Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Göne
Hun Batz
Platinum II
Level 152
God Stats
4W - 3L
1,432 SR
Queue Stats
48W - 32L
2,005 MMR
Solo
He Bo
He Bo
Diamond IV
LUIS_DH
He Bo
Diamond IV
Level 211
God Stats
10W - 6L
1,529 SR
Queue Stats
207W - 175L
2,111 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
NexroUl
Cu Chulainn
Diamond V
Level 149
God Stats
5W - 1L
1,724 SR
Queue Stats
93W - 81L
2,020 MMR
Solo
Geb
Geb
Platinum I
jwalker12
Geb
Platinum I
Level 153
God Stats
4W - 0L
1,712 SR
Queue Stats
105W - 87L
2,019 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,580 SR
1,931 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,677 SR
2,030 MMR
Guan Yu
Guan Yu
Diamond IV
Mr Waffle Seven
Guan Yu
Diamond IV
Level 193
God Stats
1W - 1L
1,887 SR
Queue Stats
238W - 224L
2,013 MMR
Solo
Nox
Nox
Diamond V
PapiNecio
Nox
Diamond V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 307L
2,069 MMR
Solo
Medusa
Medusa
Diamond V
hesifade
Medusa
Diamond V
Level 169
God Stats
10W - 7L
1,704 SR
Queue Stats
160W - 142L
2,029 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
netlocked
Sylvanus
Platinum I
Level 149
God Stats
7W - 5L
1,696 SR
Queue Stats
162W - 146L
1,960 MMR
Party 1
Mercury
Mercury
Diamond III
tomweezy99
Mercury
Diamond III
Level 199
God Stats
17W - 18L
1,596 SR
Queue Stats
128W - 115L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 1
3,524
705
1,252
2,451
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Göne
Hun Batz
6
1 / 1 / 0
3,293
659
1,335
2,896
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
LUIS_DH
He Bo
7
3 / 0 / 0
3,919
784
2,537
1,074
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
NexroUl
Cu Chulainn
6
0 / 0 / 1
3,629
726
1,782
3,920
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 2
3,507
701
214
2,088
1,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
LokiSusanoCamazotzAchilles

VS

Bans
ThorThanatosThothZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,550
710
669
3,673
1,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,417
683
852
1,271
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hesifade
Medusa
6
0 / 1 / 0
3,382
676
1,561
3,150
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
netlocked
Sylvanus
6
0 / 1 / 0
3,511
702
1,693
3,116
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
tomweezy99
Mercury
4
0 / 2 / 0
2,870
574
438
3,087
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
1
0.5
W
Hun Batz
Göne
Hun Batz
1
1
0
1
W
He Bo
LUIS_DH
He Bo
3
0
0
3
L
0
0
1
0.5
W
Cu Chulainn
NexroUl
Cu Chulainn
0
0
1
0.5
L
1
0
0
1
L
Medusa
hesifade
Medusa
0
1
0
0
W
0
0
2
1
L
Sylvanus
netlocked
Sylvanus
0
1
0
0
L
Mercury
tomweezy99
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,120
Damage
5,213
12,429
Taken
14,297
4,124
Mitigated
4,990
6,226
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,252
671
0
1,474
2,451
546
0
0
2,451
0
20,772
W
Hun Batz
Göne
Hun Batz
1,335
311
0
1,208
2,896
659
0
367
2,529
0
14,643
W
He Bo
LUIS_DH
He Bo
2,537
288
0
732
1,074
236
0
428
646
17,653
0
L
669
37
256
1,893
3,673
1,454
0
815
2,716
0
11,235
W
Cu Chulainn
NexroUl
Cu Chulainn
1,782
276
0
1,632
3,920
1,383
0
1,347
2,573
1,848
18,067
L
852
133
0
332
1,271
328
0
199
1,032
16,940
0
L
Medusa
hesifade
Medusa
1,561
168
0
410
3,150
788
0
66
3,084
0
19,404
W
214
0
0
1,180
2,088
1,300
0
198
1,890
4,424
0
L
Sylvanus
netlocked
Sylvanus
1,693
714
0
1,350
3,116
1,765
0
503
2,599
13,295
5,190
L
Mercury
tomweezy99
Mercury
438
438
0
1,368
3,087
655
0
998
1,996
0
7,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
16,730
155
Minions Killed
161
0
Camps Cleared
0
548,891
Distance Traveled
477,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,524
705
37
7
0
97,289
0
W
Hun Batz
3,293
659
26
5
0
124,142
0
W
He Bo
3,919
784
48
10
0
118,081
0
L
Guan Yu
3,550
710
24
5
0
122,709
0
W
Cu Chulainn
3,629
726
42
8
0
101,436
0
L
Nox
3,417
683
33
7
0
98,603
0
L
Medusa
3,382
676
39
8
0
102,644
0
W
Geb
3,507
701
2
0
0
107,943
0
L
Sylvanus
3,511
702
38
8
0
76,156
0
L
Mercury
2,870
574
27
5
0
77,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role