Player Matchup

Baron Samedi
Baron Samedi
Tashinatsu
Baron Samedi
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 370L
1,453 Elo+
Solo
Artemis
Artemis
TroySk1
Artemis
Level 156
God Stats
1W - 3L
1,399 SR
Queue Stats
100W - 94L
1,541 Elo+
Solo
Maui
Maui
VQT1
Maui
Level 123
God Stats
1W - 3L
1,411 SR
Queue Stats
132W - 111L
1,553 Elo+
Party 2
Chiron
Chiron
boofboofy
Chiron
Level 149
God Stats
3W - 1L
1,994 SR
Queue Stats
69W - 44L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
iggyboyslugy33
Zhong Kui
Level 127
God Stats
1W - 2L
1,737 SR
Queue Stats
128W - 94L
1,582 Elo+
Party 2
Team Averages
Level 140
1,608 SR
1,556 Elo+

VS

Team Averages
Level 102
1,715 SR
1,567 Elo+
Fenrir
Fenrir
CamoCheeeriiose
Fenrir
Level 109
God Stats
7W - 5L
1,644 SR
Queue Stats
51W - 62L
1,490 Elo+
Party 1
Vulcan
Vulcan
Dark The IX
Vulcan
Level 149
God Stats
3W - 2L
1,654 SR
Queue Stats
49W - 56L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Ferdaaaa
Baron Samedi
Level 80
God Stats
11W - 17L
1,462 SR
Queue Stats
137W - 130L
1,603 Elo+
Solo
Mulan
Mulan
TwinqLover
Mulan
Level 65
God Stats
19W - 2L
1,913 SR
Queue Stats
238W - 201L
1,598 Elo+
Party 3
Izanami
Izanami
Xman-Na
Izanami
Level 106
God Stats
3W - 0L
1,901 SR
Queue Stats
83W - 88L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tashinatsu
Baron Samedi
8
0 / 5 / 1
5,014
501
2,537
9,513
3,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
TroySk1
Artemis
10
2 / 2 / 1
5,848
585
3,353
7,903
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
VQT1
Maui
10
2 / 4 / 5
6,200
620
3,503
10,560
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
boofboofy
Chiron
11
4 / 4 / 2
5,777
578
7,635
9,107
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
iggyboyslugy33
Zhong Kui
12
3 / 1 / 1
6,498
650
4,347
5,972
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 1
6,664
666
5,086
8,368
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
10
0 / 1 / 0
5,458
546
4,643
4,243
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ferdaaaa
Baron Samedi
10
3 / 3 / 6
5,928
593
6,060
6,796
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
13
4 / 1 / 3
7,439
744
8,544
8,510
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Xman-Na
Izanami
11
1 / 4 / 6
5,832
583
4,540
7,670
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
16
16
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
W
Vulcan
0
1
0
0
W
Baron Samedi
Ferdaaaa
Baron Samedi
3
3
6
2
L
Baron Samedi
Tashinatsu
Baron Samedi
0
5
1
0.1
L
Artemis
TroySk1
Artemis
2
2
1
1.25
W
Mulan
4
1
3
5.5
L
Maui
VQT1
Maui
2
4
5
1.13
W
Izanami
Xman-Na
Izanami
1
4
6
1
L
Chiron
boofboofy
Chiron
4
4
2
1.25
L
Zhong Kui
iggyboyslugy33
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
28,873
43,055
Taken
35,587
19,342
Mitigated
12,226
17,667
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,086
1,692
0
1,775
8,368
2,806
0
2,229
6,139
0
25,985
W
Vulcan
4,643
153
0
476
4,243
1,229
0
740
3,503
37,298
0
W
Baron Samedi
Ferdaaaa
Baron Samedi
6,060
518
305
3,107
6,796
2,207
0
2,152
4,644
20,391
617
L
Baron Samedi
Tashinatsu
Baron Samedi
2,537
151
0
4,403
9,513
3,539
0
0
9,513
26,090
0
L
Artemis
TroySk1
Artemis
3,353
808
0
3,219
7,903
2,217
0
4,735
3,056
0
39,692
W
Mulan
8,544
1,070
0
3,216
8,510
3,839
0
3,368
5,142
0
52,741
L
Maui
VQT1
Maui
3,503
936
0
2,228
10,560
6,822
0
1,620
8,487
19,728
269
W
Izanami
Xman-Na
Izanami
4,540
3,446
0
1,778
7,670
2,145
0
1,606
6,064
0
36,048
L
Chiron
boofboofy
Chiron
7,635
3,528
512
3,355
9,107
2,641
0
1,594
7,167
0
40,214
L
Zhong Kui
iggyboyslugy33
Zhong Kui
4,347
134
0
3,950
5,972
4,123
0
1,519
4,341
42,884
79

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
31,321
324
Minions Killed
293
0
Camps Cleared
0
950,850
Distance Traveled
1,068,392
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,664
666
42
4
0
223,622
0
W
Vulcan
5,458
546
67
7
0
211,748
1
W
Baron Samedi
5,928
593
35
4
0
202,903
0
L
Baron Samedi
5,014
501
46
5
0
149,706
0
L
Artemis
5,848
585
89
9
0
168,400
0
W
Mulan
7,439
744
86
9
0
226,355
0
L
Maui
6,200
620
28
3
0
206,936
2
W
Izanami
5,832
583
63
6
0
203,764
0
L
Chiron
5,777
578
70
7
0
204,859
0
L
Zhong Kui
6,498
650
91
9
0
220,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role