Player Matchup

Anhur
Anhur
BrunosGTI
Anhur
Level 158
God Stats
4W - 7L
1,547 SR
Queue Stats
318W - 325L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Coretuhzee
Kukulkan
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,527 Elo+
Party 1
Artemis
Artemis
KINGofTHEjoose
Artemis
Level 117
God Stats
19W - 20L
1,460 SR
Queue Stats
629W - 652L
1,603 Elo+
Party 1
King Arthur
King Arthur
MoGrizz
King Arthur
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
566W - 571L
1,504 Elo+
Solo
Janus
Janus
zJumpy
Janus
Level 120
God Stats
1W - 5L
1,473 SR
Queue Stats
218W - 245L
1,520 Elo+
Party 1
Team Averages
Level 130
1,496 SR
1,545 Elo+

VS

Team Averages
Level 135
1,599 SR
1,556 Elo+
Ah Puch
Ah Puch
CrossSharks1
Ah Puch
Level 149
God Stats
1W - 1L
1,300 SR
Queue Stats
55W - 53L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
NoctisOtium
Ne Zha
Level 156
God Stats
1W - 0L
1,765 SR
Queue Stats
9W - 20L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
S H A N E 4L
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,743 Elo+
Party 2
Atlas
Atlas
TheWolfPack2025
Atlas
Level 120
God Stats
3W - 0L
1,929 SR
Queue Stats
37W - 42L
1,478 Elo+
Party 2
Hades
Hades
illudeder
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrunosGTI
Anhur
14
1 / 2 / 4
7,791
649
6,603
6,605
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Coretuhzee
Kukulkan
13
1 / 3 / 3
7,873
656
5,917
5,356
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 2 / 4
8,070
673
10,792
7,350
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MoGrizz
King Arthur
16
2 / 4 / 4
8,605
717
10,932
19,105
12,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
zJumpy
Janus
12
1 / 3 / 2
7,816
651
4,831
4,682
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrossSharks1
Ah Puch
16
3 / 2 / 3
9,494
791
13,144
9,684
4,122
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
17
4 / 1 / 4
10,130
844
10,512
8,802
4,384
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
S H A N E 4L
Amaterasu
15
2 / 2 / 3
8,944
745
2,986
8,056
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 5
11,003
917
8,196
8,737
5,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
illudeder
Hades
13
1 / 1 / 3
8,588
716
4,291
9,944
9,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
7
Kills
14
14
Deaths
7
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
BrunosGTI
Anhur
1
2
4
1.5
L
Kukulkan
Coretuhzee
Kukulkan
1
3
3
0.83
W
Ah Puch
CrossSharks1
Ah Puch
3
2
3
2.25
L
2
2
4
2
L
King Arthur
MoGrizz
King Arthur
2
4
4
1
W
Ne Zha
4
1
4
6
W
Amaterasu
S H A N E 4L
Amaterasu
2
2
3
1.75
W
4
1
5
6.5
W
Hades
illudeder
Hades
1
1
3
2.5
L
Janus
zJumpy
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
39,129
43,098
Taken
45,223
21,667
Mitigated
31,032
11,221
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BrunosGTI
Anhur
6,603
2,703
996
2,092
6,605
2,394
0
2,690
3,869
0
18,347
L
Kukulkan
Coretuhzee
Kukulkan
5,917
99
0
322
5,356
2,034
0
4,032
1,324
16,405
0
W
Ah Puch
CrossSharks1
Ah Puch
13,144
729
153
3,565
9,684
4,122
415
675
9,009
23,514
561
L
10,792
2,194
0
734
7,350
2,714
0
5,366
1,911
0
19,819
L
King Arthur
MoGrizz
King Arthur
10,932
1,060
377
5,848
19,105
12,895
0
9,540
9,252
0
22,188
W
Ne Zha
10,512
970
1,297
3,558
8,802
4,384
1,010
2,060
6,742
0
27,559
W
Amaterasu
S H A N E 4L
Amaterasu
2,986
684
190
873
8,056
7,541
529
2,124
5,932
0
4,904
W
8,196
2,300
2,121
1,568
8,737
5,446
840
2,792
5,945
29,503
2,009
W
Hades
illudeder
Hades
4,291
713
3,004
3,408
9,944
9,539
335
3,097
6,847
14,653
0
L
Janus
zJumpy
Janus
4,831
63
702
150
4,682
1,630
0
3,371
1,278
13,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
48,159
136
Minions Killed
153
0
Camps Cleared
0
1,068,232
Distance Traveled
1,168,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,791
649
33
3
0
222,669
0
L
Kukulkan
7,873
656
29
2
0
204,263
0
W
Ah Puch
9,494
791
33
3
0
216,231
0
L
Artemis
8,070
673
26
2
0
236,902
0
L
King Arthur
8,605
717
23
2
0
213,187
0
W
Ne Zha
10,130
844
39
3
0
264,029
0
W
Amaterasu
8,944
745
4
0
0
254,023
0
W
Atlas
11,003
917
55
5
0
231,991
0
W
Hades
8,588
716
22
2
0
202,414
0
L
Janus
7,816
651
25
2
0
191,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role