
496
86
6
0
260,137
2
L
Da Ji
6,898
493
66
5
0
282,873
11
L
Artio
7,587
542
85
6
0
263,741
9
L
Chronos
7,353
525
119
9
0
275,831
0
W
Scylla
7,666
548
118
8
0
267,713
0
L
Sylvanus
6,582
470
46
3
0
269,873
6
W
Thor
7,285
520
80
6
0
296,884
0
W
Nut
7,158
511
127
9
0
266,152
3
W
Chaac
7,608
543
86
6
0
251,561
3
W
Atlas
8,165
583
29
2
0
284,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role