Player Matchup

Cthulhu
Cthulhu
DragonKnight740
Cthulhu
Level 49
God Stats
3W - 4L
1,370 SR
Queue Stats
5W - 4L
1,223 Elo+
Party 1
Danzaburou
Danzaburou
GeorgeFoxson
Danzaburou
Level 24
God Stats
7W - 13L
1,305 SR
Queue Stats
7W - 13L
1,190 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IveBenjaman
Tsukuyomi
Level 12
God Stats
4W - 7L
1,383 SR
Queue Stats
5W - 8L
1,240 Elo+
Party 1
Team Averages
Level 28
1,353 SR
1,218 Elo+

VS

Team Averages
Level 42
1,483 SR
1,434 Elo+
Bellona
Bellona
DevilsLettuce313
Bellona
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 47L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saiswer
Tsukuyomi
Level 46
God Stats
68W - 67L
1,449 SR
Queue Stats
95W - 95L
1,302 Elo+
Solo
Geb
Geb
TheWishnew2
Geb
Level 21
God Stats
11W - 7L
1,500 SR
Queue Stats
220W - 232L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,536
776
7,893
12,379
7,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
GeorgeFoxson
Danzaburou
12
1 / 0 / 9
7,811
710
5,236
5,856
1,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
IveBenjaman
Tsukuyomi
12
5 / 4 / 4
8,378
762
10,091
9,829
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,130
648
3,654
10,936
9,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Saiswer
Tsukuyomi
11
2 / 4 / 1
7,119
647
5,653
8,496
3,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 3 / 3
6,670
606
4,828
10,919
9,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
5
1
5
7.5
W
Danzaburou
GeorgeFoxson
Danzaburou
1
0
9
5.5
W
Tsukuyomi
IveBenjaman
Tsukuyomi
5
4
4
1.75
L
Tsukuyomi
Saiswer
Tsukuyomi
2
4
1
0.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
14,135
28,064
Taken
30,351
13,038
Mitigated
21,939
7,421
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,654
1,000
0
500
10,936
9,516
147
3,656
7,280
0
16,033
W
7,893
731
140
4,530
12,379
7,388
273
1,933
10,446
27,757
352
W
Danzaburou
GeorgeFoxson
Danzaburou
5,236
1,126
0
1,783
5,856
1,990
695
1,053
4,803
0
18,680
W
Tsukuyomi
IveBenjaman
Tsukuyomi
10,091
2,628
0
968
9,829
3,660
0
1,729
8,100
0
28,144
L
Tsukuyomi
Saiswer
Tsukuyomi
5,653
1,483
0
1,812
8,496
3,230
161
1,565
6,902
0
16,652
L
4,828
102
0
0
10,919
9,193
337
2,398
8,497
19,481
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
20,919
114
Minions Killed
73
0
Camps Cleared
0
609,718
Distance Traveled
582,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,130
648
26
2
0
173,317
0
W
Cthulhu
8,536
776
55
5
0
186,149
0
W
Danzaburou
7,811
710
21
2
0
213,713
0
W
Tsukuyomi
8,378
762
38
3
0
209,856
0
L
Tsukuyomi
7,119
647
23
2
0
213,193
0
L
Geb
6,670
606
24
2
0
195,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role