Player Matchup

Tiamat
Tiamat
COUNTFUNKULAAA
Tiamat
Level 157
God Stats
2W - 5L
1,343 SR
Queue Stats
82W - 81L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Chico Amaro9874
Cliodhna
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 218L
1,443 Elo+
Solo
Sobek
Sobek
MX9miguelSCT
Sobek
Level 69
God Stats
51W - 39L
1,558 SR
Queue Stats
467W - 468L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
THEACEWHEELIE
Sun Wukong
Level 149
God Stats
5W - 4L
1,492 SR
Queue Stats
56W - 61L
1,398 Elo+
Solo
Cernunnos
Cernunnos
TrainerJerry920
Cernunnos
Level 143
God Stats
2W - 1L
1,544 SR
Queue Stats
222W - 226L
1,487 Elo+
Solo
Team Averages
Level 124
1,487 SR
1,445 Elo+

VS

Team Averages
Level 81
1,502 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Bini_boy_7
Morgan Le Fay
Level 45
God Stats
8W - 10L
1,486 SR
Queue Stats
69W - 86L
1,404 Elo+
Solo
Sol
Sol
SS_Crazyhector
Sol
Level 64
God Stats
3W - 6L
1,489 SR
Queue Stats
100W - 88L
1,443 Elo+
Solo
Fenrir
Fenrir
Toe clapper
Fenrir
Level 88
God Stats
1W - 3L
1,377 SR
Queue Stats
187W - 206L
1,436 Elo+
Solo
King Arthur
King Arthur
XxPaperxX4613
King Arthur
Level 117
God Stats
4W - 6L
1,523 SR
Queue Stats
78W - 79L
1,461 Elo+
Solo
Ganesha
Ganesha
white-Death317
Ganesha
Level 93
God Stats
2W - 2L
1,636 SR
Queue Stats
179W - 154L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,883
535
1,652
4,695
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
10
2 / 0 / 1
5,574
507
3,540
7,180
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 0 / 3
6,544
595
3,796
7,318
5,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
THEACEWHEELIE
Sun Wukong
10
0 / 3 / 0
5,442
495
3,371
8,110
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TrainerJerry920
Cernunnos
10
2 / 1 / 1
5,733
521
3,784
4,048
1,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bini_boy_7
Morgan Le Fay
11
1 / 1 / 0
5,770
525
1,529
4,311
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,169
470
3,447
4,857
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
10
1 / 4 / 1
5,297
482
2,564
7,713
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

King Arthur
XxPaperxX4613
King Arthur
11
2 / 0 / 0
6,627
602
5,768
8,937
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 1
5,280
480
982
6,282
3,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
6
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bini_boy_7
Morgan Le Fay
1
1
0
1
W
0
2
3
0.75
W
Cliodhna
2
0
1
2.5
W
3
0
3
4.5
L
1
2
0
0.5
W
Sun Wukong
THEACEWHEELIE
Sun Wukong
0
3
0
0
L
Fenrir
1
4
1
0.38
W
Cernunnos
TrainerJerry920
Cernunnos
2
1
1
2.5
L
King Arthur
XxPaperxX4613
King Arthur
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
14,290
31,351
Taken
32,100
15,909
Mitigated
15,552
12,618
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bini_boy_7
Morgan Le Fay
1,529
107
0
759
4,311
1,432
0
1,725
2,586
33,103
130
W
1,652
101
0
1,199
4,695
2,059
0
1,455
3,240
31,536
905
W
Cliodhna
3,540
722
0
4,041
7,180
2,187
0
0
7,180
0
39,747
W
3,796
429
0
4,098
7,318
5,144
50
3,200
4,118
20,108
1,287
L
3,447
1,428
0
555
4,857
1,225
0
2,054
2,803
25,325
2,459
W
Sun Wukong
THEACEWHEELIE
Sun Wukong
3,371
573
0
2,172
8,110
5,111
0
0
8,110
0
31,158
L
Fenrir
2,564
379
0
1,246
7,713
2,778
0
566
7,107
0
31,459
W
Cernunnos
TrainerJerry920
Cernunnos
3,784
2,011
0
1,108
4,048
1,408
925
1,136
2,912
0
43,631
L
King Arthur
XxPaperxX4613
King Arthur
5,768
573
0
2,189
8,937
6,745
0
0
8,545
0
43,372
L
982
84
0
1,967
6,282
3,372
0
1,083
5,199
13,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
28,143
300
Minions Killed
245
0
Camps Cleared
0
1,057,741
Distance Traveled
975,348
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,770
525
67
6
0
208,766
0
W
Tiamat
5,883
535
60
5
0
206,627
1
W
Cliodhna
5,574
507
66
6
0
250,459
2
W
Sobek
6,544
595
33
3
0
234,273
2
L
Sol
5,169
470
56
5
0
183,890
0
W
Sun Wukong
5,442
495
61
6
0
178,524
0
L
Fenrir
5,297
482
49
4
0
188,492
0
W
Cernunnos
5,733
521
80
7
0
187,858
0
L
King Arthur
6,627
602
67
6
0
206,869
0
L
Ganesha
5,280
480
6
1
0
187,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role