Player Matchup

King Arthur
King Arthur
Beyakou
King Arthur
Level 147
God Stats
1W - 2L
1,199 SR
Queue Stats
69W - 82L
1,497 Elo+
Solo
Medusa
Medusa
Catlovefoodyaya
Medusa
Level 102
God Stats
117W - 111L
1,514 SR
Queue Stats
997W - 909L
1,487 Elo+
Solo
Thanatos
Thanatos
RuggedTundra854
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
i LockUpCxmp
Sun Wukong
Level 139
God Stats
6W - 0L
1,899 SR
Queue Stats
113W - 143L
1,500 Elo+
Party 1
Ra
Ra
vx ENERGY xv
Ra
Level 133
God Stats
8W - 12L
1,703 SR
Queue Stats
349W - 360L
1,504 Elo+
Party 1
Team Averages
Level 105
1,563 SR
1,546 Elo+

VS

Team Averages
Level 136
1,638 SR
1,530 Elo+
Scylla
Scylla
BetterPops
Scylla
Level 141
God Stats
2W - 3L
1,331 SR
Queue Stats
304W - 296L
1,478 Elo+
Solo
Medusa
Medusa
Discordia05
Medusa
Level 137
God Stats
8W - 6L
1,627 SR
Queue Stats
214W - 230L
1,464 Elo+
Solo
Chaac
Chaac
HeroldOfHash
Chaac
Level 87
God Stats
3W - 1L
1,846 SR
Queue Stats
76W - 67L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Kilowayo
Ix Chel
Level 158
God Stats
6W - 6L
1,705 SR
Queue Stats
283W - 272L
1,559 Elo+
Solo
Bastet
Bastet
notyurheroettv
Bastet
Level 156
God Stats
10W - 8L
1,680 SR
Queue Stats
510W - 469L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beyakou
King Arthur
9
0 / 1 / 0
5,054
459
3,891
7,236
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 1 / 0
6,708
610
5,721
6,623
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
11
0 / 2 / 1
5,374
489
3,823
8,763
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
i LockUpCxmp
Sun Wukong
11
0 / 0 / 0
5,745
522
5,154
8,131
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 0
6,602
600
2,675
4,108
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BetterPops
Scylla
10
0 / 1 / 0
5,795
527
1,625
4,168
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 4 / 2
5,364
488
4,684
8,345
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 1
6,314
574
6,440
9,584
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Kilowayo
Ix Chel
9
0 / 0 / 4
5,602
509
3,215
5,518
2,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
6,465
588
3,551
6,614
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
5
5
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
BetterPops
Scylla
0
1
0
0
W
King Arthur
Beyakou
King Arthur
0
1
0
0
W
4
1
0
4
L
Medusa
0
4
2
0.25
L
0
0
1
0.5
L
Ix Chel
Kilowayo
Ix Chel
0
0
4
2
W
Thanatos
0
2
1
0.25
W
Sun Wukong
i LockUpCxmp
Sun Wukong
0
0
0
0
L
5
0
0
5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
19,515
34,861
Taken
34,229
14,166
Mitigated
16,205
15,759
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BetterPops
Scylla
1,625
131
0
710
4,168
1,187
0
1,200
2,768
40,388
0
W
King Arthur
Beyakou
King Arthur
3,891
504
0
1,424
7,236
2,337
0
1,968
5,268
114
21,444
W
5,721
1,974
0
2,089
6,623
2,135
0
479
6,144
0
51,313
L
Medusa
4,684
2,067
0
1,454
8,345
2,207
0
0
8,345
0
35,570
L
6,440
657
0
3,375
9,584
7,534
0
168
8,654
0
39,622
L
Ix Chel
Kilowayo
Ix Chel
3,215
274
925
2,789
5,518
2,855
0
707
4,658
19,845
0
W
Thanatos
3,823
488
0
5,112
8,763
3,329
0
613
8,150
0
40,701
W
Sun Wukong
i LockUpCxmp
Sun Wukong
5,154
846
0
4,454
8,131
4,972
0
0
8,131
0
36,280
L
3,551
1,204
0
2,702
6,614
2,422
0
270
6,291
0
39,468
W
2,675
103
840
1,840
4,108
1,393
0
1,780
2,328
53,032
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
29,540
369
Minions Killed
334
0
Camps Cleared
0
1,202,560
Distance Traveled
1,125,912
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,795
527
91
8
0
214,592
4
W
King Arthur
5,054
459
44
4
0
240,185
0
W
Medusa
6,708
610
79
7
0
207,098
1
L
Medusa
5,364
488
70
6
0
215,013
0
L
Chaac
6,314
574
79
7
0
195,511
2
L
Ix Chel
5,602
509
28
3
0
239,093
3
W
Thanatos
5,374
489
61
6
0
276,982
0
W
Sun Wukong
5,745
522
65
6
0
228,090
0
L
Bastet
6,465
588
66
6
0
261,703
2
W
Ra
6,602
600
120
11
0
250,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role