Player Matchup

Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
GodKingBehemoth
Ullr
Platinum II
Level 186
God Stats
13W - 9L
1,678 SR
Queue Stats
190W - 168L
1,982 MMR
Solo
Ganesha
Ganesha
Diamond V
PatinhoMaluc
Ganesha
Diamond V
Level 163
God Stats
7W - 13L
1,514 SR
Queue Stats
219W - 210L
1,995 MMR
Solo
Cerberus
Cerberus
Platinum III
Sebas9991
Cerberus
Platinum III
Level 82
God Stats
12W - 15L
1,496 SR
Queue Stats
106W - 113L
1,890 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
xTutupom
Nu Wa
Diamond IV
Level 197
God Stats
2W - 4L
1,469 SR
Queue Stats
102W - 84L
2,062 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 168
1,531 SR
1,886 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,437 SR
1,739 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
BrunoCorrea
Hou Yi
Platinum I
Level 112
God Stats
5W - 1L
1,405 SR
Queue Stats
46W - 37L
1,788 MMR
Party 1
Bastet
Bastet
Masters
DDNow
Bastet
Masters
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
335W - 286L
2,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 5 / 0
6,637
474
2,823
11,026
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,701
407
1,757
6,069
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
PatinhoMaluc
Ganesha
8
0 / 4 / 2
5,627
402
809
11,145
3,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
Sebas9991
Cerberus
12
0 / 4 / 1
7,162
512
5,695
12,302
10,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
xTutupom
Nu Wa
10
0 / 3 / 0
5,943
425
4,239
5,298
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothCthulhuSusanoAthena

VS

Bans
LancelotAwilixMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 1 / 3
10,348
739
7,469
5,391
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sun Wukong
 
Sun Wukong
15
2 / 0 / 4
9,587
685
6,758
12,018
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
 
Ne Zha
14
1 / 1 / 8
9,044
646
7,952
11,466
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
15
5 / 1 / 3
9,925
709
9,085
7,722
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
DDNow
Bastet
15
3 / 0 / 6
8,935
638
5,230
11,584
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
18
18
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
0
0.4
W
Raijin
 
Raijin
7
1
3
8.5
W
Sun Wukong
 
Sun Wukong
2
0
4
4
W
Ne Zha
 
Ne Zha
1
1
8
5
W
Hou Yi
5
1
3
6.5
W
Bastet
DDNow
Bastet
3
0
6
6
L
1
2
1
0.75
L
Ganesha
PatinhoMaluc
Ganesha
0
4
2
0.25
L
Cerberus
Sebas9991
Cerberus
0
4
1
0.13
L
Nu Wa
xTutupom
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
36,494
45,840
Taken
48,181
20,777
Mitigated
20,943
10,172
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,823
190
324
1,952
11,026
3,743
0
3,146
7,880
26,385
0
W
Raijin
 
Raijin
7,469
760
0
697
5,391
1,892
3,038
1,723
3,664
79,578
0
W
Sun Wukong
 
Sun Wukong
6,758
1,728
0
5,237
12,018
5,796
0
3,622
7,878
0
68,767
W
Ne Zha
 
Ne Zha
7,952
1,868
0
5,764
11,466
6,255
1,919
2,630
8,784
0
48,239
W
Hou Yi
9,085
4,983
0
2,342
7,722
2,510
8,221
2,580
5,040
0
71,603
W
Bastet
DDNow
Bastet
5,230
1,638
0
3,514
11,584
4,490
1,617
2,190
9,354
0
73,248
L
1,757
511
0
610
6,069
1,332
0
130
5,939
0
19,583
L
Ganesha
PatinhoMaluc
Ganesha
809
48
1,213
2,050
11,145
3,978
0
2,110
9,035
9,671
0
L
Cerberus
Sebas9991
Cerberus
5,695
126
0
3,677
12,302
10,748
0
565
11,737
46,257
1,140
L
Nu Wa
xTutupom
Nu Wa
4,239
456
0
346
5,298
976
0
1,518
3,780
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
47,839
289
Minions Killed
602
0
Camps Cleared
0
1,028,702
Distance Traveled
1,507,513
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,637
474
49
4
0
257,842
0
W
Raijin
10,348
739
149
11
0
288,855
4
W
Sun Wukong
9,587
685
125
9
0
294,108
2
W
Ne Zha
9,044
646
69
5
0
300,262
2
W
Hou Yi
9,925
709
132
9
0
271,520
1
W
Bastet
8,935
638
127
9
0
352,768
0
L
Ullr
5,701
407
53
4
0
148,106
0
L
Ganesha
5,627
402
3
0
0
206,765
2
L
Cerberus
7,162
512
102
7
0
239,092
1
L
Nu Wa
5,943
425
82
6
0
176,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role