Player Matchup

Anubis
Anubis
CTO BOX
Anubis
Level 21
God Stats
3W - 14L
1,550 SR
Queue Stats
30W - 64L
1,468 Elo+
Party 1
Cerberus
Cerberus
M0nK3I TTO
Cerberus
Level 99
God Stats
2W - 1L
1,803 SR
Queue Stats
179W - 176L
1,490 Elo+
Party 1
Ullr
Ullr
ReL1cMb
Ullr
Level 158
God Stats
74W - 86L
1,547 SR
Queue Stats
361W - 366L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Ssnnaake
Cthulhu
Level 64
God Stats
4W - 6L
1,617 SR
Queue Stats
16W - 23L
1,530 Elo+
Party 1
Nemesis
Nemesis
xHARUTOx
Nemesis
Level 61
God Stats
10W - 8L
1,519 SR
Queue Stats
184W - 194L
1,534 Elo+
Party 1
Team Averages
Level 81
1,607 SR
1,495 Elo+

VS

Team Averages
Level 146
1,632 SR
1,505 Elo+
Bacchus
Bacchus
DuskPanda2505
Bacchus
Level 128
God Stats
5W - 2L
1,892 SR
Queue Stats
37W - 38L
1,473 Elo+
Solo
Serqet
Serqet
Mander_02
Serqet
Level 121
God Stats
10W - 6L
1,705 SR
Queue Stats
119W - 125L
1,500 Elo+
Party 2
King Arthur
King Arthur
Melmac909
King Arthur
Level 161
God Stats
71W - 65L
1,402 SR
Queue Stats
857W - 864L
1,495 Elo+
Solo
Ullr
Ullr
iBlezing
Ullr
Level 178
God Stats
18W - 16L
1,617 SR
Queue Stats
275W - 265L
1,539 Elo+
Solo
Agni
Agni
kobezakjordan10
Agni
Level 140
God Stats
18W - 14L
1,546 SR
Queue Stats
358W - 362L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CTO BOX
Anubis
9
0 / 3 / 0
4,617
462
367
4,388
1,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cerberus
M0nK3I TTO
Cerberus
9
0 / 1 / 1
4,682
468
2,867
6,741
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
ReL1cMb
Ullr
8
1 / 1 / 0
4,544
454
2,991
6,702
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Ssnnaake
Cthulhu
8
0 / 3 / 1
4,601
460
3,698
8,473
2,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
xHARUTOx
Nemesis
10
1 / 1 / 0
5,054
505
2,575
6,699
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 1 / 3
5,562
556
3,740
6,444
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Mander_02
Serqet
10
5 / 0 / 2
5,904
590
3,894
5,002
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Melmac909
King Arthur
11
0 / 1 / 1
6,360
636
6,172
8,414
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
10
2 / 0 / 2
6,015
602
5,473
5,411
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 3
6,808
681
3,424
1,634
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
CTO BOX
Anubis
0
3
0
0
W
Bacchus
0
1
3
1.5
L
Cerberus
M0nK3I TTO
Cerberus
0
1
1
0.5
W
Serqet
Mander_02
Serqet
5
0
2
6
W
King Arthur
Melmac909
King Arthur
0
1
1
0.5
L
Ullr
ReL1cMb
Ullr
1
1
0
1
L
Cthulhu
Ssnnaake
Cthulhu
0
3
1
0.17
W
Ullr
2
0
2
3
W
2
0
3
3.5
L
Nemesis
xHARUTOx
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
22,703
33,003
Taken
26,905
12,578
Mitigated
13,844
9,632
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CTO BOX
Anubis
367
56
0
1,182
4,388
1,325
0
1,940
2,218
24,947
0
W
Bacchus
3,740
733
0
1,138
6,444
5,382
0
1,325
5,119
18,611
0
L
Cerberus
M0nK3I TTO
Cerberus
2,867
165
0
1,460
6,741
4,563
0
0
6,741
19,877
0
W
Serqet
Mander_02
Serqet
3,894
845
0
885
5,002
1,879
0
859
4,143
0
31,589
W
King Arthur
Melmac909
King Arthur
6,172
532
0
2,384
8,414
4,394
0
2,487
5,547
0
46,665
L
Ullr
ReL1cMb
Ullr
2,991
669
0
1,505
6,702
1,966
0
1,647
4,847
0
26,188
L
Cthulhu
Ssnnaake
Cthulhu
3,698
91
955
1,459
8,473
2,993
0
2,400
5,975
15,845
0
W
Ullr
5,473
1,787
0
1,223
5,411
1,741
18
1,738
3,673
0
45,100
W
3,424
254
0
250
1,634
448
1,198
143
1,491
43,004
1,761
L
Nemesis
xHARUTOx
Nemesis
2,575
798
0
3,071
6,699
1,731
0
614
5,695
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
30,649
239
Minions Killed
324
0
Camps Cleared
0
982,384
Distance Traveled
976,405
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,617
462
38
4
0
163,527
0
W
Bacchus
5,562
556
23
2
0
189,619
0
L
Cerberus
4,682
468
54
5
0
200,273
3
W
Serqet
5,904
590
57
6
0
233,673
1
W
King Arthur
6,360
636
75
8
0
188,690
2
L
Ullr
4,544
454
49
5
0
192,420
0
L
Cthulhu
4,601
460
30
3
0
189,719
4
W
Ullr
6,015
602
78
8
0
188,049
0
W
Agni
6,808
681
91
9
0
176,374
3
L
Nemesis
5,054
505
68
7
0
236,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role