Player Matchup

Thanatos
Thanatos
ImNovacaine
Thanatos
Level 127
God Stats
1W - 1L
1,163 SR
Queue Stats
10W - 16L
1,372 Elo+
Solo
Thoth
Thoth
JoseRodolfo77
Thoth
Level 105
God Stats
33W - 28L
1,557 SR
Queue Stats
544W - 532L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
Killah666-aldair
Cthulhu
Level 127
God Stats
16W - 9L
1,725 SR
Queue Stats
356W - 328L
1,504 Elo+
Party 3
Ao Kuang
Ao Kuang
Pchan2812
Ao Kuang
Level 86
God Stats
20W - 16L
1,466 SR
Queue Stats
540W - 566L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
totjava
Erlang Shen
Level 86
God Stats
9W - 4L
1,637 SR
Queue Stats
546W - 563L
1,457 Elo+
Party 1
Team Averages
Level 106
1,509 SR
1,470 Elo+

VS

Team Averages
Level 148
1,497 SR
1,540 Elo+
Ne Zha
Ne Zha
AlleyGator10
Ne Zha
Level 146
God Stats
6W - 11L
1,325 SR
Queue Stats
475W - 475L
1,505 Elo+
Solo
Khepri
Khepri
Chkos25
Khepri
Level 142
God Stats
0W - 1L
1,823 SR
Queue Stats
43W - 40L
1,585 Elo+
Party 2
Ra
Ra
Citalre
Ra
Level 146
God Stats
0W - 1L
1,133 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 2
Medusa
Medusa
LaFlair45
Medusa
Level 157
God Stats
60W - 46L
1,622 SR
Queue Stats
144W - 142L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
jhontroble
Tsukuyomi
Level 147
God Stats
3W - 2L
1,580 SR
Queue Stats
39W - 39L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImNovacaine
Thanatos
6
2 / 1 / 1
3,382
676
653
3,291
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
3,767
753
1,604
1,673
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 3
3,389
678
1,359
1,197
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Pchan2812
Ao Kuang
7
4 / 1 / 0
4,439
888
2,456
4,337
1,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
totjava
Erlang Shen
6
2 / 0 / 1
3,623
725
1,179
1,780
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 3 / 0
3,609
722
1,822
4,001
1,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Chkos25
Khepri
5
0 / 2 / 0
3,187
637
727
3,993
2,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

4
0 / 2 / 1
2,996
599
0
983
96
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
LaFlair45
Medusa
2
0 / 1 / 0
2,559
512
0
1,089
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
jhontroble
Tsukuyomi
8
2 / 1 / 0
3,850
770
1,483
4,234
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
3
0
0.33
L
Khepri
Chkos25
Khepri
0
2
0
0
L
0
2
1
0.25
W
Thanatos
ImNovacaine
Thanatos
2
1
1
2.5
W
1
1
1
1.5
W
0
0
3
1.5
L
Medusa
LaFlair45
Medusa
0
1
0
0
W
Ao Kuang
Pchan2812
Ao Kuang
4
1
0
4
L
Tsukuyomi
jhontroble
Tsukuyomi
2
1
0
2
W
Erlang Shen
totjava
Erlang Shen
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,251
Damage
4,032
12,278
Taken
14,300
3,337
Mitigated
4,777
6,104
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,822
769
0
1,278
4,001
1,482
0
2,023
1,978
0
12,401
L
Khepri
Chkos25
Khepri
727
63
0
674
3,993
2,039
0
675
3,246
11,198
0
L
0
0
0
0
983
96
0
644
251
4,345
0
W
Thanatos
ImNovacaine
Thanatos
653
89
0
1,801
3,291
984
0
63
3,228
0
13,701
W
1,604
0
0
416
1,673
384
0
0
1,673
17,285
0
W
1,359
290
49
441
1,197
460
0
326
871
12,199
263
L
Medusa
LaFlair45
Medusa
0
0
0
279
1,089
232
0
464
529
0
3,047
W
Ao Kuang
Pchan2812
Ao Kuang
2,456
806
0
2,293
4,337
1,026
0
0
4,159
12,741
2,079
L
Tsukuyomi
jhontroble
Tsukuyomi
1,483
259
0
1,936
4,234
928
0
1,075
2,995
0
19,566
W
Erlang Shen
totjava
Erlang Shen
1,179
769
0
1,104
1,780
483
0
338
1,442
0
14,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,600
Gold Earned
16,201
137
Minions Killed
88
0
Camps Cleared
0
522,569
Distance Traveled
411,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,609
722
21
4
0
96,876
0
L
Khepri
3,187
637
16
3
0
105,741
0
L
Ra
2,996
599
9
2
0
43,142
0
W
Thanatos
3,382
676
29
6
0
104,960
0
W
Thoth
3,767
753
36
7
0
97,327
0
W
Cthulhu
3,389
678
16
3
0
99,630
0
L
Medusa
2,559
512
2
0
0
47,034
0
W
Ao Kuang
4,439
888
31
6
0
95,929
0
L
Tsukuyomi
3,850
770
40
8
0
118,312
0
W
Erlang Shen
3,623
725
25
5
0
124,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role