Player Matchup

Ymir
Ymir
BalkanZiege88
Ymir
Level 62
God Stats
2W - 2L
1,432 SR
Queue Stats
203W - 201L
1,444 Elo+
Solo
Pele
Pele
Bryam69
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,748 Elo+
Party 1
Rama
Rama
Deytex
Rama
Level 155
God Stats
1W - 1L
1,885 SR
Queue Stats
46W - 34L
1,822 Elo+
Party 1
Bacchus
Bacchus
WaRRoZe_666
Bacchus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
WezZ-2K-Life
Zhong Kui
Level 82
God Stats
18W - 12L
1,276 SR
Queue Stats
682W - 687L
1,490 Elo+
Solo
Team Averages
Level 105
1,519 SR
1,581 Elo+

VS

Team Averages
Level 98
1,532 SR
1,466 Elo+
Serqet
Serqet
Mayito10
Serqet
Level 135
God Stats
2W - 1L
1,728 SR
Queue Stats
12W - 4L
1,710 Elo+
Party 2
King Arthur
King Arthur
bydannyx09
King Arthur
Level 49
God Stats
0W - 3L
1,262 SR
Queue Stats
40W - 74L
1,366 Elo+
Party 2
Sol
Sol
musca_97
Sol
Level 109
God Stats
6W - 4L
1,591 SR
Queue Stats
152W - 151L
1,440 Elo+
Solo
Cabrakan
Cabrakan
temp-779440
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,305 Elo+
Solo
Danzaburou
Danzaburou
xX RapTaGoN Xx
Danzaburou
Level 133
God Stats
8W - 15L
1,581 SR
Queue Stats
436W - 444L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,964
724
3,733
6,362
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Bryam69
Pele
12
4 / 1 / 4
6,943
631
5,684
9,363
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Deytex
Rama
12
5 / 1 / 1
7,411
674
4,769
3,530
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WaRRoZe_666
Bacchus
10
2 / 1 / 5
6,754
614
4,428
6,799
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
WezZ-2K-Life
Zhong Kui
10
0 / 5 / 3
5,523
502
2,657
7,777
5,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mayito10
Serqet
12
5 / 3 / 3
6,456
587
6,992
9,839
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
bydannyx09
King Arthur
9
0 / 6 / 1
5,468
497
2,947
9,648
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 3 / 1
6,620
602
6,289
6,999
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
temp-779440
Cabrakan
8
0 / 3 / 2
5,293
481
950
6,896
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xX RapTaGoN Xx
Danzaburou
5
0 / 2 / 1
4,186
381
1,659
4,141
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
10
10
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Pele
Bryam69
Pele
4
1
4
6
W
Rama
Deytex
Rama
5
1
1
5.5
L
Serqet
Mayito10
Serqet
5
3
3
2.17
W
Bacchus
WaRRoZe_666
Bacchus
2
1
5
4.5
W
Zhong Kui
WezZ-2K-Life
Zhong Kui
0
5
3
0.3
L
King Arthur
bydannyx09
King Arthur
0
6
1
0.08
L
5
3
1
1.83
L
Cabrakan
temp-779440
Cabrakan
0
3
2
0.33
L
Danzaburou
xX RapTaGoN Xx
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
18,837
33,831
Taken
37,523
18,131
Mitigated
16,608
9,618
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,733
1,135
0
2,152
6,362
3,495
0
0
6,229
41,580
3,420
W
Pele
Bryam69
Pele
5,684
1,519
0
1,903
9,363
3,118
0
1,593
7,264
0
48,263
W
Rama
Deytex
Rama
4,769
3,508
0
1,603
3,530
1,027
1,042
196
3,334
0
54,988
L
Serqet
Mayito10
Serqet
6,992
1,899
0
3,796
9,839
3,364
0
1,838
7,961
0
37,919
W
Bacchus
WaRRoZe_666
Bacchus
4,428
526
0
2,118
6,799
5,259
159
1,304
5,111
18,656
0
W
Zhong Kui
WezZ-2K-Life
Zhong Kui
2,657
836
0
1,842
7,777
5,232
0
4,039
3,738
26,233
901
L
King Arthur
bydannyx09
King Arthur
2,947
88
0
1,350
9,648
4,989
0
2,990
6,264
0
30,382
L
6,289
2,840
0
2,353
6,999
1,896
0
2,957
4,042
42,743
3,434
L
Cabrakan
temp-779440
Cabrakan
950
309
0
1,853
6,896
5,109
0
1,052
5,844
14,417
1,709
L
Danzaburou
xX RapTaGoN Xx
Danzaburou
1,659
177
0
469
4,141
1,250
0
1,295
2,846
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
28,023
346
Minions Killed
253
0
Camps Cleared
0
1,105,769
Distance Traveled
978,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,964
724
88
8
0
189,200
0
W
Pele
6,943
631
78
7
0
279,190
0
W
Rama
7,411
674
103
9
0
199,563
0
L
Serqet
6,456
587
73
7
0
264,708
0
W
Bacchus
6,754
614
23
2
0
241,005
2
W
Zhong Kui
5,523
502
54
5
0
196,811
1
L
King Arthur
5,468
497
56
5
0
210,700
0
L
Sol
6,620
602
72
7
0
208,442
2
L
Cabrakan
5,293
481
19
2
0
177,855
0
L
Danzaburou
4,186
381
33
3
0
116,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role