Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cmensauce
Bastet
Level 29
God Stats
24W - 13L
1,684 SR
Queue Stats
103W - 106L
1,527 Elo+
Party 2
Artio
Artio
Strombolex
Artio
Level 113
God Stats
23W - 19L
1,602 SR
Queue Stats
296W - 272L
1,553 Elo+
Party 3
Mulan
Mulan
WorldsOkayistADC
Mulan
Level 126
God Stats
9W - 1L
1,833 SR
Queue Stats
403W - 356L
1,537 Elo+
Party 3
Medusa
Medusa
lazymarshmello
Medusa
Level 184
God Stats
11W - 8L
1,620 SR
Queue Stats
233W - 193L
1,537 Elo+
Party 2
Team Averages
Level 133
1,648 SR
1,531 Elo+

VS

Team Averages
Level 165
1,661 SR
1,530 Elo+
Athena
Athena
 
Athena
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BetterPops
Nu Wa
Level 141
God Stats
1W - 4L
1,533 SR
Queue Stats
304W - 296L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Destroyer_boi_69
Cu Chulainn
Level 145
God Stats
1W - 1L
1,911 SR
Queue Stats
144W - 137L
1,566 Elo+
Solo
Olorun
Olorun
PapaLaVader
Olorun
Level 159
God Stats
1W - 3L
1,776 SR
Queue Stats
216W - 209L
1,570 Elo+
Party 1
Tyr
Tyr
Rem 1G
Tyr
Level 216
God Stats
7W - 4L
1,584 SR
Queue Stats
337W - 343L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 4
6,095
610
4,708
2,244
625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Cmensauce
Bastet
10
3 / 2 / 3
5,455
546
6,003
7,366
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
9
2 / 0 / 6
6,098
610
2,336
7,139
4,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 1 / 1
7,126
713
7,759
8,177
4,014
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
6,675
668
5,972
4,274
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 0
5,769
577
3,595
8,653
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
9
0 / 2 / 1
5,057
506
2,774
4,295
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Destroyer_boi_69
Cu Chulainn
9
1 / 3 / 0
5,149
515
3,782
10,197
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
9
0 / 5 / 0
4,956
496
3,929
7,993
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Rem 1G
Tyr
8
0 / 4 / 1
4,892
489
1,388
7,816
4,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Athena
 
Athena
3
0
0
3
L
Nu Wa
0
2
1
0.25
W
Bastet
Cmensauce
Bastet
3
2
3
2.25
L
Cu Chulainn
Destroyer_boi_69
Cu Chulainn
1
3
0
0.33
L
Olorun
0
5
0
0
L
Tyr
Rem 1G
Tyr
0
4
1
0.13
W
Artio
2
0
6
5
W
2
1
1
2.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
15,468
29,200
Taken
38,954
12,349
Mitigated
17,673
16,821
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,708
1,211
28
1,557
2,244
625
0
825
1,419
46,006
474
L
Athena
 
Athena
3,595
1,121
0
1,174
8,653
4,471
0
1,958
6,695
36,946
2,148
L
Nu Wa
2,774
449
0
250
4,295
1,037
0
1,647
2,648
38,587
0
W
Bastet
Cmensauce
Bastet
6,003
905
0
3,482
7,366
1,942
0
2,902
4,464
0
30,413
L
Cu Chulainn
Destroyer_boi_69
Cu Chulainn
3,782
645
0
2,228
10,197
5,611
0
266
9,931
0
31,076
L
Olorun
3,929
1,614
292
2,458
7,993
2,201
0
947
7,046
30,134
2,556
L
Tyr
Rem 1G
Tyr
1,388
120
0
2,127
7,816
4,353
0
2,187
5,629
0
11,836
W
Artio
2,336
201
1,701
4,137
7,139
4,480
0
3,366
3,773
11,802
0
W
7,759
271
0
4,342
8,177
4,014
0
473
7,704
0
51,427
W
5,972
2,544
0
1,574
4,274
1,288
784
2,449
1,825
0
47,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
25,823
333
Minions Killed
305
0
Camps Cleared
0
1,014,536
Distance Traveled
995,919
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,095
610
80
8
0
187,085
1
L
Athena
5,769
577
82
8
0
241,288
0
L
Nu Wa
5,057
506
80
8
0
179,428
2
W
Bastet
5,455
546
53
5
0
221,403
0
L
Cu Chulainn
5,149
515
58
6
0
186,104
2
L
Olorun
4,956
496
66
7
0
181,392
0
L
Tyr
4,892
489
19
2
0
207,707
1
W
Artio
6,098
610
20
2
0
221,545
0
W
Mulan
7,126
713
98
10
0
191,351
0
W
Medusa
6,675
668
82
8
0
193,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role