Player Matchup

Susano
Susano
Leslowski
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,654 Elo+
Solo
Bellona
Bellona
MayorMcCheesepls
Bellona
Level 152
God Stats
5W - 1L
1,722 SR
Queue Stats
218W - 158L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
Segfaults
Sylvanus
Level 147
God Stats
9W - 9L
1,636 SR
Queue Stats
156W - 123L
1,597 Elo+
Party 2
Lancelot
Lancelot
SloppyMoney
Lancelot
Level 127
God Stats
6W - 6L
1,323 SR
Queue Stats
344W - 306L
1,559 Elo+
Solo
Chang'e
Chang'e
VanishNinja24
Chang'e
Level 145
God Stats
2W - 0L
1,722 SR
Queue Stats
119W - 124L
1,521 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,582 Elo+

VS

Team Averages
Level 138
1,603 SR
1,555 Elo+
Xbalanque
Xbalanque
FakeTaxiRider
Xbalanque
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 177L
1,549 Elo+
Solo
Hades
Hades
ShackMaster
Hades
Level 143
God Stats
2W - 1L
1,696 SR
Queue Stats
124W - 101L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
The16thCurse
Guan Yu
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 122L
1,535 Elo+
Solo
Nox
Nox
itzMcLovin
Nox
Level 129
God Stats
27W - 21L
1,617 SR
Queue Stats
396W - 337L
1,582 Elo+
Solo
Cthulhu
Cthulhu
theREALfatLoki
Cthulhu
Level 151
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 79L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Leslowski
Susano
14
4 / 0 / 0
7,611
544
5,808
7,856
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 1
8,276
591
5,391
7,553
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Segfaults
Sylvanus
13
2 / 1 / 5
7,314
522
7,648
7,138
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
SloppyMoney
Lancelot
14
4 / 2 / 2
8,167
583
12,469
11,742
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
12
0 / 3 / 1
6,372
455
4,502
9,334
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FakeTaxiRider
Xbalanque
9
0 / 5 / 4
5,558
397
2,213
7,270
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 1
8,490
606
7,876
8,828
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
The16thCurse
Guan Yu
11
1 / 6 / 1
6,697
478
6,188
16,198
16,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
6,916
494
2,945
8,922
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
6,217
444
5,611
8,709
5,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
15
Kills
8
8
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FakeTaxiRider
Xbalanque
0
5
4
0.4
W
Susano
Leslowski
Susano
4
0
0
4
W
5
2
1
2.75
W
Sylvanus
Segfaults
Sylvanus
2
1
5
4.5
L
5
1
1
5.5
W
Lancelot
SloppyMoney
Lancelot
4
2
2
2.5
L
Guan Yu
The16thCurse
Guan Yu
1
6
1
0.25
W
Chang'e
0
3
1
0.17
L
2
2
1
1.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
24,833
43,623
Taken
49,927
20,649
Mitigated
30,294
14,047
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FakeTaxiRider
Xbalanque
2,213
997
0
576
7,270
1,708
0
3,500
3,770
0
16,996
W
Susano
Leslowski
Susano
5,808
1,543
0
4,222
7,856
2,427
0
2,580
5,276
0
55,823
W
5,391
1,592
0
1,908
7,553
4,323
0
3,390
4,163
0
54,505
W
Sylvanus
Segfaults
Sylvanus
7,648
1,981
580
3,297
7,138
3,390
0
3,376
3,762
37,888
14,043
L
7,876
956
700
3,892
8,828
3,068
0
4,253
4,575
50,641
1,908
W
Lancelot
SloppyMoney
Lancelot
12,469
2,908
0
1,806
11,742
7,990
0
823
10,919
1,204
59,793
L
Guan Yu
The16thCurse
Guan Yu
6,188
779
156
4,988
16,198
16,381
0
425
14,870
0
43,354
W
Chang'e
4,502
193
160
2,074
9,334
2,519
0
6,046
3,288
42,026
0
L
2,945
307
0
4,418
8,922
3,261
0
802
8,047
49,850
7,900
L
5,611
396
95
2,677
8,709
5,876
0
3,033
5,676
28,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
33,878
422
Minions Killed
379
0
Camps Cleared
0
1,455,874
Distance Traveled
1,413,477
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,558
397
45
3
0
217,996
1
W
Susano
7,611
544
84
6
0
318,537
5
W
Bellona
8,276
591
92
7
0
300,868
0
W
Sylvanus
7,314
522
83
6
0
261,038
3
L
Hades
8,490
606
117
8
0
298,031
0
W
Lancelot
8,167
583
91
7
0
299,926
0
L
Guan Yu
6,697
478
69
5
0
260,355
0
W
Chang'e
6,372
455
72
5
0
275,505
0
L
Nox
6,916
494
110
8
0
311,678
0
L
Cthulhu
6,217
444
38
3
0
325,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role