Player Matchup

King Arthur
King Arthur
MrKsmoothy
King Arthur
Level 63
God Stats
3W - 3L
1,212 SR
Queue Stats
118W - 108L
1,411 Elo+
Solo
Awilix
Awilix
Notkrimson
Awilix
Level 66
God Stats
2W - 5L
1,286 SR
Queue Stats
22W - 35L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Rocky Balboa556
Baron Samedi
Level 67
God Stats
2W - 1L
1,942 SR
Queue Stats
114W - 109L
1,432 Elo+
Solo
Medusa
Medusa
dez4056
Medusa
Level 63
God Stats
1W - 4L
1,332 SR
Queue Stats
156W - 153L
1,478 Elo+
Solo
Athena
Athena
stenzito
Athena
Level 67
God Stats
2W - 2L
1,475 SR
Queue Stats
111W - 122L
1,521 Elo+
Solo
Team Averages
Level 65
1,449 SR
1,432 Elo+

VS

Team Averages
Level 88
1,567 SR
1,475 Elo+
Danzaburou
Danzaburou
Cherudon
Danzaburou
Level 106
God Stats
13W - 5L
1,689 SR
Queue Stats
153W - 147L
1,574 Elo+
Solo
Cthulhu
Cthulhu
LordLugs
Cthulhu
Level 105
God Stats
19W - 19L
1,546 SR
Queue Stats
563W - 551L
1,424 Elo+
Solo
Surtr
Surtr
M14habit
Surtr
Level 85
God Stats
3W - 4L
1,268 SR
Queue Stats
253W - 239L
1,439 Elo+
Party 1
Anubis
Anubis
StingingRays06
Anubis
Level 87
God Stats
23W - 13L
1,583 SR
Queue Stats
256W - 251L
1,498 Elo+
Solo
Hun Batz
Hun Batz
juting_
Hun Batz
Level 58
God Stats
2W - 1L
1,750 SR
Queue Stats
151W - 168L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrKsmoothy
King Arthur
5
0 / 3 / 0
3,114
623
1,085
4,132
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Notkrimson
Awilix
7
2 / 0 / 0
3,952
790
1,420
2,955
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Rocky Balboa556
Baron Samedi
1
0 / 0 / 0
2,484
497
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
dez4056
Medusa
5
2 / 0 / 0
3,584
717
2,537
2,786
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
stenzito
Athena
6
1 / 0 / 2
3,876
775
1,250
3,762
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cherudon
Danzaburou
5
0 / 1 / 0
3,073
615
1,459
3,221
832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LordLugs
Cthulhu
6
0 / 0 / 0
3,456
691
2,208
2,850
2,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
M14habit
Surtr
7
3 / 0 / 0
4,106
821
1,496
3,214
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 2 / 0
3,400
680
1,151
2,625
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
juting_
Hun Batz
4
0 / 2 / 0
2,957
591
665
2,812
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
3
3
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cherudon
Danzaburou
0
1
0
0
W
Cthulhu
LordLugs
Cthulhu
0
0
0
0
W
Surtr
M14habit
Surtr
3
0
0
3
L
King Arthur
MrKsmoothy
King Arthur
0
3
0
0
L
Awilix
Notkrimson
Awilix
2
0
0
2
L
Baron Samedi
Rocky Balboa556
Baron Samedi
0
0
0
0
W
0
2
0
0
L
Medusa
dez4056
Medusa
2
0
0
2
W
Hun Batz
juting_
Hun Batz
0
2
0
0
L
Athena
stenzito
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,292
Damage
6,979
13,635
Taken
14,722
4,841
Mitigated
5,547
3,250
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cherudon
Danzaburou
1,459
934
0
914
3,221
832
0
325
2,896
0
13,627
W
Cthulhu
LordLugs
Cthulhu
2,208
166
0
1,282
2,850
2,003
0
375
2,475
13,724
0
W
Surtr
M14habit
Surtr
1,496
553
0
1,601
3,214
1,331
0
0
3,214
257
18,348
L
King Arthur
MrKsmoothy
King Arthur
1,085
446
0
490
4,132
1,148
0
94
3,922
0
11,954
L
Awilix
Notkrimson
Awilix
1,420
366
0
540
2,955
669
0
1,151
1,804
0
17,516
L
Baron Samedi
Rocky Balboa556
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
1,151
0
0
946
2,625
745
0
0
2,625
13,905
0
L
Medusa
dez4056
Medusa
2,537
815
0
560
2,786
715
0
1,025
1,761
0
15,309
W
Hun Batz
juting_
Hun Batz
665
182
0
1,010
2,812
636
0
246
2,566
0
9,567
L
Athena
stenzito
Athena
1,250
349
0
1,660
3,762
2,309
0
1,183
2,579
7,030
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,010
Gold Earned
16,992
107
Minions Killed
134
0
Camps Cleared
0
466,399
Distance Traveled
528,216
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,073
615
24
5
0
108,695
0
W
Cthulhu
3,456
691
29
6
0
99,418
1
W
Surtr
4,106
821
35
7
0
110,505
0
L
King Arthur
3,114
623
19
4
0
91,942
2
L
Awilix
3,952
790
42
8
0
132,453
2
L
Baron Samedi
2,484
497
0
0
0
0
0
W
Anubis
3,400
680
22
4
0
95,386
0
L
Medusa
3,584
717
27
5
0
125,584
1
W
Hun Batz
2,957
591
24
5
0
114,212
0
L
Athena
3,876
775
19
4
0
116,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role