Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ADN Suspect
Nike
Level 96
God Stats
5W - 4L
1,444 SR
Queue Stats
25W - 16L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
JerryBusey01
Tsukuyomi
Level 125
God Stats
19W - 8L
1,655 SR
Queue Stats
36W - 54L
1,471 Elo+
Solo
Chang'e
Chang'e
KudKama
Chang'e
Level 124
God Stats
6W - 4L
1,527 SR
Queue Stats
202W - 191L
1,501 Elo+
Solo
Medusa
Medusa
ZaneCReed
Medusa
Level 84
God Stats
56W - 33L
1,726 SR
Queue Stats
312W - 274L
1,517 Elo+
Solo
Team Averages
Level 111
1,570 SR
1,495 Elo+

VS

Team Averages
Level 88
1,552 SR
1,449 Elo+
Bellona
Bellona
GE4RS G4YM3R
Bellona
Level 125
God Stats
11W - 15L
1,576 SR
Queue Stats
235W - 229L
1,461 Elo+
Solo
Olorun
Olorun
Justdougallit3
Olorun
Level 62
God Stats
16W - 16L
1,624 SR
Queue Stats
73W - 94L
1,485 Elo+
Solo
Ares
Ares
ViceXVI
Ares
Level 81
God Stats
4W - 3L
1,302 SR
Queue Stats
654W - 605L
1,485 Elo+
Solo
Thor
Thor
iNVADERLEE93
Thor
Level 112
God Stats
15W - 7L
1,562 SR
Queue Stats
380W - 364L
1,394 Elo+
Solo
Hera
Hera
laceyys
Hera
Level 60
God Stats
5W - 3L
1,696 SR
Queue Stats
292W - 289L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 3 / 0
4,778
531
3,159
8,404
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 2 / 4
4,925
547
2,578
6,557
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
JerryBusey01
Tsukuyomi
12
3 / 1 / 4
6,208
690
3,657
5,665
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
KudKama
Chang'e
11
2 / 1 / 3
6,246
694
4,055
4,263
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ZaneCReed
Medusa
9
4 / 0 / 0
5,773
641
5,278
3,397
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GE4RS G4YM3R
Bellona
11
4 / 0 / 0
6,546
727
5,585
8,611
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 3 / 1
4,616
513
2,772
4,107
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
ViceXVI
Ares
9
0 / 2 / 3
4,903
545
3,273
10,112
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

4
0 / 2 / 0
3,683
409
441
2,810
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
laceyys
Hera
5
0 / 3 / 0
3,941
438
1,624
4,269
872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
7
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
3
0
0
W
1
2
4
1.5
L
Bellona
GE4RS G4YM3R
Bellona
4
0
0
4
W
Tsukuyomi
JerryBusey01
Tsukuyomi
3
1
4
5
L
2
3
1
0.83
W
Chang'e
KudKama
Chang'e
2
1
3
3.5
L
Ares
ViceXVI
Ares
0
2
3
0.75
W
Medusa
ZaneCReed
Medusa
4
0
0
4
L
0
2
0
0
L
Hera
laceyys
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
13,695
28,286
Taken
29,909
13,832
Mitigated
15,222
10,104
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,159
1,607
0
2,445
8,404
6,900
0
0
8,404
325
22,617
W
2,578
174
0
1,040
6,557
2,730
188
3,267
3,290
0
20,602
L
Bellona
GE4RS G4YM3R
Bellona
5,585
2,867
0
4,118
8,611
6,545
0
1,309
6,945
0
43,298
W
Tsukuyomi
JerryBusey01
Tsukuyomi
3,657
1,070
0
3,456
5,665
1,821
0
941
4,724
0
47,574
L
2,772
1,411
268
1,070
4,107
1,064
0
0
4,107
22,723
0
W
Chang'e
KudKama
Chang'e
4,055
229
160
1,790
4,263
1,236
0
1,775
2,488
36,601
1,396
L
Ares
ViceXVI
Ares
3,273
564
0
2,657
10,112
5,950
0
770
9,342
15,153
1,946
W
Medusa
ZaneCReed
Medusa
5,278
2,146
0
1,213
3,397
1,145
539
1,608
1,789
0
33,721
L
441
0
0
270
2,810
791
0
258
2,552
0
9,108
L
Hera
laceyys
Hera
1,624
180
0
1,426
4,269
872
0
1,772
2,497
11,721
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
23,689
290
Minions Killed
193
0
Camps Cleared
0
945,535
Distance Traveled
716,511
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,778
531
49
5
0
165,161
3
W
Nike
4,925
547
32
4
0
183,669
0
L
Bellona
6,546
727
81
9
0
176,886
0
W
Tsukuyomi
6,208
690
94
10
0
226,125
2
L
Olorun
4,616
513
48
5
0
169,496
1
W
Chang'e
6,246
694
66
7
0
191,281
0
L
Ares
4,903
545
20
2
0
188,549
1
W
Medusa
5,773
641
49
5
0
179,299
0
L
Thor
3,683
409
18
2
0
77,402
0
L
Hera
3,941
438
26
3
0
104,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role