Player Matchup

Xbalanque
Xbalanque
Abrasive3713
Xbalanque
Level 109
God Stats
8W - 1L
1,759 SR
Queue Stats
213W - 219L
1,461 Elo+
Party 1
He Bo
He Bo
Revan0616
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 258L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Tommy Fr3sh
Cthulhu
Level 80
God Stats
4W - 0L
1,529 SR
Queue Stats
219W - 234L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
anamolyalbatross
Kuzenbo
Level 123
God Stats
3W - 3L
1,269 SR
Queue Stats
684W - 676L
1,481 Elo+
Solo
Mulan
Mulan
spaznebula
Mulan
Level 149
God Stats
8W - 6L
1,463 SR
Queue Stats
292W - 284L
1,466 Elo+
Party 1
Team Averages
Level 124
1,504 SR
1,465 Elo+

VS

Team Averages
Level 119
1,451 SR
1,451 Elo+
Skadi
Skadi
ArashiJaeger35
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,425 Elo+
Solo
Thanatos
Thanatos
Infernals
Thanatos
Level 135
God Stats
0W - 5L
1,210 SR
Queue Stats
295W - 293L
1,497 Elo+
Solo
Mulan
Mulan
Ingroose
Mulan
Level 102
God Stats
3W - 1L
1,563 SR
Queue Stats
146W - 126L
1,532 Elo+
Solo
Maui
Maui
LordVader501414
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,315 Elo+
Solo
Artemis
Artemis
original__alien
Artemis
Level 243
God Stats
2W - 2L
1,482 SR
Queue Stats
96W - 109L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Abrasive3713
Xbalanque
17
4 / 6 / 8
9,824
819
6,646
10,432
4,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Revan0616
He Bo
16
4 / 7 / 11
10,194
850
7,135
10,897
4,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tommy Fr3sh
Cthulhu
18
4 / 2 / 16
10,400
867
12,009
11,289
13,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 17
10,239
853
10,470
18,942
32,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
20
9 / 5 / 12
11,807
984
14,239
15,456
19,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 7
10,247
854
9,724
12,288
4,884
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Infernals
Thanatos
16
4 / 4 / 7
9,417
785
6,467
10,164
3,899
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Ingroose
Mulan
16
7 / 7 / 13
10,057
838
16,734
18,171
13,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 5
6,891
574
857
1,421
870
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
5 / 4 / 13
11,217
935
18,318
11,814
5,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
23
Kills
23
23
Deaths
23
64
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Abrasive3713
Xbalanque
4
6
8
1.33
L
6
7
7
1.36
L
Thanatos
Infernals
Thanatos
4
4
7
1.88
L
Mulan
Ingroose
Mulan
7
7
13
1.93
L
1
1
5
3.5
W
He Bo
Revan0616
He Bo
4
7
11
1.36
W
Cthulhu
Tommy Fr3sh
Cthulhu
4
2
16
6
W
2
3
17
3.5
L
5
4
13
2.88
W
Mulan
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
52,100
67,016
Taken
53,858
74,605
Mitigated
27,737
17,101
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Abrasive3713
Xbalanque
6,646
4,024
403
1,731
10,432
4,874
2,948
325
10,107
0
15,523
L
9,724
2,577
342
1,338
12,288
4,884
143
6,372
5,419
0
24,696
L
Thanatos
Infernals
Thanatos
6,467
397
884
6,467
10,164
3,899
772
5,586
4,025
0
10,782
L
Mulan
Ingroose
Mulan
16,734
2,442
761
3,542
18,171
13,074
50
9,504
8,000
865
24,268
L
857
143
112
94
1,421
870
0
651
710
1,213
0
W
He Bo
Revan0616
He Bo
7,135
286
679
711
10,897
4,410
619
139
10,758
14,745
564
W
Cthulhu
Tommy Fr3sh
Cthulhu
12,009
562
2,113
2,078
11,289
13,521
74
138
11,151
25,427
0
W
10,470
2,053
897
5,112
18,942
32,575
144
909
18,033
17,960
0
L
18,318
5,140
332
1,523
11,814
5,010
305
5,896
5,413
0
44,930
W
Mulan
14,239
810
339
3,038
15,456
19,225
264
48
15,408
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
47,829
131
Minions Killed
122
0
Camps Cleared
0
1,059,106
Distance Traveled
867,914
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,824
819
22
2
0
200,747
0
L
Skadi
10,247
854
36
3
0
186,583
0
L
Thanatos
9,417
785
8
1
0
246,630
0
L
Mulan
10,057
838
13
1
0
208,316
0
L
Maui
6,891
574
0
0
0
46,509
0
W
He Bo
10,194
850
23
2
0
220,752
0
W
Cthulhu
10,400
867
44
4
0
218,797
0
W
Kuzenbo
10,239
853
9
1
0
225,155
0
L
Artemis
11,217
935
65
5
0
179,876
4
W
Mulan
11,807
984
33
3
0
193,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role