Player Matchup

Chiron
Chiron
Masters
PokesMaGewch
Chiron
Masters
Level 133
God Stats
5W - 2L
1,699 SR
Queue Stats
41W - 19L
2,615 MMR
Party 1
Atlas
Atlas
Masters
R3DFOREMAN
Atlas
Masters
Level 155
God Stats
15W - 21L
1,983 SR
Queue Stats
67W - 65L
2,859 MMR
Party 1
Persephone
Persephone
Masters
chrismolex
Persephone
Masters
Level 126
God Stats
57W - 73L
1,627 SR
Queue Stats
718W - 656L
2,376 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 138
1,770 SR
2,617 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,726 SR
2,476 MMR
Anhur
Anhur
Diamond III
BIightedPath
Anhur
Diamond III
Level 170
God Stats
44W - 30L
1,698 SR
Queue Stats
96W - 67L
2,391 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
BanefulPath
Baron Samedi
Masters
Level 169
God Stats
12W - 4L
1,781 SR
Queue Stats
188W - 207L
2,642 MMR
Party 2
Hun Batz
Hun Batz
Masters
Chilllin
Hun Batz
Masters
Level 158
God Stats
92W - 71L
1,699 SR
Queue Stats
643W - 650L
2,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 0 / 5
9,183
835
9,163
6,317
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
13
2 / 2 / 7
8,012
728
7,786
12,268
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
chrismolex
Persephone
14
3 / 1 / 5
8,607
782
10,090
6,900
1,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SerqetAchillesNe ZhaKuzenboMulan

VS

Bans
MedusaOdinBacchusCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,789
708
5,048
8,654
2,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BanefulPath
Baron Samedi
12
1 / 2 / 2
7,216
656
4,170
10,680
8,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Chilllin
Hun Batz
12
1 / 6 / 2
7,524
684
9,080
11,251
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Baron Samedi
BanefulPath
Baron Samedi
1
2
2
1
L
Hun Batz
Chilllin
Hun Batz
1
6
2
0.33
W
Chiron
5
0
5
7.5
W
Atlas
2
2
7
2.75
W
Persephone
chrismolex
Persephone
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
18,298
25,485
Taken
30,585
15,329
Mitigated
17,205
9,131
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,048
1,937
0
1,767
8,654
2,762
0
4,980
3,354
0
32,317
L
Baron Samedi
BanefulPath
Baron Samedi
4,170
325
518
3,041
10,680
8,896
0
6,661
3,338
13,271
249
L
Hun Batz
Chilllin
Hun Batz
9,080
1,356
0
2,069
11,251
5,547
0
5,391
5,113
0
33,272
W
Chiron
9,163
2,332
763
2,629
6,317
3,371
410
1,007
5,200
349
45,887
W
Atlas
7,786
2,352
0
3,193
12,268
10,008
0
2,096
9,865
14,870
569
W
Persephone
chrismolex
Persephone
10,090
155
0
2,546
6,900
1,950
306
918
5,798
33,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
22,529
163
Minions Killed
133
0
Camps Cleared
0
620,538
Distance Traveled
612,691
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,789
708
78
7
0
202,305
0
L
Baron Samedi
7,216
656
17
2
0
206,870
2
L
Hun Batz
7,524
684
38
3
0
203,516
0
W
Chiron
9,183
835
83
8
0
211,961
0
W
Atlas
8,012
728
15
1
0
200,050
0
W
Persephone
8,607
782
65
6
0
208,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role