Player Matchup

Atlas
Atlas
Bishop_Blue
Atlas
Level 63
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 3L
1,437 Elo+
Solo
Nut
Nut
Trash6490
Nut
Level 92
God Stats
2W - 10L
1,172 SR
Queue Stats
26W - 37L
1,168 Elo+
Party 2
Janus
Janus
jlucido96
Janus
Level 120
God Stats
1W - 3L
1,300 SR
Queue Stats
30W - 33L
1,488 Elo+
Party 2
Team Averages
Level 92
1,261 SR
1,364 Elo+

VS

Team Averages
Level 101
1,529 SR
1,487 Elo+
King Arthur
King Arthur
Grimmixide
King Arthur
Level 122
God Stats
25W - 26L
1,496 SR
Queue Stats
394W - 394L
1,497 Elo+
Party 1
Achilles
Achilles
Takeitout
Achilles
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,468 Elo+
Solo
Nu Wa
Nu Wa
lI-Mr_Nobody-Il
Nu Wa
Level 27
God Stats
79W - 65L
1,590 SR
Queue Stats
186W - 196L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,078
673
4,449
16,051
8,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 1
7,819
652
5,717
9,650
3,355
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
jlucido96
Janus
12
1 / 4 / 2
7,943
662
4,171
7,221
2,469
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimmixide
King Arthur
16
8 / 0 / 4
10,484
874
13,084
15,773
16,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Takeitout
Achilles
14
3 / 3 / 6
9,450
788
9,158
12,087
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 8
9,403
784
7,376
4,398
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
King Arthur
Grimmixide
King Arthur
8
0
4
10
W
Achilles
Takeitout
Achilles
3
3
6
2
L
1
5
1
0.3
L
Janus
jlucido96
Janus
1
4
2
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
29,618
32,922
Taken
32,258
14,471
Mitigated
27,595
5,165
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
1,929
0
2,785
16,051
8,647
186
4,588
10,973
17,653
0
W
King Arthur
Grimmixide
King Arthur
13,084
1,178
0
1,761
15,773
16,635
52
3,375
12,398
0
37,879
W
Achilles
Takeitout
Achilles
9,158
729
0
1,645
12,087
9,584
219
3,460
8,627
0
33,113
L
5,717
2,369
0
1,304
9,650
3,355
0
1,617
7,819
0
28,039
L
Janus
jlucido96
Janus
4,171
380
0
1,076
7,221
2,469
164
521
6,504
37,703
0
W
7,376
3,175
0
695
4,398
1,376
1,785
2,101
2,297
23,087
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
29,337
134
Minions Killed
135
0
Camps Cleared
0
576,294
Distance Traveled
711,043
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,078
673
16
1
0
213,813
0
W
King Arthur
10,484
874
53
4
0
260,506
0
W
Achilles
9,450
788
39
3
0
226,185
0
L
Nut
7,819
652
48
4
0
175,935
5
L
Janus
7,943
662
70
6
0
186,546
2
W
Nu Wa
9,403
784
43
4
0
224,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role