Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Clegane2
Hachiman
Level 156
God Stats
1W - 1L
1,688 SR
Queue Stats
38W - 31L
1,549 Elo+
Solo
Hercules
Hercules
GHTDamokles
Hercules
Level 122
God Stats
1W - 1L
1,295 SR
Queue Stats
33W - 53L
1,476 Elo+
Party 1
Horus
Horus
Lorska
Horus
Level 162
God Stats
2W - 1L
1,543 SR
Queue Stats
164W - 151L
1,487 Elo+
Party 1
Poseidon
Poseidon
Loryk
Poseidon
Level 213
God Stats
3W - 0L
1,773 SR
Queue Stats
223W - 205L
1,484 Elo+
Party 1
Team Averages
Level 156
1,560 SR
1,499 Elo+

VS

Team Averages
Level 132
1,409 SR
1,458 Elo+
Aphrodite
Aphrodite
Ahsland
Aphrodite
Level 181
God Stats
0W - 2L
1,550 SR
Queue Stats
7W - 13L
1,320 Elo+
Solo
Ishtar
Ishtar
Hash ReturnZ
Ishtar
Level 30
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Pilko
Bellona
Level 141
God Stats
1W - 2L
1,684 SR
Queue Stats
159W - 188L
1,467 Elo+
Solo
Chaac
Chaac
SERSAMA
Chaac
Level 163
God Stats
0W - 1L
1,452 SR
Queue Stats
82W - 93L
1,501 Elo+
Solo
Ravana
Ravana
totorwarmacgine
Ravana
Level 147
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 1 / 9
10,469
1,047
13,450
8,410
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Clegane2
Hachiman
15
1 / 0 / 7
9,197
920
5,791
5,567
1,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
GHTDamokles
Hercules
15
3 / 3 / 12
9,102
910
9,254
15,840
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Horus
Lorska
Horus
14
2 / 2 / 8
8,588
859
6,312
9,379
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Loryk
Poseidon
17
9 / 3 / 6
10,567
1,057
13,907
5,766
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahsland
Aphrodite
16
4 / 3 / 4
9,522
952
8,246
10,696
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
13
1 / 8 / 2
8,048
805
6,195
10,911
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Pilko
Bellona
14
3 / 3 / 1
8,654
865
7,603
12,879
8,908
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
SERSAMA
Chaac
14
1 / 3 / 6
8,322
832
6,649
13,938
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 5 / 4
8,060
806
4,488
10,494
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
22
Kills
9
9
Deaths
22
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
9
11.5
L
Aphrodite
Ahsland
Aphrodite
4
3
4
2
W
Hachiman
Clegane2
Hachiman
1
0
7
4.5
W
Hercules
GHTDamokles
Hercules
3
3
12
3
L
Ishtar
1
8
2
0.25
W
Horus
Lorska
Horus
2
2
8
3
W
Poseidon
Loryk
Poseidon
9
3
6
4
L
Bellona
Pilko
Bellona
3
3
1
1.17
L
Chaac
SERSAMA
Chaac
1
3
6
1.33
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
33,181
44,962
Taken
58,918
33,525
Mitigated
30,059
16,612
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,450
792
2,368
4,335
8,410
3,281
1,471
1,281
7,129
38,429
911
L
Aphrodite
Ahsland
Aphrodite
8,246
526
3,420
5,245
10,696
3,862
59
5,479
4,708
21,362
0
W
Hachiman
Clegane2
Hachiman
5,791
4,417
0
2,199
5,567
1,937
880
2,099
3,468
0
26,974
W
Hercules
GHTDamokles
Hercules
9,254
2,754
0
4,006
15,840
16,838
35
2,221
13,619
0
16,043
L
Ishtar
6,195
2,513
0
981
10,911
2,899
0
6,377
3,944
0
15,166
W
Horus
Lorska
Horus
6,312
1,776
834
2,313
9,379
9,561
417
2,019
7,360
0
9,981
W
Poseidon
Loryk
Poseidon
13,907
2,889
0
557
5,766
1,908
2,136
626
5,140
35,316
0
L
Bellona
Pilko
Bellona
7,603
2,770
0
452
12,879
8,908
460
3,999
8,298
0
21,821
L
Chaac
SERSAMA
Chaac
6,649
830
0
4,973
13,938
11,535
0
5,248
8,017
0
19,708
L
4,488
874
0
1,192
10,494
2,855
0
4,662
5,282
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
42,606
221
Minions Killed
161
0
Camps Cleared
0
1,005,712
Distance Traveled
921,495
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,469
1,047
76
8
0
211,642
0
L
Aphrodite
9,522
952
36
4
0
187,207
0
W
Hachiman
9,197
920
51
5
0
136,543
2
W
Hercules
9,102
910
15
2
0
208,676
0
L
Ishtar
8,048
805
19
2
0
140,304
0
W
Horus
8,588
859
10
1
0
223,469
0
W
Poseidon
10,567
1,057
69
7
0
225,382
0
L
Bellona
8,654
865
34
3
0
193,916
3
L
Chaac
8,322
832
35
4
0
196,831
0
L
Ravana
8,060
806
37
4
0
203,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role