Player Matchup

Morgan Le Fay
Morgan Le Fay
Felicity94
Morgan Le Fay
Level 194
God Stats
4W - 1L
1,963 SR
Queue Stats
126W - 80L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
TwistedTeas
Cabrakan
Level 155
God Stats
7W - 1L
1,829 SR
Queue Stats
267W - 207L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
WarTheHorseman
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 78L
1,548 Elo+
Party 1
Medusa
Medusa
iaintpayingyou
Medusa
Level 188
God Stats
3W - 1L
1,535 SR
Queue Stats
186W - 157L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
pisedpinaple
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 67L
1,598 Elo+
Party 2
Team Averages
Level 162
1,665 SR
1,585 Elo+

VS

Team Averages
Level 152
1,560 SR
1,564 Elo+
Shiva
Shiva
CLG Anthony
Shiva
Level 271
God Stats
1W - 7L
1,737 SR
Queue Stats
442W - 382L
1,629 Elo+
Party 3
Bastet
Bastet
GhibliJoe
Bastet
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
260W - 268L
1,525 Elo+
Party 3
Skadi
Skadi
Gingy762
Skadi
Level 104
God Stats
7W - 8L
1,750 SR
Queue Stats
296W - 283L
1,493 Elo+
Solo
Hera
Hera
MISTERMAN407
Hera
Level 84
God Stats
1W - 2L
1,516 SR
Queue Stats
174W - 141L
1,609 Elo+
Solo
Discordia
Discordia
möuse
Discordia
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 99L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Felicity94
Morgan Le Fay
16
4 / 4 / 11
10,030
912
8,699
9,511
2,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TwistedTeas
Cabrakan
15
2 / 5 / 11
9,212
837
5,434
13,585
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
15
4 / 6 / 11
9,877
898
5,239
10,947
6,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
7 / 3 / 13
10,888
990
11,477
10,225
3,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
pisedpinaple
Cthulhu
18
9 / 3 / 11
10,714
974
15,389
12,835
12,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
10,078
916
9,329
12,529
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
GhibliJoe
Bastet
16
5 / 5 / 8
9,645
877
4,559
11,237
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Gingy762
Skadi
13
2 / 5 / 8
8,150
741
6,803
10,745
3,612
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 5 / 11
9,384
853
10,603
9,891
3,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
möuse
Discordia
15
6 / 6 / 11
9,383
853
12,515
8,691
2,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
26
Kills
21
21
Deaths
26
57
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
5
13
1.9
W
Morgan Le Fay
Felicity94
Morgan Le Fay
4
4
11
2.38
L
Bastet
GhibliJoe
Bastet
5
5
8
1.8
L
Skadi
Gingy762
Skadi
2
5
8
1.2
L
5
5
11
2.1
W
Cabrakan
TwistedTeas
Cabrakan
2
5
11
1.5
W
Hun Batz
4
6
11
1.58
W
7
3
13
4.5
L
Discordia
möuse
Discordia
6
6
11
1.92
W
Cthulhu
pisedpinaple
Cthulhu
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
43,809
57,103
Taken
53,093
41,511
Mitigated
20,055
13,857
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,329
716
1,315
934
12,529
6,347
201
3,966
8,197
0
24,398
W
Morgan Le Fay
Felicity94
Morgan Le Fay
8,699
369
377
842
9,511
2,537
1,999
4,678
4,753
14,802
576
L
Bastet
GhibliJoe
Bastet
4,559
774
396
1,674
11,237
3,874
272
6,144
4,603
0
12,906
L
Skadi
Gingy762
Skadi
6,803
1,704
279
1,504
10,745
3,612
1,112
6,220
4,080
0
21,995
L
10,603
1,249
332
1,446
9,891
3,342
642
4,805
4,674
14,649
476
W
Cabrakan
TwistedTeas
Cabrakan
5,434
678
1,129
3,421
13,585
16,314
553
6,220
7,100
10,304
190
W
Hun Batz
5,239
103
1,005
1,328
10,947
6,456
1,592
3,560
7,213
0
15,065
W
11,477
4,043
277
1,737
10,225
3,433
2,904
4,883
5,155
0
43,023
L
Discordia
möuse
Discordia
12,515
342
0
801
8,691
2,880
309
4,949
3,356
18,790
0
W
Cthulhu
pisedpinaple
Cthulhu
15,389
411
1,593
2,148
12,835
12,771
669
2,680
10,095
26,936
2,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
46,640
132
Minions Killed
119
0
Camps Cleared
0
1,054,377
Distance Traveled
971,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,078
916
34
3
0
170,692
0
W
Morgan Le Fay
10,030
912
27
2
0
189,780
0
L
Bastet
9,645
877
26
2
0
203,501
0
L
Skadi
8,150
741
29
3
0
197,381
1
L
Hera
9,384
853
21
2
0
205,322
0
W
Cabrakan
9,212
837
5
0
0
206,655
0
W
Hun Batz
9,877
898
16
1
0
204,084
0
W
Medusa
10,888
990
53
5
0
230,952
0
L
Discordia
9,383
853
9
1
0
194,589
0
W
Cthulhu
10,714
974
31
3
0
222,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role