Player Matchup

Jormungandr
Jormungandr
Ewhvre
Jormungandr
Level 124
God Stats
3W - 2L
1,620 SR
Queue Stats
237W - 234L
1,499 Elo+
Party 1
Fafnir
Fafnir
KakujinDansei
Fafnir
Level 145
God Stats
9W - 8L
1,507 SR
Queue Stats
252W - 250L
1,493 Elo+
Solo
Ishtar
Ishtar
Plouxto
Ishtar
Level 123
God Stats
4W - 3L
1,630 SR
Queue Stats
185W - 183L
1,518 Elo+
Party 1
Horus
Horus
Too Stizzy
Horus
Level 107
God Stats
6W - 3L
1,603 SR
Queue Stats
172W - 156L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
bynkyy
Nu Wa
Level 108
God Stats
8W - 2L
1,950 SR
Queue Stats
150W - 160L
1,547 Elo+
Party 1
Team Averages
Level 121
1,662 SR
1,518 Elo+

VS

Team Averages
Level 122
1,461 SR
1,553 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LOLcatGGG
Janus
Level 155
God Stats
1W - 5L
1,210 SR
Queue Stats
82W - 74L
1,551 Elo+
Solo
Skadi
Skadi
Witxhery
Skadi
Level 141
God Stats
0W - 4L
1,265 SR
Queue Stats
222W - 226L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Xeno1018
Cliodhna
Level 139
God Stats
1W - 2L
1,828 SR
Queue Stats
79W - 74L
1,555 Elo+
Solo
Charon
Charon
shroooooooooom
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ewhvre
Jormungandr
10
5 / 0 / 0
5,765
577
3,728
5,526
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 1
5,233
523
1,897
7,197
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Plouxto
Ishtar
9
0 / 3 / 1
4,932
493
4,072
6,942
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
11
1 / 1 / 1
6,018
602
3,892
6,163
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
bynkyy
Nu Wa
11
2 / 3 / 4
5,983
598
6,381
3,802
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 1
5,634
563
2,951
7,567
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LOLcatGGG
Janus
11
1 / 2 / 1
5,717
572
1,865
4,514
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Witxhery
Skadi
5
0 / 1 / 3
4,341
434
1,990
2,738
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Xeno1018
Cliodhna
11
3 / 4 / 2
5,814
581
4,708
8,712
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
5 / 1 / 0
5,799
580
4,966
5,585
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
9
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Jormungandr
Ewhvre
Jormungandr
5
0
0
5
W
1
2
1
0.75
L
Janus
LOLcatGGG
Janus
1
2
1
0.75
W
Ishtar
Plouxto
Ishtar
0
3
1
0.17
W
Horus
1
1
1
1.5
L
Skadi
Witxhery
Skadi
0
1
3
1.5
L
Cliodhna
Xeno1018
Cliodhna
3
4
2
1
W
Nu Wa
bynkyy
Nu Wa
2
3
4
1.33
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
16,480
29,630
Taken
29,116
13,485
Mitigated
12,699
8,256
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,951
597
0
2,395
7,567
4,423
0
632
6,361
0
34,486
W
Jormungandr
Ewhvre
Jormungandr
3,728
1,559
0
1,536
5,526
2,240
0
566
4,847
30,180
9,890
W
1,897
147
94
1,542
7,197
5,085
0
1,852
5,077
12,252
167
L
Janus
LOLcatGGG
Janus
1,865
59
0
505
4,514
996
0
3,674
495
33,488
0
W
Ishtar
Plouxto
Ishtar
4,072
2,161
0
2,298
6,942
1,943
47
2,316
4,264
0
35,770
W
Horus
3,892
1,670
0
2,286
6,163
3,213
0
0
6,163
0
40,587
L
Skadi
Witxhery
Skadi
1,990
751
0
500
2,738
607
0
1,549
1,099
0
18,098
L
Cliodhna
Xeno1018
Cliodhna
4,708
505
0
3,191
8,712
2,715
0
3,366
5,209
0
34,521
W
Nu Wa
bynkyy
Nu Wa
6,381
815
0
500
3,802
1,004
0
1,232
2,448
34,785
413
L
4,966
1,718
0
1,082
5,585
3,958
0
1,700
3,795
25,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
27,305
285
Minions Killed
271
0
Camps Cleared
0
969,746
Distance Traveled
892,175
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,634
563
72
7
0
174,075
0
W
Jormungandr
5,765
577
63
6
0
226,061
0
W
Fafnir
5,233
523
22
2
0
194,188
3
L
Janus
5,717
572
74
7
0
215,667
4
W
Ishtar
4,932
493
55
6
0
147,340
0
W
Horus
6,018
602
73
7
0
209,066
0
L
Skadi
4,341
434
29
3
0
91,929
0
L
Cliodhna
5,814
581
71
7
0
249,976
0
W
Nu Wa
5,983
598
72
7
0
193,091
0
L
Charon
5,799
580
25
3
0
160,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role