Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 69
God Stats
59W - 51L
1,318 SR
Queue Stats
323W - 294L
1,473 Elo+
Solo
Nemesis
Nemesis
IAmCoaX
Nemesis
Level 29
God Stats
5W - 2L
1,713 SR
Queue Stats
89W - 80L
1,542 Elo+
Party 2
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 69
God Stats
139W - 135L
1,335 SR
Queue Stats
203W - 213L
1,079 Elo+
Solo
Team Averages
Level 77
1,473 SR
1,419 Elo+

VS

Team Averages
Level 79
1,546 SR
1,449 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Darth_Grayson
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,427 Elo+
Solo
Mulan
Mulan
Rengheky
Mulan
Level 65
God Stats
4W - 2L
1,652 SR
Queue Stats
112W - 135L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
Voncastern
Yu Huang
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
lollotrol78
Cliodhna
Level 55
God Stats
8W - 5L
1,579 SR
Queue Stats
128W - 138L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
6 / 0 / 3
7,258
726
5,317
3,338
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
6 / 0 / 0
6,731
673
6,383
7,209
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 0 / 0
4,904
490
2,422
7,944
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
IAmCoaX
Nemesis
11
5 / 0 / 4
6,319
632
6,214
7,615
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,663
466
1,401
4,466
1,117
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 1
5,413
541
5,303
6,023
2,708
9
1 / 1 / 1
5,042
504
3,628
5,113
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Rengheky
Mulan
8
0 / 7 / 0
5,150
515
4,114
9,791
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
Voncastern
Yu Huang
9
0 / 4 / 0
4,971
497
506
4,953
1,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
lollotrol78
Cliodhna
10
0 / 5 / 0
5,296
530
2,842
9,299
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
17
Kills
2
2
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
3
7.5
W
Gilgamesh
 
Gilgamesh
6
0
0
6
L
Sylvanus
 
Sylvanus
1
0
1
1.5
W
0
0
0
0
L
1
1
1
1.5
W
Nemesis
IAmCoaX
Nemesis
5
0
4
7
L
Mulan
Rengheky
Mulan
0
7
0
0
L
Yu Huang
Voncastern
Yu Huang
0
4
0
0
L
Cliodhna
lollotrol78
Cliodhna
0
5
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
16,393
30,572
Taken
35,179
18,781
Mitigated
12,609
6,116
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,317
106
0
1,305
3,338
939
525
271
3,067
38,916
1,413
W
Gilgamesh
 
Gilgamesh
6,383
2,433
0
63
7,209
6,278
108
0
7,209
643
31,429
L
Sylvanus
 
Sylvanus
5,303
2,055
172
2,491
6,023
2,708
0
1,509
4,514
22,595
8,882
W
2,422
496
0
3,282
7,944
7,663
194
1,946
5,998
15,570
0
L
3,628
1,537
0
1,802
5,113
1,340
410
913
4,200
0
24,551
W
Nemesis
IAmCoaX
Nemesis
6,214
2,953
0
945
7,615
2,784
0
1,002
6,613
0
35,890
L
Mulan
Rengheky
Mulan
4,114
1,009
0
1,237
9,791
3,783
0
1,470
8,321
0
26,176
L
Yu Huang
Voncastern
Yu Huang
506
136
0
125
4,953
1,312
360
2,676
2,277
15,235
604
L
Cliodhna
lollotrol78
Cliodhna
2,842
274
0
863
9,299
3,466
603
1,437
7,862
0
36,568
W
1,401
941
0
521
4,466
1,117
698
1,901
2,565
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
25,872
245
Minions Killed
230
0
Camps Cleared
0
1,003,194
Distance Traveled
926,054
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,258
726
75
8
0
190,442
8
W
Gilgamesh
6,731
673
44
4
0
202,005
0
L
Sylvanus
5,413
541
58
6
0
152,894
1
W
Bacchus
4,904
490
28
3
0
194,914
0
L
Ullr
5,042
504
27
3
0
187,062
1
W
Nemesis
6,319
632
55
6
0
231,869
0
L
Mulan
5,150
515
46
5
0
185,732
0
L
Yu Huang
4,971
497
35
4
0
166,491
0
L
Cliodhna
5,296
530
64
6
0
233,875
2
W
Izanami
4,663
466
43
4
0
183,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role