Player Matchup

Cu Chulainn
Cu Chulainn
AstoFGZ
Cu Chulainn
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 275L
1,468 Elo+
Solo
Medusa
Medusa
LaNachaLibre
Medusa
Level 46
God Stats
67W - 60L
1,512 SR
Queue Stats
102W - 109L
1,378 Elo+
Party 2
Anubis
Anubis
high politician
Anubis
Level 119
God Stats
19W - 8L
1,691 SR
Queue Stats
211W - 219L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
playhardwinhard
Sylvanus
Level 129
God Stats
9W - 7L
1,326 SR
Queue Stats
268W - 269L
1,483 Elo+
Party 2
Thanatos
Thanatos
x76o_Artifacts
Thanatos
Level 126
God Stats
22W - 29L
1,480 SR
Queue Stats
692W - 665L
1,499 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,463 Elo+

VS

Team Averages
Level 84
1,584 SR
1,432 Elo+
Erlang Shen
Erlang Shen
Gnvi
Erlang Shen
Level 45
God Stats
3W - 3L
1,593 SR
Queue Stats
69W - 73L
1,483 Elo+
Solo
Anubis
Anubis
Pandalad
Anubis
Level 108
God Stats
7W - 9L
1,478 SR
Queue Stats
44W - 46L
1,482 Elo+
Solo
Thoth
Thoth
The__Cartell
Thoth
Level 62
God Stats
4W - 4L
1,894 SR
Queue Stats
164W - 161L
1,499 Elo+
Party 1
Skadi
Skadi
ToastyPenguinn
Skadi
Level 50
God Stats
7W - 10L
1,456 SR
Queue Stats
10W - 18L
1,372 Elo+
Solo
Chaac
Chaac
mrjgood_87
Chaac
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AstoFGZ
Cu Chulainn
15
14 / 0 / 0
9,981
768
13,635
8,940
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
1 / 5 / 3
6,476
498
3,389
9,215
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 6
6,595
507
6,796
8,779
3,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
11
3 / 2 / 5
6,661
512
6,216
14,480
10,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
12
4 / 2 / 5
6,997
538
4,894
8,419
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gnvi
Erlang Shen
11
6 / 5 / 2
6,720
517
9,375
13,545
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Pandalad
Anubis
8
0 / 8 / 0
5,167
397
2,514
8,138
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 6 / 4
5,679
437
3,297
7,899
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 2
5,973
459
7,595
6,880
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
12
2 / 0 / 7
6,725
517
10,074
10,427
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
24
Kills
12
12
Deaths
24
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AstoFGZ
Cu Chulainn
14
0
0
14
L
Erlang Shen
Gnvi
Erlang Shen
6
5
2
1.4
W
Medusa
1
5
3
0.5
L
Anubis
Pandalad
Anubis
0
8
0
0
L
1
6
4
0.5
L
3
5
2
0.8
W
2
3
6
1.67
L
Chaac
2
0
7
5.5
W
Sylvanus
3
2
5
2.75
W
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
32,855
49,833
Taken
46,889
27,455
Mitigated
20,022
18,744
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AstoFGZ
Cu Chulainn
13,635
1,657
0
2,141
8,940
6,850
0
2,599
6,341
10,690
60,704
L
Erlang Shen
Gnvi
Erlang Shen
9,375
4,771
0
5,163
13,545
5,809
0
3,049
10,496
0
35,197
W
Medusa
3,389
1,522
0
1,882
9,215
3,299
711
1,053
8,162
0
42,094
L
Anubis
Pandalad
Anubis
2,514
386
0
1,650
8,138
2,665
0
769
7,369
23,084
331
L
3,297
342
0
1,064
7,899
1,472
0
3,363
4,536
20,219
1,139
L
7,595
3,176
0
248
6,880
1,742
0
3,443
3,437
0
27,564
W
6,796
359
0
2,302
8,779
3,665
0
1,222
7,557
34,291
0
L
Chaac
10,074
1,551
0
3,754
10,427
8,334
0
4,569
5,858
1,613
44,266
W
Sylvanus
6,216
2,075
2,895
5,399
14,480
10,045
0
513
13,967
25,700
0
W
Thanatos
4,894
1,251
0
4,125
8,419
3,596
0
1,307
7,112
0
36,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
30,264
317
Minions Killed
242
0
Camps Cleared
0
1,269,798
Distance Traveled
1,206,792
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,981
768
110
8
0
264,184
2
L
Erlang Shen
6,720
517
52
4
0
285,925
0
W
Medusa
6,476
498
64
5
0
232,122
0
L
Anubis
5,167
397
43
3
0
158,253
2
L
Thoth
5,679
437
30
2
0
233,402
3
L
Skadi
5,973
459
52
4
0
242,798
0
W
Anubis
6,595
507
46
4
0
240,533
5
L
Chaac
6,725
517
65
5
0
286,414
4
W
Sylvanus
6,661
512
41
3
0
234,044
0
W
Thanatos
6,997
538
56
4
0
298,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role