Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Endermem3911
Arachne
Gold V
Level 103
God Stats
2W - 2L
1,585 SR
Queue Stats
83W - 91L
1,254 MMR
Solo
Heimdallr
Heimdallr
Bronze I
MinistroDaREURB
Heimdallr
Bronze I
Level 121
God Stats
0W - 2L
1,565 SR
Queue Stats
3W - 9L
1,365 MMR
Party 1
Ganesha
Ganesha
Silver II
Thunderr6
Ganesha
Silver II
Level 142
God Stats
0W - 2L
1,346 SR
Queue Stats
17W - 27L
1,351 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,499 SR
1,394 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,609 SR
1,441 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
Fibäs
Medusa
Platinum III
Level 159
God Stats
3W - 1L
1,802 SR
Queue Stats
39W - 27L
1,774 MMR
Solo
Hercules
Hercules
Gold III
KYMYOUNGSO
Hercules
Gold III
Level 167
God Stats
4W - 4L
1,511 SR
Queue Stats
339W - 341L
1,255 MMR
Solo
Terra
Terra
Silver I
SoyUnPatoSexy
Terra
Silver I
Level 157
God Stats
2W - 1L
1,732 SR
Queue Stats
230W - 243L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 1 / 0
6,127
613
2,948
3,166
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
8
1 / 3 / 0
4,959
496
3,943
6,421
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Endermem3911
Arachne
7
0 / 4 / 1
4,347
435
3,034
8,333
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MinistroDaREURB
Heimdallr
9
0 / 5 / 0
4,945
495
1,817
6,329
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Thunderr6
Ganesha
7
0 / 3 / 0
4,733
473
1,647
8,712
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SusanoMulanThanatos

VS

Bans
AgniAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 6
6,234
623
3,982
3,529
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
 
Bastet
11
4 / 0 / 6
6,027
603
6,102
7,543
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Fibäs
Medusa
13
6 / 0 / 4
7,213
721
8,618
3,444
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KYMYOUNGSO
Hercules
11
4 / 0 / 0
6,325
633
2,038
4,726
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 8
5,932
593
3,130
8,449
4,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Nu Wa
 
Nu Wa
1
0
6
4
W
Bastet
 
Bastet
4
0
6
7
L
Arachne
Endermem3911
Arachne
0
4
1
0.13
W
Medusa
Fibäs
Medusa
6
0
4
8
W
Hercules
KYMYOUNGSO
Hercules
4
0
0
4
L
Heimdallr
MinistroDaREURB
Heimdallr
0
5
0
0
W
1
1
8
5
L
Ganesha
Thunderr6
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
23,870
32,961
Taken
27,691
12,977
Mitigated
12,914
6,447
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,948
255
0
500
3,166
835
0
1,132
2,034
53,012
570
L
King Arthur
 
King Arthur
3,943
602
0
1,470
6,421
3,333
0
1,641
4,564
0
23,519
W
Nu Wa
 
Nu Wa
3,982
729
0
1,054
3,529
776
44
1,605
1,730
41,937
0
W
Bastet
 
Bastet
6,102
2,758
0
3,245
7,543
2,702
0
541
7,002
0
45,868
L
Arachne
Endermem3911
Arachne
3,034
2,554
0
1,959
8,333
2,325
0
1,730
6,569
0
22,041
W
Medusa
Fibäs
Medusa
8,618
3,847
0
616
3,444
1,009
0
456
2,988
0
58,680
W
Hercules
KYMYOUNGSO
Hercules
2,038
552
0
3,064
4,726
3,668
0
0
4,726
0
30,393
L
Heimdallr
MinistroDaREURB
Heimdallr
1,817
877
0
954
6,329
1,666
0
569
5,760
0
34,716
W
3,130
343
270
2,647
8,449
4,759
0
2,491
5,880
19,019
0
L
Ganesha
Thunderr6
Ganesha
1,647
116
0
1,564
8,712
4,818
0
2,040
6,672
11,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
31,731
301
Minions Killed
330
0
Camps Cleared
0
976,359
Distance Traveled
1,084,462
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,127
613
132
13
0
210,693
0
L
King Arthur
4,959
496
46
5
0
137,479
0
W
Nu Wa
6,234
623
82
8
0
212,018
3
W
Bastet
6,027
603
76
8
0
223,101
0
L
Arachne
4,347
435
36
4
0
225,298
1
W
Medusa
7,213
721
91
9
0
222,545
2
W
Hercules
6,325
633
54
5
0
202,073
0
L
Heimdallr
4,945
495
86
9
0
187,082
0
W
Terra
5,932
593
27
3
0
224,725
4
L
Ganesha
4,733
473
1
0
0
215,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role