Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
FortinoSamano
Ra
Silver I
Level 159
God Stats
1W - 3L
1,412 SR
Queue Stats
116W - 119L
1,163 MMR
Solo
Cthulhu
Cthulhu
Silver II
HueLight
Cthulhu
Silver II
Level 86
God Stats
62W - 68L
1,493 SR
Queue Stats
262W - 268L
951 MMR
Solo
Thanatos
Thanatos
Gold V
NikiParcva
Thanatos
Gold V
Level 123
God Stats
1W - 2L
1,464 SR
Queue Stats
142W - 142L
1,283 MMR
Party 2
Surtr
Surtr
Silver II
SeregaEso
Surtr
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 204L
1,046 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,474 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,575 SR
1,073 MMR
Baron Samedi
Baron Samedi
Silver II
Crismada
Baron Samedi
Silver II
Level 137
God Stats
40W - 28L
1,637 SR
Queue Stats
257W - 268L
1,099 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
OMBOBA
Kumbhakarna
Gold V
Level 137
God Stats
30W - 31L
1,695 SR
Queue Stats
280W - 300L
1,271 MMR
Party 1
Anhur
Anhur
Gold IV
SkuLLk
Anhur
Gold IV
Level 152
God Stats
20W - 22L
1,532 SR
Queue Stats
102W - 117L
1,205 MMR
Solo
Horus
Horus
Silver II
Zoomnig
Horus
Silver II
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 46L
1,191 MMR
Solo
Bellona
Bellona
Silver IV
sheyna2012
Bellona
Silver IV
Level 159
God Stats
67W - 75L
1,509 SR
Queue Stats
315W - 347L
598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 5 / 4
9,062
477
5,797
14,597
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 4
9,183
483
12,787
7,788
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
HueLight
Cthulhu
12
1 / 4 / 5
8,435
444
12,257
18,006
15,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
NikiParcva
Thanatos
14
6 / 11 / 1
9,015
474
11,842
19,442
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
SeregaEso
Surtr
14
4 / 8 / 1
9,512
501
11,075
16,680
14,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ArachneAh Muzen CabAgniHerculesBacchus

VS

Bans
Ao KuangMulanLancelotCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crismada
Baron Samedi
16
5 / 2 / 8
10,515
553
11,966
12,830
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
OMBOBA
Kumbhakarna
14
3 / 5 / 13
9,831
517
7,781
21,494
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
SkuLLk
Anhur
17
11 / 2 / 1
11,399
600
15,367
12,323
4,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Zoomnig
Horus
16
6 / 0 / 6
10,166
535
7,504
16,628
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
sheyna2012
Bellona
16
6 / 2 / 7
10,511
553
14,439
19,511
17,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
11
Kills
31
31
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
4
0.4
W
Baron Samedi
Crismada
Baron Samedi
5
2
8
4.5
L
0
3
4
0.67
L
Cthulhu
HueLight
Cthulhu
1
4
5
0.88
L
Thanatos
NikiParcva
Thanatos
6
11
1
0.59
W
Kumbhakarna
OMBOBA
Kumbhakarna
3
5
13
1.9
L
Surtr
SeregaEso
Surtr
4
8
1
0.56
W
Anhur
SkuLLk
Anhur
11
2
1
5.75
W
Horus
Zoomnig
Horus
6
0
6
9
W
Bellona
sheyna2012
Bellona
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
57,057
76,513
Taken
82,786
44,626
Mitigated
54,517
25,839
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,797
3,936
0
5,980
14,597
3,899
2,257
2,356
12,241
0
72,855
W
Baron Samedi
Crismada
Baron Samedi
11,966
303
1,275
4,341
12,830
6,455
409
6,462
5,769
71,311
454
L
12,787
676
1,035
1,847
7,788
2,670
0
1,824
5,964
69,744
1,105
L
Cthulhu
HueLight
Cthulhu
12,257
1,537
53
4,744
18,006
15,475
0
8,278
9,728
35,998
0
L
Thanatos
NikiParcva
Thanatos
11,842
2,259
0
8,857
19,442
8,123
0
5,126
14,316
0
59,767
W
Kumbhakarna
OMBOBA
Kumbhakarna
7,781
796
319
4,270
21,494
18,981
11
8,327
12,580
24,976
0
L
Surtr
SeregaEso
Surtr
11,075
4,177
0
3,323
16,680
14,459
7
1,994
14,686
807
43,490
W
Anhur
SkuLLk
Anhur
15,367
9,899
0
4,262
12,323
4,015
7,299
3,648
8,307
0
79,672
W
Horus
Zoomnig
Horus
7,504
2,606
621
5,387
16,628
7,720
33
3,114
13,133
0
72,643
W
Bellona
sheyna2012
Bellona
14,439
5,898
0
7,812
19,511
17,346
744
2,515
16,492
0
63,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
52,422
430
Minions Killed
498
0
Camps Cleared
0
1,811,993
Distance Traveled
1,833,373
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,062
477
123
6
0
363,922
0
W
Baron Samedi
10,515
553
130
7
0
346,116
4
L
Ra
9,183
483
140
7
0
388,628
1
L
Cthulhu
8,435
444
35
2
0
375,056
0
L
Thanatos
9,015
474
82
4
0
342,026
0
W
Kumbhakarna
9,831
517
25
1
0
385,196
5
L
Surtr
9,512
501
50
3
0
342,361
0
W
Anhur
11,399
600
130
7
0
354,390
2
W
Horus
10,166
535
110
6
0
371,519
4
W
Bellona
10,511
553
103
5
0
376,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role